Player Matchup

Serqet
Serqet
Buhtterz
Serqet
Level 111
God Stats
2W - 2L
1,472 SR
Queue Stats
67W - 81L
1,479 Elo+
Party 1
Bellona
Bellona
Drowning Doctor
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
Larrix43
Sylvanus
Level 110
God Stats
2W - 1L
1,250 SR
Queue Stats
70W - 73L
1,499 Elo+
Party 1
Vulcan
Vulcan
MattChain
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,496 Elo+
Party 1
Chernobog
Chernobog
beejae20
Chernobog
Level 105
God Stats
8W - 8L
1,443 SR
Queue Stats
348W - 340L
1,471 Elo+
Party 1
Team Averages
Level 92
1,433 SR
1,479 Elo+

VS

Team Averages
Level 44
1,584 SR
1,346 Elo+
Cerberus
Cerberus
BeanOZ96
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,385 Elo+
Solo
Vamana
Vamana
C4RL05_QU1N70
Vamana
Level 65
God Stats
11W - 10L
1,501 SR
Queue Stats
244W - 244L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
DeathHead1943
Gilgamesh
Level 49
God Stats
1W - 1L
1,700 SR
Queue Stats
140W - 144L
1,387 Elo+
Solo
Terra
Terra
JaySmooothh
Terra
Level 20
God Stats
1W - 1L
1,716 SR
Queue Stats
246W - 256L
1,373 Elo+
Solo
Ullr
Ullr
LAMBORGHINILP760
Ullr
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 109L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Buhtterz
Serqet
20
1 / 2 / 11
11,755
619
11,770
19,533
27,566
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 4 / 9
12,201
642
12,342
19,826
24,468
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Larrix43
Sylvanus
20
1 / 2 / 12
12,037
634
8,221
20,290
24,700
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vulcan
MattChain
Vulcan
20
10 / 1 / 5
15,000
789
33,192
12,174
8,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
beejae20
Chernobog
19
2 / 4 / 9
11,791
621
14,858
15,886
10,366
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeanOZ96
Cerberus
19
3 / 6 / 4
11,256
592
19,184
26,763
26,444
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 3
12,567
661
16,760
21,245
24,901
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
DeathHead1943
Gilgamesh
19
0 / 5 / 4
10,611
558
16,863
24,254
23,112
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 0 / 0
7,636
402
0
0
0
20
6 / 4 / 2
12,385
652
16,997
13,554
6,538
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
18
Kills
13
13
Deaths
18
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BeanOZ96
Cerberus
3
6
4
0.83
W
Serqet
Buhtterz
Serqet
1
2
11
3.25
L
4
3
3
1.83
L
Gilgamesh
DeathHead1943
Gilgamesh
0
5
4
0.4
W
4
4
9
2.13
L
0
0
0
0
L
6
4
2
1.75
W
Sylvanus
Larrix43
Sylvanus
1
2
12
3.5
W
Vulcan
MattChain
Vulcan
10
1
5
12.5
W
Chernobog
beejae20
Chernobog
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,383
Damage
69,804
87,709
Taken
85,816
95,144
Mitigated
80,995
38,636
Healing
28,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BeanOZ96
Cerberus
19,184
887
1,316
7,445
26,763
26,444
0
15,674
10,767
42,131
1,390
W
Serqet
Buhtterz
Serqet
11,770
3,093
4,391
3,101
19,533
27,566
1,631
4,590
14,713
0
17,880
L
16,760
10,125
1,692
6,506
21,245
24,901
0
7,903
13,330
0
47,229
L
Gilgamesh
DeathHead1943
Gilgamesh
16,863
2,036
2,063
5,589
24,254
23,112
0
11,977
11,823
0
33,351
W
12,342
2,511
1,858
2,258
19,826
24,468
0
4,101
15,474
0
21,182
L
0
0
0
0
0
0
0
0
0
0
0
L
16,997
8,520
832
2,924
13,554
6,538
0
5,859
7,121
0
43,421
W
Sylvanus
Larrix43
Sylvanus
8,221
2,342
11,807
8,845
20,290
24,700
729
4,195
15,579
18,681
0
W
Vulcan
MattChain
Vulcan
33,192
14,622
2,305
1,333
12,174
8,044
1,305
2,834
9,133
81,224
0
W
Chernobog
beejae20
Chernobog
14,858
8,319
1,670
1,068
15,886
10,366
1,049
2,074
13,339
0
34,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,784
Gold Earned
54,455
194
Minions Killed
248
0
Camps Cleared
0
1,735,209
Distance Traveled
1,371,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,256
592
63
3
0
322,074
0
W
Serqet
11,755
619
16
1
0
382,099
0
L
Vamana
12,567
661
57
3
0
437,074
0
L
Gilgamesh
10,611
558
38
2
0
328,610
0
W
Bellona
12,201
642
17
1
0
346,414
0
L
Terra
7,636
402
0
0
0
0
0
L
Ullr
12,385
652
90
5
0
284,090
0
W
Sylvanus
12,037
634
16
1
0
349,334
0
W
Vulcan
15,000
789
101
5
0
355,221
0
W
Chernobog
11,791
621
44
2
0
302,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role