Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BeerZko
Danzaburou
Level 49
God Stats
3W - 1L
1,632 SR
Queue Stats
35W - 29L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
DeeepPenetrator
Ah Puch
Level 66
God Stats
2W - 4L
1,533 SR
Queue Stats
18W - 53L
1,269 Elo+
Solo
Ganesha
Ganesha
avezix
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,539 Elo+
Party 2
Cu Chulainn
Cu Chulainn
丿老猫丶
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,284 Elo+
Solo
Team Averages
Level 78
1,533 SR
1,425 Elo+

VS

Team Averages
Level 104
1,601 SR
1,542 Elo+
Fenrir
Fenrir
AleciaBethMoore
Fenrir
Level 156
God Stats
35W - 27L
1,600 SR
Queue Stats
53W - 54L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ParadoxReaperz
Morgan Le Fay
Level 128
God Stats
3W - 1L
1,534 SR
Queue Stats
40W - 27L
1,621 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpunkGoblin69
Cu Chulainn
Level 120
God Stats
1W - 0L
1,866 SR
Queue Stats
34W - 21L
1,653 Elo+
Party 1
Ares
Ares
argon101
Ares
Level 28
God Stats
1W - 2L
1,524 SR
Queue Stats
2W - 3L
1,563 Elo+
Party 1
Hachiman
Hachiman
chris6i023
Hachiman
Level 89
God Stats
30W - 28L
1,483 SR
Queue Stats
382W - 357L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 4 / 0
8,045
503
5,320
18,290
7,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
BeerZko
Danzaburou
13
0 / 1 / 0
7,627
477
4,507
10,660
3,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 1
7,538
471
11,059
12,652
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
avezix
Ganesha
11
0 / 4 / 0
7,126
445
3,921
18,576
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
丿老猫丶
Cu Chulainn
14
1 / 2 / 0
8,091
506
6,649
13,979
12,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
9,665
604
9,762
18,240
8,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
ParadoxReaperz
Morgan Le Fay
15
5 / 2 / 4
9,692
606
15,410
8,594
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
SpunkGoblin69
Cu Chulainn
15
2 / 0 / 1
9,795
612
8,349
10,905
10,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
12
2 / 0 / 5
8,074
505
11,464
13,312
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
chris6i023
Hachiman
16
3 / 0 / 1
9,261
579
8,212
6,015
2,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
16
16
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
0
0.25
W
4
1
7
7.5
L
Danzaburou
BeerZko
Danzaburou
0
1
0
0
L
1
5
1
0.3
W
Morgan Le Fay
ParadoxReaperz
Morgan Le Fay
5
2
4
3.5
W
Cu Chulainn
SpunkGoblin69
Cu Chulainn
2
0
1
2.5
W
Ares
2
0
5
4.5
L
Ganesha
avezix
Ganesha
0
4
0
0
W
Hachiman
chris6i023
Hachiman
3
0
1
3.5
L
Cu Chulainn
丿老猫丶
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,456
Damage
53,197
74,157
Taken
57,066
47,442
Mitigated
36,353
21,265
Healing
19,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,320
840
0
10,345
18,290
7,341
0
5,803
12,487
0
68,439
W
9,762
3,200
0
7,515
18,240
8,759
384
3,835
13,847
0
92,144
L
Danzaburou
BeerZko
Danzaburou
4,507
2,755
0
3,847
10,660
3,781
0
2,551
8,109
0
68,809
L
11,059
105
0
2,940
12,652
4,617
0
7,713
4,939
54,867
0
W
Morgan Le Fay
ParadoxReaperz
Morgan Le Fay
15,410
1,694
0
1,638
8,594
3,526
162
5,289
2,969
75,895
0
W
Cu Chulainn
SpunkGoblin69
Cu Chulainn
8,349
1,660
0
2,118
10,905
10,666
619
1,050
9,855
458
75,189
W
Ares
11,464
373
0
4,009
13,312
10,985
0
5,857
7,455
20,056
0
L
Ganesha
avezix
Ganesha
3,921
832
0
2,745
18,576
19,084
0
9,281
9,295
26,584
0
W
Hachiman
chris6i023
Hachiman
8,212
5,392
0
4,290
6,015
2,417
1,196
303
5,712
0
73,074
L
Cu Chulainn
丿老猫丶
Cu Chulainn
6,649
1,238
0
1,388
13,979
12,619
0
1,770
12,209
235
55,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
46,487
448
Minions Killed
489
0
Camps Cleared
0
1,599,444
Distance Traveled
1,598,005
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,045
503
121
8
0
360,013
5
W
Fenrir
9,665
604
118
7
0
336,882
0
L
Danzaburou
7,627
477
156
10
0
325,252
0
L
Ah Puch
7,538
471
81
5
0
291,321
0
W
Morgan Le Fay
9,692
606
124
8
0
319,612
4
W
Cu Chulainn
9,795
612
129
8
0
272,960
5
W
Ares
8,074
505
9
1
0
360,206
7
L
Ganesha
7,126
445
0
0
0
312,766
6
W
Hachiman
9,261
579
109
7
0
308,345
2
L
Cu Chulainn
8,091
506
90
6
0
310,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role