Player Matchup

Ravana
Ravana
 
Ravana
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Redjayblue
Thor
Level 26
God Stats
1W - 1L
1,220 SR
Queue Stats
27W - 57L
1,300 Elo+
Solo
Maui
Maui
Strawberry001PT
Maui
Level 83
God Stats
5W - 1L
1,598 SR
Queue Stats
173W - 142L
1,550 Elo+
Solo
Agni
Agni
afilaoor
Agni
Level 44
God Stats
2W - 4L
1,459 SR
Queue Stats
118W - 142L
1,399 Elo+
Solo
Ah Puch
Ah Puch
druide42
Ah Puch
Level 144
God Stats
3W - 1L
1,713 SR
Queue Stats
212W - 197L
1,495 Elo+
Solo
Team Averages
Level 99
1,498 SR
1,449 Elo+

VS

Team Averages
Level 105
1,496 SR
1,490 Elo+
Loki
Loki
Allingham420
Loki
Level 124
God Stats
3W - 3L
1,244 SR
Queue Stats
314W - 318L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
ElCeltiù
Ao Kuang
Level 155
God Stats
13W - 17L
1,416 SR
Queue Stats
722W - 752L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ivniekerk
Kumbhakarna
Level 128
God Stats
2W - 2L
1,720 SR
Queue Stats
361W - 392L
1,437 Elo+
Solo
He Bo
He Bo
LOLTHATGUY
He Bo
Level 28
God Stats
3W - 2L
1,599 SR
Queue Stats
101W - 75L
1,573 Elo+
Solo
Tiamat
Tiamat
Power_Suilu
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 2 / 7
7,795
780
7,985
9,274
6,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 7
8,412
841
7,542
7,759
3,697
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 3 / 8
8,150
815
2,274
11,465
11,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
15
2 / 2 / 8
8,146
815
14,594
8,854
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
druide42
Ah Puch
13
1 / 3 / 10
7,575
758
10,161
6,857
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
7,777
778
7,673
7,904
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
ElCeltiù
Ao Kuang
14
3 / 4 / 6
7,590
759
5,836
10,883
9,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Ivniekerk
Kumbhakarna
14
2 / 2 / 5
7,859
786
3,484
15,039
13,586
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
13
1 / 3 / 5
7,172
717
9,039
8,664
3,031
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
15
2 / 3 / 5
8,155
816
6,728
7,477
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
14
Kills
11
11
Deaths
14
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
2
7
3.75
L
3
2
5
2.75
L
Ao Kuang
ElCeltiù
Ao Kuang
3
4
6
1.5
L
Kumbhakarna
Ivniekerk
Kumbhakarna
2
2
5
2.25
L
He Bo
1
3
5
1.17
L
Tiamat
2
3
5
1.5
W
4
1
7
7.5
W
3
3
8
2.33
W
Agni
2
2
8
3
W
Ah Puch
druide42
Ah Puch
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,556
Damage
32,760
44,209
Taken
49,967
29,288
Mitigated
35,760
18,293
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,985
1,799
801
2,960
9,274
6,705
0
4,413
4,733
0
13,214
L
7,673
465
440
620
7,904
3,495
595
4,537
3,367
0
21,462
L
Ao Kuang
ElCeltiù
Ao Kuang
5,836
525
1,281
2,872
10,883
9,870
0
6,784
4,099
8,076
0
L
Kumbhakarna
Ivniekerk
Kumbhakarna
3,484
185
269
5,227
15,039
13,586
283
7,458
7,581
6,399
0
L
He Bo
9,039
299
2,021
1,324
8,664
3,031
440
3,430
5,234
14,649
0
L
Tiamat
6,728
338
561
835
7,477
5,778
273
4,820
2,657
20,530
0
W
7,542
752
451
1,728
7,759
3,697
0
5,107
2,478
0
15,490
W
2,274
470
1,241
2,249
11,465
11,984
0
5,887
5,453
4,864
0
W
Agni
14,594
773
3,630
3,705
8,854
4,062
748
4,824
3,795
29,687
0
W
Ah Puch
druide42
Ah Puch
10,161
500
649
879
6,857
2,840
0
4,141
2,663
23,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
38,553
99
Minions Killed
103
0
Camps Cleared
0
983,403
Distance Traveled
964,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,795
780
10
1
0
183,286
0
L
Loki
7,777
778
21
2
0
211,257
0
L
Ao Kuang
7,590
759
15
2
0
185,670
0
L
Kumbhakarna
7,859
786
7
1
0
181,873
0
L
He Bo
7,172
717
16
2
0
209,288
0
L
Tiamat
8,155
816
44
4
0
176,727
0
W
Thor
8,412
841
24
2
0
194,068
0
W
Maui
8,150
815
1
0
0
190,758
0
W
Agni
8,146
815
43
4
0
209,303
0
W
Ah Puch
7,575
758
21
2
0
205,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role