Player Matchup

Set
Set
EdenAxit28
Set
Level 107
God Stats
16W - 25L
1,492 SR
Queue Stats
241W - 254L
1,421 Elo+
Solo
Poseidon
Poseidon
KyleGarvie
Poseidon
Level 87
God Stats
2W - 4L
1,136 SR
Queue Stats
345W - 378L
1,445 Elo+
Solo
Bacchus
Bacchus
T_H_E_B_E_A_R_D
Bacchus
Level 49
God Stats
13W - 7L
1,649 SR
Queue Stats
170W - 184L
1,443 Elo+
Solo
Freya
Freya
agusaldeadavila
Freya
Level 65
God Stats
3W - 9L
1,230 SR
Queue Stats
139W - 122L
1,411 Elo+
Solo
Neith
Neith
pedrocadiz1990
Neith
Level 87
God Stats
131W - 137L
1,478 SR
Queue Stats
131W - 137L
1,407 Elo+
Solo
Team Averages
Level 79
1,397 SR
1,426 Elo+

VS

Team Averages
Level 63
1,414 SR
1,261 Elo+
Loki
Loki
Diegetta2410
Loki
Level 14
God Stats
1W - 3L
1,350 SR
Queue Stats
1W - 10L
1,173 Elo+
Party 1
Hera
Hera
Julciv
Hera
Level 41
God Stats
3W - 3L
1,564 SR
Queue Stats
11W - 31L
1,234 Elo+
Party 2
Cthulhu
Cthulhu
MekV0S
Cthulhu
Level 119
God Stats
0W - 3L
1,297 SR
Queue Stats
337W - 342L
1,392 Elo+
Solo
Achilles
Achilles
cuidaico
Achilles
Level 101
God Stats
1W - 5L
1,155 SR
Queue Stats
34W - 41L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
michalrox09
Danzaburou
Level 40
God Stats
1W - 5L
1,703 SR
Queue Stats
21W - 48L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,828
552
6,354
11,999
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
KyleGarvie
Poseidon
16
7 / 1 / 1
9,543
596
13,745
9,624
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 4
8,247
515
6,155
8,763
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 0
8,074
505
6,533
5,579
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 2 / 1
7,978
499
7,519
9,814
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,170
448
3,637
8,663
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Julciv
Hera
13
0 / 5 / 1
7,476
467
5,353
12,334
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MekV0S
Cthulhu
9
0 / 3 / 0
6,925
433
3,914
11,502
8,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
cuidaico
Achilles
13
2 / 2 / 0
7,567
473
7,602
13,949
16,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
michalrox09
Danzaburou
10
0 / 4 / 0
6,522
408
5,515
12,180
4,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
16
Kills
3
4
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
1
3
4.5
L
Hera
Julciv
Hera
0
5
1
0.1
W
Poseidon
KyleGarvie
Poseidon
7
1
1
7.5
L
Cthulhu
MekV0S
Cthulhu
0
3
0
0
W
1
0
4
3
W
4
0
0
4
L
Achilles
cuidaico
Achilles
2
2
0
1
L
Danzaburou
michalrox09
Danzaburou
0
4
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,306
Damage
26,021
45,779
Taken
58,628
25,541
Mitigated
36,751
12,020
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,637
615
0
1,592
8,663
2,719
25
2,174
6,384
0
31,356
W
6,354
2,703
0
3,012
11,999
5,649
0
558
11,441
0
87,215
L
Hera
Julciv
Hera
5,353
1,483
0
2,422
12,334
5,179
0
7,797
4,188
62,343
0
W
Poseidon
KyleGarvie
Poseidon
13,745
1,531
0
324
9,624
3,759
759
4,678
4,946
85,256
0
L
Cthulhu
MekV0S
Cthulhu
3,914
263
1,542
1,996
11,502
8,098
0
7,206
3,950
26,951
0
W
6,155
929
0
2,222
8,763
9,850
0
2,701
6,062
22,861
0
W
6,533
1,995
0
2,960
5,579
2,638
832
1,423
4,156
52,169
0
L
Achilles
cuidaico
Achilles
7,602
1,148
0
1,586
13,949
16,087
31
218
13,731
0
40,435
L
Danzaburou
michalrox09
Danzaburou
5,515
3,108
0
3,605
12,180
4,668
0
8,064
3,792
0
40,087
W
7,519
2,752
0
3,502
9,814
3,645
0
0
9,814
0
50,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
35,660
461
Minions Killed
291
0
Camps Cleared
0
1,576,319
Distance Traveled
1,388,417
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,170
448
45
3
0
338,928
0
W
Set
8,828
552
122
8
0
363,887
2
L
Hera
7,476
467
103
6
0
240,225
0
W
Poseidon
9,543
596
130
8
0
293,849
0
L
Cthulhu
6,925
433
42
3
0
277,442
0
W
Bacchus
8,247
515
28
2
0
342,480
0
W
Freya
8,074
505
95
6
0
319,497
0
L
Achilles
7,567
473
37
2
0
260,136
0
L
Danzaburou
6,522
408
64
4
0
271,686
0
W
Neith
7,978
499
86
5
0
256,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role