Player Matchup

Tyr
Tyr
Houkken
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
LuxMaleficia
Kuzenbo
Level 67
God Stats
1W - 6L
1,829 SR
Queue Stats
84W - 84L
1,461 Elo+
Solo
Bellona
Bellona
kyuubimode11
Bellona
Level 99
God Stats
4W - 4L
1,766 SR
Queue Stats
39W - 42L
1,607 Elo+
Solo
Hel
Hel
xInsomnish-
Hel
Level 8
God Stats
0W - 2L
1,198 SR
Queue Stats
8W - 18L
1,314 Elo+
Party 1
Izanami
Izanami
zChewy-_-
Izanami
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,255 Elo+
Party 1
Team Averages
Level 59
1,559 SR
1,412 Elo+

VS

Team Averages
Level 89
1,639 SR
1,451 Elo+
Cliodhna
Cliodhna
Cagedemon19
Cliodhna
Level 108
God Stats
3W - 1L
1,710 SR
Queue Stats
37W - 24L
1,477 Elo+
Solo
Skadi
Skadi
MADT6
Skadi
Level 81
God Stats
11W - 5L
1,523 SR
Queue Stats
319W - 207L
1,560 Elo+
Solo
Cthulhu
Cthulhu
VINOchePASSIONE
Cthulhu
Level 104
God Stats
69W - 45L
1,633 SR
Queue Stats
483W - 466L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
alerreid137
Aphrodite
Level 28
God Stats
6W - 3L
1,715 SR
Queue Stats
19W - 34L
1,322 Elo+
Solo
Jormungandr
Jormungandr
tondo1995
Jormungandr
Level 126
God Stats
45W - 38L
1,615 SR
Queue Stats
1,076W - 1,051L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
1 / 2 / 2
8,431
649
5,786
15,880
14,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
LuxMaleficia
Kuzenbo
15
2 / 2 / 1
9,355
720
6,835
14,361
20,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
kyuubimode11
Bellona
16
1 / 2 / 3
8,948
688
9,569
17,456
11,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 3 / 0
8,215
632
3,958
8,277
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Izanami
zChewy-_-
Izanami
14
0 / 3 / 2
8,259
635
6,660
14,250
5,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cagedemon19
Cliodhna
16
3 / 4 / 3
9,796
754
10,076
13,478
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
MADT6
Skadi
18
3 / 0 / 3
10,573
813
13,156
7,566
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 8
9,821
755
15,184
18,022
18,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
alerreid137
Aphrodite
15
1 / 1 / 8
8,822
679
5,345
5,106
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
tondo1995
Jormungandr
17
2 / 0 / 8
9,475
729
14,747
11,216
14,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
12
12
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cagedemon19
Cliodhna
3
4
3
1.13
L
Tyr
1
2
2
1
L
Kuzenbo
LuxMaleficia
Kuzenbo
2
2
1
1.25
W
Skadi
MADT6
Skadi
3
0
3
4.5
W
3
0
8
7
W
Aphrodite
alerreid137
Aphrodite
1
1
8
5
L
Bellona
kyuubimode11
Bellona
1
2
3
1.25
W
Jormungandr
tondo1995
Jormungandr
2
0
8
6
L
1
3
0
0.33
L
Izanami
zChewy-_-
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
58,508
70,224
Taken
55,388
55,546
Mitigated
48,323
8,383
Healing
21,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cagedemon19
Cliodhna
10,076
958
0
2,312
13,478
7,270
359
1,591
11,887
0
34,467
L
Tyr
5,786
249
0
1,314
15,880
14,261
0
6,824
8,601
0
18,925
L
Kuzenbo
LuxMaleficia
Kuzenbo
6,835
2,329
0
432
14,361
20,722
17
4,958
8,833
23,969
302
W
Skadi
MADT6
Skadi
13,156
4,067
0
1,174
7,566
4,187
1,885
1,817
5,749
0
58,866
W
15,184
482
968
4,667
18,022
18,936
617
2,663
15,359
45,617
99
W
Aphrodite
alerreid137
Aphrodite
5,345
937
6,274
2,802
5,106
3,879
990
1,246
3,860
19,624
0
L
Bellona
kyuubimode11
Bellona
9,569
2,013
0
782
17,456
11,247
0
8,356
8,328
30
36,398
W
Jormungandr
tondo1995
Jormungandr
14,747
1,674
255
3,093
11,216
14,051
310
3,204
8,012
35,770
786
L
3,958
742
2,284
1,880
8,277
3,651
0
4,744
3,101
13,575
0
L
Izanami
zChewy-_-
Izanami
6,660
3,647
0
1,691
14,250
5,665
0
6,688
6,970
0
32,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
48,487
198
Minions Killed
308
0
Camps Cleared
0
1,258,617
Distance Traveled
1,458,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,796
754
41
3
0
273,638
0
L
Tyr
8,431
649
31
2
0
266,303
0
L
Kuzenbo
9,355
720
33
3
0
233,150
0
W
Skadi
10,573
813
120
9
0
297,971
0
W
Cthulhu
9,821
755
63
5
0
317,534
0
W
Aphrodite
8,822
679
29
2
0
268,446
0
L
Bellona
8,948
688
73
6
0
285,262
0
W
Jormungandr
9,475
729
55
4
0
300,953
0
L
Hel
8,215
632
21
2
0
239,038
0
L
Izanami
8,259
635
40
3
0
234,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role