Player Matchup

Ravana
Ravana
DuckX_OverlordX
Ravana
Level 104
God Stats
12W - 4L
1,794 SR
Queue Stats
358W - 326L
1,445 Elo+
Party 3
Sol
Sol
FidyFive
Sol
Level 156
God Stats
40W - 41L
1,591 SR
Queue Stats
424W - 409L
1,488 Elo+
Solo
Martichoras
Martichoras
LilThiccy
Martichoras
Level 107
God Stats
11W - 12L
1,568 SR
Queue Stats
402W - 367L
1,534 Elo+
Party 3
Chernobog
Chernobog
iam-Prod
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
zingynevada26
Bacchus
Level 83
God Stats
2W - 2L
1,846 SR
Queue Stats
69W - 59L
1,513 Elo+
Party 1
Team Averages
Level 90
1,660 SR
1,496 Elo+

VS

Team Averages
Level 94
1,535 SR
1,488 Elo+
Vamana
Vamana
Abraahams
Vamana
Level 56
God Stats
10W - 7L
1,443 SR
Queue Stats
66W - 91L
1,402 Elo+
Solo
Khepri
Khepri
BEAST 19946
Khepri
Level 63
God Stats
2W - 2L
1,570 SR
Queue Stats
57W - 48L
1,455 Elo+
Solo
Izanami
Izanami
B_Got_Ups
Izanami
Level 115
God Stats
3W - 4L
1,316 SR
Queue Stats
239W - 225L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
IllNetherllI
Gilgamesh
Level 116
God Stats
13W - 11L
1,669 SR
Queue Stats
479W - 457L
1,557 Elo+
Party 2
Merlin
Merlin
SweetBunnyHoney
Merlin
Level 122
God Stats
14W - 9L
1,677 SR
Queue Stats
333W - 308L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,367
526
6,045
9,662
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
4 / 4 / 1
7,184
513
8,309
14,310
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
LilThiccy
Martichoras
12
1 / 2 / 1
7,201
514
6,438
12,717
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
iam-Prod
Chernobog
11
0 / 5 / 0
6,023
430
4,012
10,140
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
10
0 / 2 / 2
6,286
449
4,251
12,603
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Abraahams
Vamana
13
4 / 0 / 1
8,195
585
8,121
9,698
7,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
10
0 / 1 / 6
6,837
488
3,588
6,234
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
B_Got_Ups
Izanami
13
2 / 2 / 0
7,387
528
7,752
8,506
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
IllNetherllI
Gilgamesh
13
9 / 2 / 2
7,952
568
10,912
13,157
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 2 / 7
7,175
513
11,906
8,309
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
17
17
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
Abraahams
Vamana
4
0
1
4.5
W
Khepri
0
1
6
3
W
Izanami
B_Got_Ups
Izanami
2
2
0
1
L
2
4
1
0.63
L
4
4
1
1.13
W
Gilgamesh
IllNetherllI
Gilgamesh
9
2
2
5
L
Martichoras
LilThiccy
Martichoras
1
2
1
0.75
W
2
2
7
2.75
L
Chernobog
iam-Prod
Chernobog
0
5
0
0
L
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,055
Damage
42,279
59,432
Taken
45,904
30,691
Mitigated
25,256
20,099
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Abraahams
Vamana
8,121
3,952
0
3,024
9,698
7,487
371
0
9,698
0
55,028
W
Khepri
3,588
677
0
2,679
6,234
5,167
0
2,809
3,425
13,830
0
W
Izanami
B_Got_Ups
Izanami
7,752
4,567
43
2,955
8,506
3,304
794
635
7,871
0
61,023
L
6,045
1,833
0
1,613
9,662
4,266
0
1,786
7,876
0
58,707
L
8,309
2,038
137
6,984
14,310
4,880
1,058
7,374
6,936
51,874
0
W
Gilgamesh
IllNetherllI
Gilgamesh
10,912
3,414
0
1,837
13,157
5,818
0
4,715
8,442
0
42,334
L
Martichoras
LilThiccy
Martichoras
6,438
2,217
0
4,267
12,717
5,742
0
638
12,079
0
64,142
W
11,906
1,055
0
2,417
8,309
3,480
0
4,401
3,908
51,439
0
L
Chernobog
iam-Prod
Chernobog
4,012
2,885
0
2,800
10,140
3,678
0
0
10,140
0
33,284
L
Bacchus
4,251
787
167
4,131
12,603
12,125
0
5,696
6,907
14,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
37,546
341
Minions Killed
328
0
Camps Cleared
0
1,316,275
Distance Traveled
1,426,218
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,195
585
90
6
0
301,899
5
W
Khepri
6,837
488
15
1
0
290,204
2
W
Izanami
7,387
528
101
7
0
245,019
1
L
Ravana
7,367
526
90
6
0
299,574
0
L
Sol
7,184
513
91
7
0
246,119
0
W
Gilgamesh
7,952
568
43
3
0
313,057
0
L
Martichoras
7,201
514
99
7
0
239,076
0
W
Merlin
7,175
513
79
6
0
276,039
4
L
Chernobog
6,023
430
43
3
0
252,210
0
L
Bacchus
6,286
449
18
1
0
279,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role