Player Matchup

Ganesha
Ganesha
IkoroseShinsou
Ganesha
Level 123
God Stats
1W - 4L
1,444 SR
Queue Stats
255W - 274L
1,505 Elo+
Solo
Hou Yi
Hou Yi
MichaelLone
Hou Yi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,331 Elo+
Solo
Cerberus
Cerberus
ReactDev
Cerberus
Level 120
God Stats
10W - 10L
1,416 SR
Queue Stats
787W - 777L
1,506 Elo+
Solo
Osiris
Osiris
Turner0109
Osiris
Level 89
God Stats
1W - 1L
1,721 SR
Queue Stats
137W - 156L
1,543 Elo+
Solo
Sylvanus
Sylvanus
anduesen
Sylvanus
Level 158
God Stats
4W - 9L
1,309 SR
Queue Stats
480W - 504L
1,506 Elo+
Solo
Team Averages
Level 109
1,478 SR
1,478 Elo+

VS

Team Averages
Level 105
1,566 SR
1,468 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Hellmannss
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,365 Elo+
Party 1
Hades
Hades
PapaFritaPF
Hades
Level 152
God Stats
7W - 3L
1,573 SR
Queue Stats
634W - 643L
1,540 Elo+
Solo
Charon
Charon
Zolty24
Charon
Level 158
God Stats
3W - 0L
1,370 SR
Queue Stats
52W - 72L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Незуко
Danzaburou
Level 101
God Stats
14W - 7L
1,885 SR
Queue Stats
725W - 706L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 10
9,279
714
7,518
19,191
22,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
16
4 / 4 / 8
9,468
728
13,428
12,337
6,798
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ReactDev
Cerberus
13
2 / 6 / 8
8,956
689
6,464
23,414
24,338
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Turner0109
Osiris
16
3 / 4 / 9
9,170
705
13,596
17,063
23,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
anduesen
Sylvanus
17
4 / 3 / 7
9,423
725
8,858
18,736
20,306
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 3 / 8
8,772
675
9,862
13,119
4,700
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Hellmannss
Artemis
18
3 / 2 / 15
10,332
795
21,790
7,365
3,042
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 4 / 14
10,967
844
12,317
12,202
7,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Zolty24
Charon
17
0 / 2 / 22
9,856
758
12,973
15,320
14,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Незуко
Danzaburou
19
11 / 2 / 9
12,002
923
21,471
16,069
8,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
13
Kills
22
22
Deaths
13
42
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
8
2
W
Artemis
Hellmannss
Artemis
3
2
15
5.25
L
0
5
10
1
L
Hou Yi
4
4
8
2
W
6
4
14
3.25
L
Cerberus
ReactDev
Cerberus
2
6
8
1
L
Osiris
Turner0109
Osiris
3
4
9
1.88
W
Charon
Zolty24
Charon
0
2
22
5.5
L
Sylvanus
anduesen
Sylvanus
4
3
7
2.5
W
Danzaburou
Незуко
Danzaburou
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,864
Damage
78,413
90,741
Taken
64,075
97,235
Mitigated
38,815
35,247
Healing
32,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,862
1,227
6,972
4,365
13,119
4,700
0
5,068
7,816
18,561
0
W
Artemis
Hellmannss
Artemis
21,790
7,593
149
423
7,365
3,042
2,530
2,759
4,375
0
42,629
L
7,518
388
1,328
2,014
19,191
22,372
364
7,017
11,900
23,871
0
L
Hou Yi
13,428
6,437
1,778
2,118
12,337
6,798
753
4,438
7,491
0
33,903
W
12,317
1,317
3,121
2,618
12,202
7,929
1,097
4,093
7,889
24,440
0
L
Cerberus
ReactDev
Cerberus
6,464
85
2,412
6,696
23,414
24,338
207
9,333
13,611
12,262
0
L
Osiris
Turner0109
Osiris
13,596
3,001
1,920
3,020
17,063
23,421
306
6,688
10,118
0
20,565
W
Charon
Zolty24
Charon
12,973
1,700
2,737
3,898
15,320
14,689
1,063
5,543
9,513
19,680
0
L
Sylvanus
anduesen
Sylvanus
8,858
2,048
8,625
5,336
18,736
20,306
203
5,925
12,469
17,630
0
W
Danzaburou
Незуко
Danzaburou
21,471
11,667
2,507
5,475
16,069
8,455
3,337
5,377
10,132
0
43,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
51,929
133
Minions Killed
148
0
Camps Cleared
0
1,069,747
Distance Traveled
1,214,628
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,772
675
15
1
0
223,716
0
W
Artemis
10,332
795
49
4
0
236,786
0
L
Ganesha
9,279
714
0
0
0
209,877
0
L
Hou Yi
9,468
728
55
4
0
211,060
0
W
Hades
10,967
844
24
2
0
234,756
3
L
Cerberus
8,956
689
17
1
0
216,610
0
L
Osiris
9,170
705
20
2
0
231,323
0
W
Charon
9,856
758
13
1
0
267,696
0
L
Sylvanus
9,423
725
41
3
0
200,877
0
W
Danzaburou
12,002
923
47
4
0
251,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role