Player Matchup

Ra
Ra
Platinum V
Abel_Gutierrez
Ra
Platinum V
Level 149
God Stats
26W - 19L
1,639 SR
Queue Stats
261W - 274L
1,771 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Adxptinz
Gilgamesh
Platinum II
Level 157
God Stats
5W - 3L
1,474 SR
Queue Stats
238W - 222L
1,788 MMR
Solo
Sobek
Sobek
Platinum III
Nappa121
Sobek
Platinum III
Level 129
God Stats
9W - 6L
1,644 SR
Queue Stats
276W - 294L
1,792 MMR
Solo
Izanami
Izanami
Platinum III
PaulIoMa
Izanami
Platinum III
Level 136
God Stats
19W - 11L
1,681 SR
Queue Stats
305W - 296L
1,771 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
lackzze1
Ao Kuang
Platinum V
Level 123
God Stats
17W - 17L
1,648 SR
Queue Stats
230W - 231L
1,766 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,617 SR
1,778 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,605 SR
1,778 MMR
Nike
Nike
Platinum V
KillerBennn
Nike
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,734 MMR
Party 2
Scylla
Scylla
Gold I
Ramiromb
Scylla
Gold I
Level 141
God Stats
3W - 3L
1,659 SR
Queue Stats
97W - 96L
1,807 MMR
Party 1
Arachne
Arachne
Platinum III
dunnodan996
Arachne
Platinum III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,776 MMR
Party 2
Hachiman
Hachiman
Platinum V
guillesg14
Hachiman
Platinum V
Level 118
God Stats
21W - 17L
1,720 SR
Queue Stats
144W - 126L
1,792 MMR
Party 1
Charon
Charon
Platinum V
ofcisme
Charon
Platinum V
Level 158
God Stats
2W - 4L
1,647 SR
Queue Stats
161W - 146L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,691
538
7,797
10,713
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Adxptinz
Gilgamesh
18
5 / 1 / 4
11,480
638
14,290
16,466
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
Nappa121
Sobek
14
1 / 0 / 6
9,174
510
5,317
15,975
15,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
PaulIoMa
Izanami
20
3 / 1 / 1
12,048
669
8,989
13,392
5,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
lackzze1
Ao Kuang
17
8 / 2 / 1
10,773
599
13,255
13,777
6,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BakasuraThorMartichoras

VS

Bans
GebAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,709
484
7,049
17,044
10,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
Ramiromb
Scylla
13
1 / 6 / 1
8,280
460
6,704
11,611
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
dunnodan996
Arachne
16
2 / 8 / 1
9,647
536
8,369
22,477
12,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hachiman
guillesg14
Hachiman
15
0 / 3 / 0
8,648
480
7,604
9,864
3,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charon
ofcisme
Charon
17
3 / 1 / 2
10,046
558
7,024
11,434
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
7
7
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
Gilgamesh
Adxptinz
Gilgamesh
5
1
4
7
L
1
1
2
2
W
Sobek
Nappa121
Sobek
1
0
6
4
W
Izanami
PaulIoMa
Izanami
3
1
1
3.5
L
Scylla
Ramiromb
Scylla
1
6
1
0.25
L
Arachne
dunnodan996
Arachne
2
8
1
0.31
L
Hachiman
guillesg14
Hachiman
0
3
0
0
W
Ao Kuang
lackzze1
Ao Kuang
8
2
1
4.25
L
Charon
ofcisme
Charon
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,648
Damage
36,750
70,323
Taken
72,430
47,660
Mitigated
36,312
22,941
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,797
323
2,088
2,357
10,713
5,070
0
4,223
6,490
84,040
0
W
Gilgamesh
Adxptinz
Gilgamesh
14,290
4,592
0
4,305
16,466
14,819
2,253
1,955
14,511
0
102,936
L
7,049
528
0
940
17,044
10,998
0
8,943
8,060
57
55,331
W
Sobek
Nappa121
Sobek
5,317
344
0
5,685
15,975
15,325
0
3,624
12,351
27,483
0
W
Izanami
PaulIoMa
Izanami
8,989
5,959
0
6,212
13,392
5,954
728
1,217
12,175
0
131,259
L
Scylla
Ramiromb
Scylla
6,704
787
0
500
11,611
4,096
0
7,260
4,200
51,031
0
L
Arachne
dunnodan996
Arachne
8,369
5,526
0
7,308
22,477
12,537
0
6,331
15,057
0
65,957
L
Hachiman
guillesg14
Hachiman
7,604
4,048
0
3,428
9,864
3,350
0
553
9,311
0
72,888
W
Ao Kuang
lackzze1
Ao Kuang
13,255
2,354
0
2,294
13,777
6,492
0
3,246
10,531
100,574
0
L
Charon
ofcisme
Charon
7,024
779
0
5,241
11,434
5,331
0
3,121
8,313
66,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,166
Gold Earned
45,330
708
Minions Killed
534
0
Camps Cleared
0
1,813,712
Distance Traveled
1,768,435
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,691
538
163
9
0
380,654
4
W
Gilgamesh
11,480
638
180
10
0
319,235
0
L
Nike
8,709
484
108
6
0
400,189
5
W
Sobek
9,174
510
13
1
0
391,360
8
W
Izanami
12,048
669
218
12
0
323,962
4
L
Scylla
8,280
460
93
5
0
363,650
1
L
Arachne
9,647
536
112
6
0
336,518
0
L
Hachiman
8,648
480
125
7
0
334,193
7
W
Ao Kuang
10,773
599
134
7
0
398,501
1
L
Charon
10,046
558
96
5
0
333,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role