Player Matchup

Janus
Janus
AdReNaLiNe1999
Janus
Level 82
God Stats
8W - 3L
1,790 SR
Queue Stats
136W - 134L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Forbrust
Amaterasu
Level 27
God Stats
6W - 3L
1,757 SR
Queue Stats
170W - 177L
1,418 Elo+
Party 1
Nox
Nox
Pepperjack1986
Nox
Level 161
God Stats
14W - 16L
1,505 SR
Queue Stats
1,744W - 1,736L
1,420 Elo+
Solo
Sol
Sol
karakarton
Sol
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 64L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
ºLowhº
Ao Kuang
Level 100
God Stats
4W - 2L
1,656 SR
Queue Stats
327W - 301L
1,542 Elo+
Solo
Team Averages
Level 99
1,642 SR
1,455 Elo+

VS

Team Averages
Level 118
1,386 SR
1,494 Elo+
Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mr_sakis
Mercury
Level 152
God Stats
5W - 13L
1,194 SR
Queue Stats
904W - 924L
1,445 Elo+
Solo
Merlin
Merlin
SkilledMou
Merlin
Level 144
God Stats
1W - 2L
1,233 SR
Queue Stats
228W - 232L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
5,604
1,121
4,956
4,574
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Forbrust
Amaterasu
11
2 / 2 / 3
5,545
1,109
3,209
6,105
5,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 3
5,258
1,052
1,678
4,776
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
3 / 2 / 2
5,914
1,183
5,652
4,981
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
ºLowhº
Ao Kuang
5
0 / 0 / 0
4,400
880
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 2 / 6
5,669
1,134
2,154
6,840
6,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
 
Kuzenbo
10
2 / 1 / 6
5,638
1,128
4,264
4,988
5,816
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 6
5,601
1,120
5,095
3,826
1,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Mr_sakis
Mercury
11
5 / 2 / 2
6,147
1,229
1,742
5,152
2,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
SkilledMou
Merlin
12
1 / 0 / 9
6,228
1,246
5,175
1,995
780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
10
10
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
6
2
W
Kuzenbo
 
Kuzenbo
2
1
6
5
W
Morgan Le Fay
 
Morgan Le Fay
1
1
6
4
L
1
3
3
0.83
L
Amaterasu
Forbrust
Amaterasu
2
2
3
1.75
W
Mercury
Mr_sakis
Mercury
5
2
2
3
L
0
3
3
0.5
W
Merlin
SkilledMou
Merlin
1
0
9
5.5
L
3
2
2
2
L
Ao Kuang
ºLowhº
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,495
Damage
18,430
20,436
Taken
22,801
13,537
Mitigated
16,422
4,733
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,154
153
652
2,755
6,840
6,059
0
3,415
3,219
5,261
0
W
Kuzenbo
 
Kuzenbo
4,264
1,106
0
1,046
4,988
5,816
65
4,140
848
7,570
0
W
Morgan Le Fay
 
Morgan Le Fay
5,095
340
331
768
3,826
1,670
0
2,410
1,333
11,205
0
L
4,956
76
587
463
4,574
2,043
0
3,767
807
15,390
0
L
Amaterasu
Forbrust
Amaterasu
3,209
981
22
1,527
6,105
5,679
0
3,988
2,117
0
3,750
W
Mercury
Mr_sakis
Mercury
1,742
638
504
569
5,152
2,097
0
1,474
3,574
0
4,129
L
1,678
170
0
44
4,776
3,667
0
4,285
491
5,972
0
W
Merlin
SkilledMou
Merlin
5,175
0
0
0
1,995
780
0
847
1,104
14,894
0
L
5,652
799
345
1,745
4,981
2,148
0
4,648
333
11,525
0
L
Ao Kuang
ºLowhº
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
29,283
51
Minions Killed
64
0
Camps Cleared
0
447,973
Distance Traveled
539,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,669
1,134
17
3
0
100,547
0
W
Kuzenbo
5,638
1,128
5
1
0
107,927
0
W
Morgan Le Fay
5,601
1,120
18
4
0
103,935
0
L
Janus
5,604
1,121
28
6
0
123,248
0
L
Amaterasu
5,545
1,109
2
0
0
113,676
0
W
Mercury
6,147
1,229
6
1
0
119,206
0
L
Nox
5,258
1,052
10
2
0
99,847
0
W
Merlin
6,228
1,246
18
4
0
108,152
0
L
Sol
5,914
1,183
11
2
0
111,202
0
L
Ao Kuang
4,400
880
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role