Player Matchup

Sobek
Sobek
Fest_I_Holma
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Anhur
Anhur
JackW_0
Anhur
Level 118
God Stats
12W - 11L
1,547 SR
Queue Stats
331W - 349L
1,450 Elo+
Solo
Set
Set
Star_ESL10
Set
Level 35
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Horus
Horus
jimy_neutron08
Horus
Level 28
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Merlin
Merlin
乔峰虚竹段誉
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,411 Elo+
Solo
Team Averages
Level 54
1,392 SR
1,316 Elo+

VS

Team Averages
Level 119
1,459 SR
1,437 Elo+
Odin
Odin
Arriguti
Odin
Level 159
God Stats
2W - 2L
1,543 SR
Queue Stats
452W - 453L
1,467 Elo+
Solo
Freya
Freya
S_N_U_P_I
Freya
Level 128
God Stats
17W - 8L
1,500 SR
Queue Stats
332W - 327L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
Sagno03
Baba Yaga
Level 101
God Stats
7W - 4L
1,251 SR
Queue Stats
201W - 188L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
TFlam033
Erlang Shen
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 122L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
rado2045
Sun Wukong
Level 120
God Stats
7W - 11L
1,500 SR
Queue Stats
236W - 233L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,673
467
1,494
6,861
4,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
JackW_0
Anhur
2
0 / 1 / 0
3,637
364
158
953
225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 2
6,105
611
4,596
10,173
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 2
5,647
565
3,977
8,536
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 0
5,776
578
4,484
6,348
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
3 / 1 / 4
6,399
640
3,896
7,657
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
S_N_U_P_I
Freya
11
2 / 0 / 0
6,378
638
3,116
5,444
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Sagno03
Baba Yaga
11
2 / 0 / 2
5,796
580
4,011
5,089
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
TFlam033
Erlang Shen
10
0 / 1 / 5
5,516
552
3,217
7,666
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
rado2045
Sun Wukong
10
1 / 3 / 1
5,859
586
5,494
9,627
6,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
8
9
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
4
5
L
0
2
0
0
L
Anhur
JackW_0
Anhur
0
1
0
0
W
Freya
S_N_U_P_I
Freya
2
0
0
2
W
Baba Yaga
Sagno03
Baba Yaga
2
0
2
3
L
2
2
2
1.5
W
Erlang Shen
TFlam033
Erlang Shen
0
1
5
2.5
L
2
1
2
3
W
Sun Wukong
rado2045
Sun Wukong
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,709
Damage
19,734
32,871
Taken
35,483
19,366
Mitigated
19,816
7,460
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,896
814
0
2,172
7,657
6,240
0
886
6,737
0
27,846
L
1,494
225
0
1,647
6,861
4,777
0
2,417
4,182
12,065
0
L
Anhur
JackW_0
Anhur
158
158
0
23
953
225
0
357
516
0
3,513
W
Freya
S_N_U_P_I
Freya
3,116
899
0
3,349
5,444
2,048
140
1,198
4,246
35,035
0
W
Baba Yaga
Sagno03
Baba Yaga
4,011
575
0
2,097
5,089
1,911
0
2,710
2,115
35,778
0
L
4,596
1,860
0
2,416
10,173
4,582
0
542
9,631
0
43,310
W
Erlang Shen
TFlam033
Erlang Shen
3,217
1,650
0
865
7,666
3,307
0
799
6,780
0
33,563
L
3,977
2,002
177
1,319
8,536
7,465
0
0
8,536
0
20,005
W
Sun Wukong
rado2045
Sun Wukong
5,494
1,724
0
2,629
9,627
6,310
0
0
9,627
0
34,001
L
4,484
96
0
1,878
6,348
2,317
274
3,469
2,879
37,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
29,948
200
Minions Killed
245
0
Camps Cleared
0
844,106
Distance Traveled
1,020,750
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,399
640
30
3
0
200,091
2
L
Sobek
4,673
467
19
2
0
193,432
0
L
Anhur
3,637
364
7
1
0
24,649
0
W
Freya
6,378
638
62
6
0
195,188
0
W
Baba Yaga
5,796
580
58
6
0
221,642
0
L
Set
6,105
611
73
7
0
235,629
0
W
Erlang Shen
5,516
552
54
5
0
229,295
1
L
Horus
5,647
565
26
3
0
209,892
2
W
Sun Wukong
5,859
586
41
4
0
174,534
0
L
Merlin
5,776
578
75
8
0
180,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role