Player Matchup

Bellona
Bellona
FlGregRoll
Bellona
Level 120
God Stats
1W - 2L
1,513 SR
Queue Stats
81W - 77L
1,491 Elo+
Solo
Agni
Agni
Happydeath7904
Agni
Level 146
God Stats
3W - 1L
1,834 SR
Queue Stats
82W - 94L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
NATIONWIDE HD
Gilgamesh
Level 174
God Stats
7W - 11L
1,547 SR
Queue Stats
669W - 703L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
TheDutchChopper
Kuzenbo
Level 154
God Stats
6W - 2L
1,625 SR
Queue Stats
238W - 255L
1,451 Elo+
Solo
Bakasura
Bakasura
icymaserati
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,415 Elo+
Solo
Team Averages
Level 129
1,604 SR
1,451 Elo+

VS

Team Averages
Level 94
1,561 SR
1,464 Elo+
Zhong Kui
Zhong Kui
Trippyas
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lordships-_-
Ah Muzen Cab
Level 108
God Stats
9W - 14L
1,494 SR
Queue Stats
552W - 541L
1,439 Elo+
Solo
Thor
Thor
ogweedgod420
Thor
Level 125
God Stats
5W - 4L
1,271 SR
Queue Stats
242W - 245L
1,468 Elo+
Solo
Nu Wa
Nu Wa
unkoberg808
Nu Wa
Level 67
God Stats
10W - 3L
1,765 SR
Queue Stats
305W - 298L
1,467 Elo+
Party 1
Rama
Rama
xSyko 50
Rama
Level 148
God Stats
6W - 1L
1,773 SR
Queue Stats
251W - 258L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FlGregRoll
Bellona
14
2 / 3 / 4
8,050
671
6,565
13,517
15,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 4 / 2
8,223
685
9,709
9,732
4,018
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NATIONWIDE HD
Gilgamesh
13
0 / 4 / 5
7,531
628
5,399
13,404
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 2
7,932
661
5,230
10,671
13,825
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
icymaserati
Bakasura
13
2 / 2 / 1
7,779
648
4,417
10,590
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Trippyas
Zhong Kui
15
3 / 2 / 8
8,537
711
7,930
8,637
9,572
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Muzen Cab
lordships-_-
Ah Muzen Cab
17
1 / 0 / 13
9,119
760
12,890
6,283
3,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 9
8,607
717
8,862
5,987
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 9
9,439
787
15,105
6,987
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
16
3 / 2 / 6
8,682
724
6,490
9,468
4,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
7
Kills
15
15
Deaths
8
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
FlGregRoll
Bellona
2
3
4
1.33
L
2
4
2
0.75
L
Gilgamesh
NATIONWIDE HD
Gilgamesh
0
4
5
0.63
L
1
2
2
1
W
Zhong Kui
Trippyas
Zhong Kui
3
2
8
3.5
L
Bakasura
icymaserati
Bakasura
2
2
1
1.25
W
Ah Muzen Cab
lordships-_-
Ah Muzen Cab
1
0
13
7.5
W
4
1
9
8.5
W
4
3
9
2.83
W
Rama
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,320
Damage
51,277
57,914
Taken
37,362
54,050
Mitigated
23,204
18,908
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FlGregRoll
Bellona
6,565
989
399
729
13,517
15,182
0
6,247
7,270
0
20,246
L
9,709
0
2,563
2,711
9,732
4,018
0
3,273
6,459
35,495
0
L
Gilgamesh
NATIONWIDE HD
Gilgamesh
5,399
279
894
3,364
13,404
11,309
0
5,476
7,928
0
22,612
L
5,230
1,654
2,352
3,223
10,671
13,825
0
4,267
6,404
17,113
0
W
Zhong Kui
Trippyas
Zhong Kui
7,930
1,300
2,401
2,872
8,637
9,572
832
3,572
4,588
14,947
0
L
Bakasura
icymaserati
Bakasura
4,417
2,709
0
2,673
10,590
9,716
0
3,772
6,818
0
6,549
W
Ah Muzen Cab
lordships-_-
Ah Muzen Cab
12,890
2,154
1,048
237
6,283
3,318
446
1,981
3,999
0
35,400
W
8,862
941
819
730
5,987
2,749
381
1,506
3,661
0
15,792
W
15,105
3,696
1,947
1,188
6,987
3,113
129
3,057
3,803
33,195
0
W
Rama
6,490
4,777
580
1,839
9,468
4,452
1,335
4,823
4,007
0
16,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
44,384
188
Minions Killed
163
0
Camps Cleared
0
1,125,586
Distance Traveled
1,168,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,050
671
23
2
0
229,126
0
L
Agni
8,223
685
70
6
0
193,787
0
L
Gilgamesh
7,531
628
27
2
0
240,109
0
L
Kuzenbo
7,932
661
28
2
0
232,823
0
W
Zhong Kui
8,537
711
15
1
0
229,935
0
L
Bakasura
7,779
648
40
3
0
229,741
0
W
Ah Muzen Cab
9,119
760
42
4
0
276,779
0
W
Thor
8,607
717
20
2
0
225,940
0
W
Nu Wa
9,439
787
55
5
0
240,386
0
W
Rama
8,682
724
31
3
0
195,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role