Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChupaGame
Bacchus
Level 116
God Stats
1W - 1L
1,282 SR
Queue Stats
78W - 61L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Her3tic
Cthulhu
Level 121
God Stats
2W - 1L
1,468 SR
Queue Stats
79W - 79L
1,460 Elo+
Solo
Medusa
Medusa
MocnyBlender
Medusa
Level 147
God Stats
3W - 4L
1,216 SR
Queue Stats
354W - 329L
1,526 Elo+
Solo
Chang'e
Chang'e
Vorobeykun
Chang'e
Level 89
God Stats
1W - 0L
1,342 SR
Queue Stats
81W - 59L
1,529 Elo+
Party 1
Team Averages
Level 124
1,362 SR
1,507 Elo+

VS

Team Averages
Level 90
1,479 SR
1,505 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AllardHenkes
Bacchus
Level 77
God Stats
2W - 3L
1,498 SR
Queue Stats
146W - 154L
1,500 Elo+
Solo
Ravana
Ravana
Grimwaldus
Ravana
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,510 Elo+
Solo
Ix Chel
Ix Chel
avavADRIAN1010
Ix Chel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,483 Elo+
Solo
Ishtar
Ishtar
soiled_lavatory
Ishtar
Level 123
God Stats
1W - 4L
1,395 SR
Queue Stats
290W - 299L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 1 / 11
6,271
1,254
2,643
8,070
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
ChupaGame
Bacchus
10
1 / 1 / 10
6,111
1,222
2,323
6,250
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Her3tic
Cthulhu
12
5 / 0 / 8
6,476
1,295
6,669
5,543
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
11
5 / 2 / 5
6,436
1,287
6,600
5,696
2,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Vorobeykun
Chang'e
10
1 / 1 / 9
5,848
1,170
2,810
4,809
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
2 / 3 / 3
5,647
1,129
2,785
6,460
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
AllardHenkes
Bacchus
9
2 / 4 / 1
5,427
1,085
3,536
6,779
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
Grimwaldus
Ravana
1
0 / 0 / 0
1,264
253
0
0
0
9
0 / 4 / 3
4,976
995
5,194
5,080
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
5,618
1,124
6,489
5,009
2,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
14
Kills
5
5
Deaths
14
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
11
7.5
L
Xing Tian
 
Xing Tian
2
3
3
1.17
L
Bacchus
AllardHenkes
Bacchus
2
4
1
0.63
W
Bacchus
ChupaGame
Bacchus
1
1
10
6
L
Ravana
Grimwaldus
Ravana
0
0
0
0
W
Cthulhu
Her3tic
Cthulhu
5
0
8
9
W
Medusa
5
2
5
3.75
W
Chang'e
Vorobeykun
Chang'e
1
1
9
5.5
L
0
4
3
0.38
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
18,004
30,368
Taken
23,328
22,422
Mitigated
17,721
19,177
Healing
2,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,643
338
571
2,482
8,070
7,106
0
3,297
4,773
6,346
0
L
Xing Tian
 
Xing Tian
2,785
187
84
715
6,460
5,915
0
3,375
2,746
3,544
0
L
Bacchus
AllardHenkes
Bacchus
3,536
106
34
347
6,779
7,650
0
4,135
2,487
6,363
0
W
Bacchus
ChupaGame
Bacchus
2,323
136
555
1,076
6,250
6,657
433
1,675
4,575
5,311
0
L
Ravana
Grimwaldus
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Her3tic
Cthulhu
6,669
355
2,004
2,142
5,543
3,622
270
2,040
3,503
10,604
0
W
Medusa
6,600
2,405
549
1,629
5,696
2,699
567
2,366
3,330
0
14,506
W
Chang'e
Vorobeykun
Chang'e
2,810
338
5,877
2,292
4,809
2,338
442
2,137
2,672
6,019
0
L
5,194
655
344
415
5,080
2,053
0
2,863
2,172
12,295
0
L
6,489
3,830
39
336
5,009
2,103
0
3,438
1,478
0
14,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
22,932
62
Minions Killed
31
0
Camps Cleared
0
527,981
Distance Traveled
364,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,271
1,254
9
2
0
102,863
0
L
Xing Tian
5,647
1,129
2
0
0
87,292
0
L
Bacchus
5,427
1,085
3
1
0
84,886
0
W
Bacchus
6,111
1,222
4
1
0
103,209
0
L
Ravana
1,264
253
0
0
0
0
0
W
Cthulhu
6,476
1,295
19
4
0
113,628
0
W
Medusa
6,436
1,287
18
4
0
97,020
0
W
Chang'e
5,848
1,170
12
2
0
111,261
0
L
Ix Chel
4,976
995
11
2
0
101,448
0
L
Ishtar
5,618
1,124
15
3
0
90,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role