Player Matchup

Nemesis
Nemesis
Fakexton
Nemesis
Level 165
God Stats
2W - 1L
1,732 SR
Queue Stats
379W - 382L
1,516 Elo+
Solo
Tiamat
Tiamat
Jefeston
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,462 Elo+
Solo
Janus
Janus
puckue-tut
Janus
Level 108
God Stats
7W - 7L
1,555 SR
Queue Stats
709W - 697L
1,510 Elo+
Solo
Chaac
Chaac
ta_de_morve
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
tristanlaly
Ao Kuang
Level 115
God Stats
0W - 1L
1,598 SR
Queue Stats
11W - 13L
1,514 Elo+
Solo
Team Averages
Level 95
1,577 SR
1,481 Elo+

VS

Team Averages
Level 101
1,376 SR
1,493 Elo+
Jormungandr
Jormungandr
KoRektDead
Jormungandr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
RagnPreacher
Kuzenbo
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 37L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Xx3Geilo3xX
Danzaburou
Level 68
God Stats
7W - 10L
1,200 SR
Queue Stats
145W - 148L
1,451 Elo+
Party 1
Zeus
Zeus
kcaj1245
Zeus
Level 94
God Stats
1W - 3L
1,122 SR
Queue Stats
236W - 247L
1,554 Elo+
Solo
Persephone
Persephone
xTriance_
Persephone
Level 157
God Stats
12W - 13L
1,560 SR
Queue Stats
654W - 655L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fakexton
Nemesis
17
0 / 5 / 9
10,106
632
8,989
21,887
18,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Jefeston
Tiamat
16
1 / 6 / 5
9,591
599
11,201
15,293
9,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
20
4 / 6 / 3
11,856
741
19,240
12,621
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 5 / 10
10,212
638
10,200
21,529
23,343
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
tristanlaly
Ao Kuang
19
10 / 8 / 3
12,446
778
18,973
22,432
12,396
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KoRektDead
Jormungandr
18
1 / 5 / 15
10,773
673
11,662
19,861
25,606
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
RagnPreacher
Kuzenbo
18
2 / 2 / 17
11,960
748
8,405
28,785
33,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Xx3Geilo3xX
Danzaburou
20
13 / 3 / 9
12,833
802
24,530
14,227
7,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
20
8 / 6 / 12
12,797
800
22,374
14,081
6,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
xTriance_
Persephone
20
5 / 2 / 15
13,045
815
16,496
11,435
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
17
Kills
29
30
Deaths
18
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fakexton
Nemesis
0
5
9
0.9
L
Tiamat
Jefeston
Tiamat
1
6
5
0.58
W
Jormungandr
KoRektDead
Jormungandr
1
5
15
1.7
W
Kuzenbo
RagnPreacher
Kuzenbo
2
2
17
5.25
W
Danzaburou
Xx3Geilo3xX
Danzaburou
13
3
9
5.83
W
Zeus
8
6
12
2.33
L
Janus
4
6
3
0.92
L
2
5
10
1.4
L
Ao Kuang
tristanlaly
Ao Kuang
10
8
3
1.44
W
Persephone
xTriance_
Persephone
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,603
Damage
83,467
93,762
Taken
88,389
69,618
Mitigated
78,275
26,762
Healing
37,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fakexton
Nemesis
8,989
2,791
2,339
5,771
21,887
18,245
288
13,764
8,123
0
19,185
L
Tiamat
Jefeston
Tiamat
11,201
859
861
1,727
15,293
9,477
0
10,845
4,448
19,108
0
W
Jormungandr
KoRektDead
Jormungandr
11,662
2,492
850
2,732
19,861
25,606
358
8,910
10,951
25,510
1,006
W
Kuzenbo
RagnPreacher
Kuzenbo
8,405
3,129
4,781
13,180
28,785
33,069
341
13,189
15,596
13,568
0
W
Danzaburou
Xx3Geilo3xX
Danzaburou
24,530
13,289
0
4,701
14,227
7,577
5,285
8,821
5,406
0
38,605
W
Zeus
22,374
1,936
745
2,462
14,081
6,757
568
10,788
3,293
46,136
0
L
Janus
19,240
229
1,266
1,725
12,621
6,157
0
9,788
2,833
50,303
0
L
10,200
2,605
501
6,011
21,529
23,343
451
10,737
10,792
0
17,777
L
Ao Kuang
tristanlaly
Ao Kuang
18,973
4,607
779
5,782
22,432
12,396
1,028
12,797
9,635
34,347
0
W
Persephone
xTriance_
Persephone
16,496
1,584
3,822
4,325
11,435
5,266
707
7,702
3,724
37,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,211
Gold Earned
61,408
167
Minions Killed
177
0
Camps Cleared
0
1,393,640
Distance Traveled
1,434,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,106
632
21
1
0
302,720
0
L
Tiamat
9,591
599
14
1
0
284,198
0
W
Jormungandr
10,773
673
20
1
0
281,375
0
W
Kuzenbo
11,960
748
12
1
0
306,976
0
W
Danzaburou
12,833
802
38
2
0
289,508
0
W
Zeus
12,797
800
63
4
0
259,123
0
L
Janus
11,856
741
76
5
0
278,587
0
L
Chaac
10,212
638
13
1
0
269,381
0
L
Ao Kuang
12,446
778
43
3
0
258,754
0
W
Persephone
13,045
815
44
3
0
297,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role