Player Matchup

Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BobcatBuns
Ares
Level 109
God Stats
4W - 4L
1,456 SR
Queue Stats
41W - 42L
1,442 Elo+
Solo
Surtr
Surtr
EMRAN_N_70
Surtr
Level 82
God Stats
18W - 11L
1,490 SR
Queue Stats
248W - 242L
1,481 Elo+
Solo
Ishtar
Ishtar
Pho249
Ishtar
Level 123
God Stats
5W - 11L
1,283 SR
Queue Stats
86W - 95L
1,370 Elo+
Solo
Cabrakan
Cabrakan
TheGoldenOak
Cabrakan
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 62L
1,511 Elo+
Solo
Team Averages
Level 115
1,446 SR
1,461 Elo+

VS

Team Averages
Level 118
1,470 SR
1,481 Elo+
Horus
Horus
Accupace
Horus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 120L
1,530 Elo+
Solo
Anubis
Anubis
GreenDragon1102
Anubis
Level 146
God Stats
25W - 26L
1,616 SR
Queue Stats
339W - 307L
1,516 Elo+
Solo
Anhur
Anhur
KAOS Melter
Anhur
Level 77
God Stats
19W - 15L
1,487 SR
Queue Stats
397W - 392L
1,435 Elo+
Solo
Bastet
Bastet
d4rkm4dness
Bastet
Level 157
God Stats
10W - 13L
1,449 SR
Queue Stats
278W - 298L
1,409 Elo+
Solo
Odin
Odin
vVmon-keyVv
Odin
Level 66
God Stats
0W - 1L
1,299 SR
Queue Stats
29W - 21L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 0 / 1
5,879
534
2,255
3,558
1,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 1
5,215
474
2,010
6,711
4,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
11
2 / 1 / 0
6,408
583
4,784
7,496
6,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
Pho249
Ishtar
10
1 / 1 / 0
5,615
510
3,465
3,974
1,269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
TheGoldenOak
Cabrakan
10
1 / 2 / 1
5,643
513
2,632
8,041
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Accupace
Horus
7
1 / 0 / 1
5,356
487
1,783
5,697
3,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 0
6,842
622
4,515
5,601
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 0
5,794
527
1,776
4,994
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bastet
8
0 / 2 / 2
5,010
455
2,901
8,503
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 2 / 0
6,098
554
2,879
7,573
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
5
5
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
0
1
0.5
L
Horus
Accupace
Horus
1
0
1
1.5
W
1
1
1
1.5
W
Surtr
2
1
0
2
L
2
1
0
2
L
1
0
0
1
W
Ishtar
Pho249
Ishtar
1
1
0
1
W
Cabrakan
TheGoldenOak
Cabrakan
1
2
1
0.75
L
Bastet
0
2
2
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,146
Damage
13,854
29,780
Taken
32,368
16,888
Mitigated
16,818
8,053
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
2,255
206
84
1,069
3,558
1,321
0
1,646
1,826
33,993
0
L
Horus
Accupace
Horus
1,783
1,135
718
2,557
5,697
3,371
0
1,759
3,938
0
16,347
W
2,010
33
0
500
6,711
4,023
0
532
6,112
21,730
0
W
Surtr
4,784
1,757
0
2,972
7,496
6,052
4
215
7,281
3,410
39,219
L
4,515
63
0
2,056
5,601
3,101
0
2,882
2,719
64,059
0
L
1,776
522
0
2,025
4,994
1,717
0
912
4,082
0
40,963
W
Ishtar
Pho249
Ishtar
3,465
1,362
96
1,238
3,974
1,269
0
61
3,902
0
35,091
W
Cabrakan
TheGoldenOak
Cabrakan
2,632
334
0
2,094
8,041
4,223
0
1,994
5,929
34,989
0
L
Bastet
2,901
819
0
1,762
8,503
2,996
0
1,179
7,324
0
27,502
L
2,879
37
0
970
7,573
5,633
118
652
6,921
1,114
33,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
29,100
286
Minions Killed
323
0
Camps Cleared
0
1,087,278
Distance Traveled
1,036,556
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,879
534
53
5
0
214,242
0
L
Horus
5,356
487
22
2
0
162,575
2
W
Ares
5,215
474
36
3
0
215,048
0
W
Surtr
6,408
583
77
7
0
213,362
0
L
Anubis
6,842
622
124
11
0
221,394
3
L
Anhur
5,794
527
75
7
0
207,912
1
W
Ishtar
5,615
510
65
6
0
214,769
0
W
Cabrakan
5,643
513
55
5
0
229,857
0
L
Bastet
5,010
455
43
4
0
248,895
0
L
Odin
6,098
554
59
5
0
195,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role