Player Matchup

Kumbhakarna
Kumbhakarna
Bronze I
Abbocath16G
Kumbhakarna
Bronze I
Level 115
God Stats
4W - 4L
1,675 SR
Queue Stats
188W - 224L
531 MMR
Solo
Ra
Ra
Bronze I
Diretore
Ra
Bronze I
Level 145
God Stats
0W - 2L
1,289 SR
Queue Stats
263W - 305L
430 MMR
Solo
Neith
Neith
Bronze I
LordDixi
Neith
Bronze I
Level 66
God Stats
6W - 7L
1,588 SR
Queue Stats
189W - 226L
506 MMR
Solo
Fenrir
Fenrir
Bronze IV
YangTerkuat
Fenrir
Bronze IV
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 88L
410 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze I
maluigi90
Erlang Shen
Bronze I
Level 102
God Stats
1W - 3L
1,369 SR
Queue Stats
28W - 58L
725 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,484 SR
520 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 139
1,403 SR
993 MMR
Shiva
Shiva
Bronze II
 
Shiva
Bronze II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
 
Kuzenbo
Bronze I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver IV
Mr_Bluemani
Hera
Silver IV
Level 159
God Stats
1W - 1L
1,345 SR
Queue Stats
418W - 461L
652 MMR
Solo
Thor
Thor
Silver IV
estecaruno
Thor
Silver IV
Level 164
God Stats
5W - 11L
1,148 SR
Queue Stats
238W - 242L
667 MMR
Solo
Xbalanque
Xbalanque
Silver V
unax_11
Xbalanque
Silver V
Level 104
God Stats
14W - 7L
1,524 SR
Queue Stats
155W - 177L
645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Abbocath16G
Kumbhakarna
10
0 / 3 / 2
6,797
425
3,047
15,736
10,722
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 1
7,546
472
11,841
10,116
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
LordDixi
Neith
13
1 / 2 / 0
7,620
476
8,686
10,419
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
1 / 4 / 0
7,351
459
5,305
16,091
7,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
maluigi90
Erlang Shen
12
0 / 3 / 0
6,692
418
5,401
16,951
13,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Sun WukongMartichorasMulanKali

VS

Bans
ThanatosBacchusJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 0 / 5
9,642
603
12,128
14,320
13,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
 
Kuzenbo
13
3 / 0 / 4
8,810
551
8,352
17,237
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 2 / 4
8,656
541
9,936
7,543
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 5
9,311
582
9,206
12,056
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
unax_11
Xbalanque
15
0 / 1 / 3
9,165
573
7,597
13,873
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
13
13
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
5
5.5
W
Kuzenbo
 
Kuzenbo
3
0
4
5
L
Kumbhakarna
Abbocath16G
Kumbhakarna
0
3
2
0.33
L
2
1
1
2.5
L
Neith
LordDixi
Neith
1
2
0
0.5
W
1
2
4
1.5
L
Fenrir
1
4
0
0.25
W
6
1
5
8.5
L
Erlang Shen
maluigi90
Erlang Shen
0
3
0
0
W
Xbalanque
unax_11
Xbalanque
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,280
Damage
47,219
69,313
Taken
65,029
40,306
Mitigated
42,829
20,304
Healing
20,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,128
2,019
261
3,667
14,320
13,542
203
1,882
12,438
0
68,423
W
Kuzenbo
 
Kuzenbo
8,352
3,134
0
6,863
17,237
15,527
223
6,607
10,566
42,125
0
L
Kumbhakarna
Abbocath16G
Kumbhakarna
3,047
143
2,086
4,563
15,736
10,722
0
7,367
8,199
12,032
0
L
11,841
640
660
2,610
10,116
4,371
0
4,334
5,474
79,615
0
L
Neith
LordDixi
Neith
8,686
3,663
0
3,011
10,419
3,817
0
1,240
9,135
0
63,651
W
9,936
1,104
0
906
7,543
2,627
21
3,990
3,491
65,353
0
L
Fenrir
5,305
910
0
1,802
16,091
7,695
0
2,607
13,384
0
62,937
W
9,206
795
0
1,912
12,056
4,741
0
2,391
9,665
0
69,683
L
Erlang Shen
maluigi90
Erlang Shen
5,401
2,537
0
5,572
16,951
13,701
0
2,041
14,833
0
38,901
W
Xbalanque
unax_11
Xbalanque
7,597
3,362
0
7,143
13,873
6,392
680
762
13,111
0
85,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
45,584
394
Minions Killed
506
0
Camps Cleared
0
1,548,372
Distance Traveled
1,534,089
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,642
603
98
6
0
333,548
0
W
Kuzenbo
8,810
551
52
3
0
268,147
4
L
Kumbhakarna
6,797
425
13
1
0
315,775
3
L
Ra
7,546
472
127
8
0
339,966
2
L
Neith
7,620
476
100
6
0
270,148
0
W
Hera
8,656
541
124
8
0
319,891
3
L
Fenrir
7,351
459
95
6
0
337,378
0
W
Thor
9,311
582
102
6
0
335,842
0
L
Erlang Shen
6,692
418
59
4
0
285,105
2
W
Xbalanque
9,165
573
130
8
0
276,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role