Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Breeves93
Surtr
Level 115
God Stats
31W - 32L
1,548 SR
Queue Stats
220W - 224L
1,487 Elo+
Party 1
Odin
Odin
Clerigo Zorro
Odin
Level 120
God Stats
2W - 1L
1,458 SR
Queue Stats
67W - 70L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
M1chikatsu
Xbalanque
Level 107
God Stats
8W - 13L
1,482 SR
Queue Stats
11W - 22L
1,359 Elo+
Solo
Ra
Ra
XStinkyCheeseX
Ra
Level 127
God Stats
2W - 6L
1,540 SR
Queue Stats
99W - 96L
1,508 Elo+
Solo
Team Averages
Level 121
1,506 SR
1,464 Elo+

VS

Team Averages
Level 86
1,673 SR
1,506 Elo+
Cupid
Cupid
Seventybuffa
Cupid
Level 107
God Stats
1W - 1L
1,723 SR
Queue Stats
247W - 249L
1,464 Elo+
Solo
Geb
Geb
SkyHighNINJA
Geb
Level 119
God Stats
9W - 7L
1,537 SR
Queue Stats
256W - 270L
1,475 Elo+
Solo
Shiva
Shiva
Theron Guard 94
Shiva
Level 49
God Stats
2W - 3L
1,823 SR
Queue Stats
18W - 21L
1,527 Elo+
Solo
Loki
Loki
Umit D
Loki
Level 54
God Stats
3W - 5L
1,641 SR
Queue Stats
100W - 118L
1,505 Elo+
Solo
Kukulkan
Kukulkan
众神主宰
Kukulkan
Level 103
God Stats
535W - 484L
1,642 SR
Queue Stats
622W - 642L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 1 / 6
6,571
1,095
6,352
5,835
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Breeves93
Surtr
12
0 / 0 / 7
6,514
1,086
4,499
5,187
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
3 / 1 / 5
7,207
1,201
5,195
4,596
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
M1chikatsu
Xbalanque
12
0 / 1 / 7
6,390
1,065
3,895
7,037
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 2
8,038
1,340
6,944
2,380
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

371

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,491
1,082
3,527
4,938
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 1 / 2
7,143
1,191
4,854
7,084
6,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 4 / 2
6,376
1,063
6,422
8,899
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Umit D
Loki
11
0 / 2 / 2
6,316
1,053
4,463
7,458
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
众神主宰
Kukulkan
11
1 / 1 / 1
6,169
1,028
2,242
1,095
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
9
Kills
3
3
Deaths
9
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
6
4
W
Surtr
Breeves93
Surtr
0
0
7
3.5
W
3
1
5
5.5
W
Xbalanque
M1chikatsu
Xbalanque
0
1
7
3.5
L
0
1
2
1
L
1
1
2
2
L
1
4
2
0.5
L
Loki
Umit D
Loki
0
2
2
0.5
W
5
0
2
6
L
Kukulkan
众神主宰
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
21,508
25,035
Taken
29,474
11,722
Mitigated
19,878
6,629
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,352
1,092
1,153
710
5,835
2,089
0
1,329
4,282
11,639
0
W
Surtr
Breeves93
Surtr
4,499
1,757
0
555
5,187
2,754
0
1,437
3,367
700
11,953
W
5,195
233
0
406
4,596
3,305
0
1,663
2,703
0
6,152
W
Xbalanque
M1chikatsu
Xbalanque
3,895
1,744
0
1,559
7,037
2,711
0
1,768
4,947
0
11,473
L
3,527
1,376
138
568
4,938
2,451
0
1,918
2,891
0
17,555
L
4,854
34
0
527
7,084
6,031
0
3,282
3,616
10,646
0
L
6,422
1,589
28
826
8,899
7,756
0
3,914
4,570
0
10,577
L
Loki
Umit D
Loki
4,463
259
0
551
7,458
3,238
0
3,885
3,463
0
15,529
W
6,944
719
946
1,300
2,380
863
0
449
1,781
23,410
0
L
Kukulkan
众神主宰
Kukulkan
2,242
83
0
0
1,095
402
0
244
812
6,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
32,495
113
Minions Killed
123
5
Camps Cleared
4
635,349
Distance Traveled
512,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,571
1,095
17
3
0
119,822
0
W
Surtr
6,514
1,086
21
4
1
127,179
0
W
Odin
7,207
1,201
9
2
0
132,821
0
W
Xbalanque
6,390
1,065
18
3
1
115,942
0
L
Cupid
6,491
1,082
38
6
1
116,319
0
L
Geb
7,143
1,191
10
2
0
129,054
0
L
Shiva
6,376
1,063
16
3
1
102,097
0
L
Loki
6,316
1,053
36
6
2
129,722
0
W
Ra
8,038
1,340
48
8
3
139,585
0
L
Kukulkan
6,169
1,028
23
4
0
34,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role