Player Matchup

Athena
Athena
Garlib
Athena
Level 135
God Stats
4W - 9L
1,242 SR
Queue Stats
343W - 350L
1,503 Elo+
Solo
Cthulhu
Cthulhu
J-Yami
Cthulhu
Level 105
God Stats
4W - 0L
1,506 SR
Queue Stats
115W - 117L
1,487 Elo+
Solo
Jing Wei
Jing Wei
PitchFk
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 137L
1,502 Elo+
Party 2
Hachiman
Hachiman
RakiSama93
Hachiman
Level 148
God Stats
7W - 6L
1,408 SR
Queue Stats
257W - 236L
1,502 Elo+
Party 2
Baba Yaga
Baba Yaga
gold-dust
Baba Yaga
Level 218
God Stats
12W - 7L
1,646 SR
Queue Stats
913W - 902L
1,468 Elo+
Solo
Team Averages
Level 145
1,460 SR
1,492 Elo+

VS

Team Averages
Level 127
1,370 SR
1,542 Elo+
Scylla
Scylla
Cruz3R
Scylla
Level 144
God Stats
8W - 16L
1,398 SR
Queue Stats
215W - 218L
1,561 Elo+
Party 1
Vulcan
Vulcan
GuraGod
Vulcan
Level 160
God Stats
2W - 4L
1,342 SR
Queue Stats
253W - 271L
1,556 Elo+
Party 1
Artemis
Artemis
Magniv
Artemis
Level 123
God Stats
0W - 3L
1,255 SR
Queue Stats
206W - 207L
1,555 Elo+
Party 1
Martichoras
Martichoras
MeraGod
Martichoras
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
xiaohuazhu
Xing Tian
Level 84
God Stats
2W - 4L
1,357 SR
Queue Stats
412W - 357L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Garlib
Athena
14
0 / 6 / 11
8,851
805
5,136
18,181
18,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
J-Yami
Cthulhu
15
5 / 3 / 7
9,307
846
10,495
11,497
15,390
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
PitchFk
Jing Wei
15
2 / 3 / 6
8,864
806
7,342
11,545
6,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
RakiSama93
Hachiman
18
9 / 3 / 8
10,842
986
15,149
10,780
5,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
gold-dust
Baba Yaga
17
3 / 2 / 9
9,815
892
11,403
8,952
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cruz3R
Scylla
15
4 / 3 / 4
8,700
791
6,626
7,664
3,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
GuraGod
Vulcan
15
3 / 3 / 5
8,792
799
16,171
7,287
3,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Magniv
Artemis
13
3 / 6 / 6
8,156
741
11,714
10,575
4,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
MeraGod
Martichoras
14
1 / 4 / 7
8,055
732
9,740
12,411
6,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
xiaohuazhu
Xing Tian
16
4 / 3 / 7
9,243
840
8,121
14,440
15,687
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
19
Kills
15
17
Deaths
19
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cruz3R
Scylla
4
3
4
2
W
Athena
Garlib
Athena
0
6
11
0.92
L
Vulcan
GuraGod
Vulcan
3
3
5
1.83
W
Cthulhu
J-Yami
Cthulhu
5
3
7
2.83
L
Artemis
Magniv
Artemis
3
6
6
1
L
Martichoras
MeraGod
Martichoras
1
4
7
1.13
W
Jing Wei
PitchFk
Jing Wei
2
3
6
1.67
W
Hachiman
RakiSama93
Hachiman
9
3
8
4.33
W
Baba Yaga
gold-dust
Baba Yaga
3
2
9
3.75
L
Xing Tian
xiaohuazhu
Xing Tian
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,525
Damage
52,372
60,955
Taken
52,377
50,026
Mitigated
34,309
19,069
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cruz3R
Scylla
6,626
625
1,336
1,050
7,664
3,439
0
4,614
3,050
16,603
0
W
Athena
Garlib
Athena
5,136
1,481
313
2,776
18,181
18,128
53
8,721
9,460
7,358
0
L
Vulcan
GuraGod
Vulcan
16,171
4,141
646
491
7,287
3,931
160
3,692
3,595
31,092
0
W
Cthulhu
J-Yami
Cthulhu
10,495
289
2,526
2,096
11,497
15,390
99
5,238
6,259
19,133
0
L
Artemis
Magniv
Artemis
11,714
4,886
472
638
10,575
4,834
0
6,515
4,060
0
15,659
L
Martichoras
MeraGod
Martichoras
9,740
1,311
1,156
2,877
12,411
6,418
0
6,360
6,051
0
27,846
W
Jing Wei
PitchFk
Jing Wei
7,342
4,201
422
3,388
11,545
6,304
792
8,011
3,534
0
20,641
W
Hachiman
RakiSama93
Hachiman
15,149
7,274
853
3,679
10,780
5,239
2,793
5,790
4,990
0
33,920
W
Baba Yaga
gold-dust
Baba Yaga
11,403
388
902
2,114
8,952
4,965
965
3,158
5,794
30,488
0
L
Xing Tian
xiaohuazhu
Xing Tian
8,121
200
2,547
3,405
14,440
15,687
0
5,853
8,587
11,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
42,946
159
Minions Killed
125
0
Camps Cleared
0
1,081,464
Distance Traveled
1,069,320
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,700
791
39
4
0
221,373
6
W
Athena
8,851
805
8
1
0
221,592
0
L
Vulcan
8,792
799
33
3
0
220,329
0
W
Cthulhu
9,307
846
20
2
0
227,300
0
L
Artemis
8,156
741
9
1
0
190,910
6
L
Martichoras
8,055
732
40
4
0
199,112
6
W
Jing Wei
8,864
806
38
3
0
211,427
0
W
Hachiman
10,842
986
53
5
0
192,105
0
W
Baba Yaga
9,815
892
40
4
0
229,040
0
L
Xing Tian
9,243
840
4
0
0
237,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role