Player Matchup

Jormungandr
Jormungandr
Blunt2daface422
Jormungandr
Level 14
God Stats
9W - 35L
1,405 SR
Queue Stats
27W - 82L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
Lokkat
Gilgamesh
Level 63
God Stats
37W - 40L
1,496 SR
Queue Stats
185W - 215L
1,504 Elo+
Party 1
Izanami
Izanami
Rockstour
Izanami
Level 89
God Stats
17W - 7L
1,738 SR
Queue Stats
243W - 258L
1,540 Elo+
Party 1
Zeus
Zeus
TheMellowMood69
Zeus
Level 28
God Stats
32W - 46L
1,644 SR
Queue Stats
90W - 141L
1,491 Elo+
Party 1
Ratatoskr
Ratatoskr
Unhappilyhappy
Ratatoskr
Level 68
God Stats
5W - 16L
1,378 SR
Queue Stats
199W - 237L
1,508 Elo+
Party 1
Team Averages
Level 52
1,532 SR
1,472 Elo+

VS

Team Averages
Level 124
1,544 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
DemonMode88
Morgan Le Fay
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 11L
1,520 Elo+
Party 2
Geb
Geb
RAZOR_oIo_
Geb
Level 108
God Stats
161W - 145L
1,551 SR
Queue Stats
534W - 518L
1,474 Elo+
Solo
Odin
Odin
SigEpKILLSWITCH
Odin
Level 191
God Stats
40W - 37L
1,590 SR
Queue Stats
465W - 494L
1,547 Elo+
Party 2
Raijin
Raijin
Sydate
Raijin
Level 203
God Stats
13W - 8L
1,547 SR
Queue Stats
543W - 531L
1,560 Elo+
Party 2
Chronos
Chronos
xzavin2
Chronos
Level 110
God Stats
6W - 6L
1,529 SR
Queue Stats
432W - 389L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blunt2daface422
Jormungandr
11
2 / 1 / 3
7,296
561
3,213
6,211
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Lokkat
Gilgamesh
12
1 / 4 / 0
7,270
559
7,845
13,863
10,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Rockstour
Izanami
10
0 / 4 / 4
6,140
472
6,299
11,386
4,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,091
469
1,821
9,880
3,292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Unhappilyhappy
Ratatoskr
11
3 / 5 / 2
6,558
504
4,294
14,247
5,637
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DemonMode88
Morgan Le Fay
15
5 / 0 / 5
8,926
687
11,708
6,995
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 1
6,372
490
3,591
8,869
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 1 / 4
8,130
625
6,770
10,737
9,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Sydate
Raijin
15
9 / 2 / 5
9,493
730
7,903
5,455
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
xzavin2
Chronos
13
3 / 1 / 2
7,787
599
9,385
7,018
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
19
19
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blunt2daface422
Jormungandr
2
1
3
3.5
W
Morgan Le Fay
DemonMode88
Morgan Le Fay
5
0
5
7.5
L
Gilgamesh
Lokkat
Gilgamesh
1
4
0
0.25
W
1
2
1
0.75
L
Izanami
Rockstour
Izanami
0
4
4
0.5
W
1
1
4
3
W
Raijin
Sydate
Raijin
9
2
5
5.75
L
0
5
2
0.2
L
Ratatoskr
Unhappilyhappy
Ratatoskr
3
5
2
0.8
W
Chronos
xzavin2
Chronos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,472
Damage
39,357
55,587
Taken
39,074
28,560
Mitigated
24,066
11,925
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blunt2daface422
Jormungandr
3,213
1,039
0
1,813
6,211
5,144
0
4,297
1,914
20,069
0
W
Morgan Le Fay
DemonMode88
Morgan Le Fay
11,708
990
0
3,643
6,995
2,958
0
752
6,150
84,365
0
L
Gilgamesh
Lokkat
Gilgamesh
7,845
2,984
0
2,561
13,863
10,182
0
3,221
10,558
0
49,832
W
3,591
263
0
1,436
8,869
6,079
0
1,702
7,167
23,901
0
L
Izanami
Rockstour
Izanami
6,299
4,431
0
2,819
11,386
4,305
598
9,282
2,014
0
45,370
W
6,770
1,844
0
2,739
10,737
9,987
0
0
9,969
0
59,384
W
Raijin
Sydate
Raijin
7,903
908
0
654
5,455
2,156
0
1,390
4,065
59,992
0
L
1,821
306
0
1,581
9,880
3,292
0
6,191
3,509
37,677
0
L
Ratatoskr
Unhappilyhappy
Ratatoskr
4,294
1,036
0
3,151
14,247
5,637
0
9,118
5,005
0
41,164
W
Chronos
xzavin2
Chronos
9,385
4,495
0
2,070
7,018
2,886
1,352
1,190
5,828
56,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
40,708
346
Minions Killed
454
0
Camps Cleared
0
1,349,637
Distance Traveled
1,370,601
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,296
561
26
2
0
264,836
0
W
Morgan Le Fay
8,926
687
110
8
0
304,027
0
L
Gilgamesh
7,270
559
104
8
0
263,944
0
W
Geb
6,372
490
25
2
0
282,441
0
L
Izanami
6,140
472
84
6
0
260,503
0
W
Odin
8,130
625
103
8
0
258,182
0
W
Raijin
9,493
730
116
9
0
281,694
3
L
Zeus
6,091
469
69
5
0
231,377
0
L
Ratatoskr
6,558
504
63
5
0
328,977
0
W
Chronos
7,787
599
100
8
0
244,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role