Player Matchup

Bellona
Bellona
 
Bellona
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Haskot
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 1
Bastet
Bastet
Huracan88
Bastet
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 65L
1,334 Elo+
Solo
Ishtar
Ishtar
JenteMachiels
Ishtar
Level 55
God Stats
1W - 3L
1,716 SR
Queue Stats
152W - 170L
1,424 Elo+
Solo
Surtr
Surtr
TraviNinjA
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 64L
1,188 Elo+
Party 1
Team Averages
Level 52
1,543 SR
1,338 Elo+

VS

Team Averages
Level 119
1,409 SR
1,477 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BIBIBeanca7
Hun Batz
Level 140
God Stats
9W - 19L
1,212 SR
Queue Stats
341W - 350L
1,521 Elo+
Solo
Ah Puch
Ah Puch
Jefeston
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,441 Elo+
Solo
Neith
Neith
nicasterix
Neith
Level 127
God Stats
1W - 0L
1,448 SR
Queue Stats
83W - 85L
1,474 Elo+
Solo
Vamana
Vamana
skulpturl
Vamana
Level 149
God Stats
6W - 9L
1,384 SR
Queue Stats
455W - 476L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 4 / 4
6,564
729
3,472
9,360
10,274
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Haskot
Fenrir
10
0 / 9 / 6
6,260
696
6,183
15,363
16,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Huracan88
Bastet
15
4 / 5 / 3
8,154
906
8,288
12,520
6,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 4
6,482
720
6,688
8,258
3,551
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
13
3 / 6 / 4
7,129
792
7,689
15,901
18,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
3 / 2 / 19
8,135
904
6,245
11,492
19,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
BIBIBeanca7
Hun Batz
15
4 / 2 / 19
8,567
952
9,911
12,475
8,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Jefeston
Ah Puch
14
5 / 2 / 19
8,637
960
12,309
8,245
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
15
8 / 1 / 18
9,179
1,020
14,679
7,472
4,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
skulpturl
Vamana
14
8 / 2 / 18
8,843
983
10,971
11,946
20,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
8
Kills
28
28
Deaths
9
21
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
4
0.75
W
Cabrakan
 
Cabrakan
3
2
19
6.25
W
Hun Batz
BIBIBeanca7
Hun Batz
4
2
19
6.75
L
Fenrir
Haskot
Fenrir
0
9
6
0.33
L
Bastet
Huracan88
Bastet
4
5
3
1.1
W
Ah Puch
Jefeston
Ah Puch
5
2
19
7.25
L
0
4
4
0.5
L
Surtr
3
6
4
0.83
W
Neith
8
1
18
17
W
Vamana
skulpturl
Vamana
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
54,115
61,402
Taken
51,630
54,761
Mitigated
56,001
12,166
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,472
1,542
0
551
9,360
10,274
235
4,192
5,037
0
6,572
W
Cabrakan
 
Cabrakan
6,245
677
1,309
2,078
11,492
19,106
523
38
11,344
8,427
316
W
Hun Batz
BIBIBeanca7
Hun Batz
9,911
1,341
914
2,876
12,475
8,453
1,662
43
12,300
0
26,065
L
Fenrir
Haskot
Fenrir
6,183
1,377
0
1,195
15,363
16,268
0
4,215
10,919
0
9,534
L
Bastet
Huracan88
Bastet
8,288
2,446
1,209
4,105
12,520
6,117
804
3,366
9,056
0
18,996
W
Ah Puch
Jefeston
Ah Puch
12,309
1,243
1,013
1,409
8,245
3,946
1,314
20
8,181
27,657
0
L
6,688
4,457
364
1,333
8,258
3,551
96
2,404
5,687
0
16,134
L
Surtr
7,689
2,462
418
2,991
15,901
18,551
0
3,420
12,299
369
14,841
W
Neith
14,679
6,657
0
2,051
7,472
4,085
2,980
43
7,385
0
27,160
W
Vamana
skulpturl
Vamana
10,971
4,393
1,480
2,496
11,946
20,411
1,009
166
11,758
325
22,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
43,361
79
Minions Killed
140
0
Camps Cleared
0
715,298
Distance Traveled
848,472
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,564
729
10
1
0
113,674
0
W
Cabrakan
8,135
904
13
1
0
159,673
0
W
Hun Batz
8,567
952
32
4
0
172,164
2
L
Fenrir
6,260
696
4
0
0
155,150
0
L
Bastet
8,154
906
24
3
0
174,650
0
W
Ah Puch
8,637
960
32
4
0
161,895
0
L
Ishtar
6,482
720
23
3
0
133,144
0
L
Surtr
7,129
792
18
2
0
138,680
0
W
Neith
9,179
1,020
38
4
0
169,079
0
W
Vamana
8,843
983
25
3
0
185,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role