Player Matchup

Anubis
Anubis
Corps123
Anubis
Level 142
God Stats
40W - 29L
1,618 SR
Queue Stats
181W - 157L
1,524 Elo+
Solo
Freya
Freya
DeathSpoke-_-
Freya
Level 101
God Stats
0W - 2L
1,254 SR
Queue Stats
373W - 352L
1,423 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IizWARRIOR
Kumbhakarna
Level 123
God Stats
4W - 4L
1,810 SR
Queue Stats
640W - 613L
1,500 Elo+
Party 1
Neith
Neith
ticklezvii
Neith
Level 64
God Stats
17W - 8L
1,804 SR
Queue Stats
360W - 372L
1,483 Elo+
Party 1
Nemesis
Nemesis
yusuf1k93
Nemesis
Level 63
God Stats
9W - 17L
1,239 SR
Queue Stats
63W - 70L
1,438 Elo+
Party 1
Team Averages
Level 99
1,545 SR
1,474 Elo+

VS

Team Averages
Level 118
1,585 SR
1,471 Elo+
Aphrodite
Aphrodite
Abraahams
Aphrodite
Level 57
God Stats
5W - 2L
1,704 SR
Queue Stats
66W - 91L
1,414 Elo+
Solo
Persephone
Persephone
CensingRelic341
Persephone
Level 115
God Stats
2W - 1L
1,567 SR
Queue Stats
489W - 443L
1,523 Elo+
Solo
Susano
Susano
Drizzt7075
Susano
Level 183
God Stats
5W - 3L
1,850 SR
Queue Stats
112W - 103L
1,483 Elo+
Solo
Shiva
Shiva
Nadaver
Shiva
Level 128
God Stats
19W - 16L
1,347 SR
Queue Stats
223W - 234L
1,477 Elo+
Solo
Sol
Sol
Seventybuffa
Sol
Level 107
God Stats
8W - 6L
1,459 SR
Queue Stats
183W - 180L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Corps123
Anubis
16
9 / 3 / 1
10,797
568
23,038
16,269
8,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 0
8,268
435
6,282
14,342
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
IizWARRIOR
Kumbhakarna
12
0 / 3 / 5
7,625
401
2,647
17,535
18,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
15
0 / 3 / 3
9,049
476
9,728
13,358
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
yusuf1k93
Nemesis
16
2 / 5 / 1
9,361
493
7,567
15,696
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Abraahams
Aphrodite
14
1 / 1 / 6
9,194
484
5,906
13,123
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
CensingRelic341
Persephone
14
3 / 5 / 2
9,877
520
12,265
14,256
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Drizzt7075
Susano
16
8 / 1 / 2
10,461
551
11,043
14,527
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
Nadaver
Shiva
17
6 / 2 / 1
11,024
580
14,576
21,475
19,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 2 / 4
10,132
533
12,862
16,000
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
21
21
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Abraahams
Aphrodite
1
1
6
4
W
Persephone
CensingRelic341
Persephone
3
5
2
0.8
L
Anubis
Corps123
Anubis
9
3
1
3.17
L
0
7
0
0
W
Susano
Drizzt7075
Susano
8
1
2
9
L
Kumbhakarna
IizWARRIOR
Kumbhakarna
0
3
5
0.83
W
Shiva
Nadaver
Shiva
6
2
1
3.25
W
3
2
4
2.5
L
Neith
0
3
3
0.5
L
Nemesis
yusuf1k93
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
56,652
77,200
Taken
79,381
46,027
Mitigated
46,160
21,623
Healing
27,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Abraahams
Aphrodite
5,906
1,303
4,209
7,696
13,123
10,658
199
6,526
6,597
29,967
0
W
Persephone
CensingRelic341
Persephone
12,265
782
0
1,911
14,256
4,245
0
9,876
4,326
69,137
0
L
Anubis
Corps123
Anubis
23,038
474
0
7,119
16,269
8,342
0
8,292
7,977
92,929
0
L
6,282
1,653
0
3,632
14,342
6,262
0
797
13,545
51,555
0
W
Susano
Drizzt7075
Susano
11,043
3,198
0
866
14,527
5,841
694
3,978
10,549
0
79,148
L
Kumbhakarna
IizWARRIOR
Kumbhakarna
2,647
151
0
5,086
17,535
18,291
0
10,080
7,455
14,073
0
W
Shiva
Nadaver
Shiva
14,576
1,886
0
3,643
21,475
19,226
462
10,066
10,799
1,014
83,923
W
12,862
3,435
178
8,908
16,000
6,190
2,413
857
15,143
90,422
0
L
Neith
9,728
3,412
0
4,804
13,358
6,217
60
7,572
5,786
0
84,882
L
Nemesis
yusuf1k93
Nemesis
7,567
3,087
0
982
15,696
6,915
33
5,306
10,390
0
85,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,100
Gold Earned
50,688
520
Minions Killed
527
0
Camps Cleared
0
1,763,878
Distance Traveled
1,790,325
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,194
484
47
2
0
335,881
6
W
Persephone
9,877
520
114
6
0
336,190
0
L
Anubis
10,797
568
144
8
0
339,704
5
L
Freya
8,268
435
107
6
0
312,640
0
W
Susano
10,461
551
103
5
0
422,222
0
L
Kumbhakarna
7,625
401
12
1
0
379,323
4
W
Shiva
11,024
580
121
6
0
358,027
2
W
Sol
10,132
533
142
7
0
338,005
5
L
Neith
9,049
476
144
8
0
320,217
0
L
Nemesis
9,361
493
113
6
0
411,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role