Player Matchup

King Arthur
King Arthur
Daly22
King Arthur
Level 146
God Stats
1W - 2L
1,917 SR
Queue Stats
27W - 36L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
PlayinFromPrisn
Kukulkan
Level 105
God Stats
0W - 1L
1,329 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
Sterg50
Awilix
Level 148
God Stats
3W - 3L
1,450 SR
Queue Stats
26W - 25L
1,341 Elo+
Party 1
Team Averages
Level 133
1,565 SR
1,402 Elo+

VS

Team Averages
Level 97
1,527 SR
1,571 Elo+
Chang'e
Chang'e
SuddenlyChilll
Chang'e
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
100W - 89L
1,623 Elo+
Solo
Surtr
Surtr
YoungSintrax
Surtr
Level 112
God Stats
6W - 2L
1,805 SR
Queue Stats
43W - 40L
1,541 Elo+
Party 2
Serqet
Serqet
dirty tbone1970
Serqet
Level 129
God Stats
1W - 2L
1,277 SR
Queue Stats
121W - 105L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daly22
King Arthur
11
0 / 6 / 2
8,699
621
3,780
12,765
10,116
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
13
1 / 3 / 2
9,723
695
9,847
6,013
1,743
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Sterg50
Awilix
12
1 / 4 / 1
9,089
649
5,696
10,957
3,410
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
12,086
863
8,516
8,444
3,387
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 9
11,075
791
10,042
13,113
8,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 9
11,395
814
7,630
10,392
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Daly22
King Arthur
0
6
2
0.17
L
Kukulkan
1
3
2
0.67
L
Awilix
Sterg50
Awilix
1
4
1
0.38
W
7
0
6
10
W
2
1
9
6.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
26,188
29,735
Taken
31,949
15,269
Mitigated
17,218
2,800
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Daly22
King Arthur
3,780
871
0
1,348
12,765
10,116
0
4,411
7,821
1,243
11,959
L
Kukulkan
9,847
252
0
162
6,013
1,743
0
1,281
4,466
57,161
0
L
Awilix
Sterg50
Awilix
5,696
1,577
0
1,290
10,957
3,410
0
3,691
7,266
0
30,374
W
8,516
1,355
2,156
4,987
8,444
3,387
1,028
4,874
3,570
46,914
0
W
10,042
3,528
0
4,676
13,113
8,999
1,242
4,462
8,651
2,013
53,893
W
7,630
1,899
0
1,993
10,392
4,832
715
2,432
7,960
0
33,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
34,556
139
Minions Killed
176
0
Camps Cleared
0
735,982
Distance Traveled
775,324
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,699
621
20
1
0
232,532
8
L
Kukulkan
9,723
695
78
6
0
231,363
0
L
Awilix
9,089
649
41
3
0
272,087
0
W
Chang'e
12,086
863
63
5
0
253,191
2
W
Surtr
11,075
791
76
5
0
256,312
0
W
Serqet
11,395
814
37
3
0
265,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role