Player Matchup

Janus
Janus
HondaCivicSport
Janus
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 12L
1,906 Elo+
Party 1
Chaac
Chaac
JokerAK13
Chaac
Level 119
God Stats
30W - 22L
1,421 SR
Queue Stats
217W - 188L
1,405 Elo+
Solo
Thanatos
Thanatos
Nurozo
Thanatos
Level 145
God Stats
1W - 3L
1,217 SR
Queue Stats
31W - 18L
1,652 Elo+
Party 1
Cernunnos
Cernunnos
Sipthug
Cernunnos
Level 64
God Stats
17W - 13L
1,752 SR
Queue Stats
67W - 60L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
StilMatic01
Baron Samedi
Level 81
God Stats
13W - 8L
1,564 SR
Queue Stats
115W - 96L
1,495 Elo+
Solo
Team Averages
Level 93
1,491 SR
1,585 Elo+

VS

Team Averages
Level 110
1,734 SR
1,499 Elo+
Cabrakan
Cabrakan
JUST_SSAIYAN4
Cabrakan
Level 85
God Stats
0W - 1L
1,717 SR
Queue Stats
65W - 59L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
Jokers_XD
Kukulkan
Level 144
God Stats
12W - 8L
1,767 SR
Queue Stats
168W - 163L
1,538 Elo+
Party 2
Bellona
Bellona
Sen7ineL
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,385 Elo+
Solo
Heimdallr
Heimdallr
its Zorcho
Heimdallr
Level 106
God Stats
3W - 1L
1,859 SR
Queue Stats
38W - 32L
1,502 Elo+
Solo
Thanatos
Thanatos
v Tide v
Thanatos
Level 147
God Stats
23W - 16L
1,828 SR
Queue Stats
76W - 73L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 9
11,420
601
15,336
8,583
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JokerAK13
Chaac
16
4 / 2 / 8
9,523
501
12,707
19,706
22,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Nurozo
Thanatos
18
11 / 2 / 7
11,363
598
15,618
21,190
10,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Sipthug
Cernunnos
15
0 / 1 / 5
8,932
470
8,373
15,008
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
StilMatic01
Baron Samedi
17
4 / 7 / 3
10,927
575
8,800
12,930
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JUST_SSAIYAN4
Cabrakan
11
0 / 2 / 2
7,807
411
4,948
17,201
19,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Jokers_XD
Kukulkan
15
1 / 5 / 0
9,101
479
5,808
10,939
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Sen7ineL
Bellona
17
7 / 6 / 1
11,327
596
14,785
21,083
16,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
its Zorcho
Heimdallr
14
1 / 5 / 1
8,887
468
11,092
17,159
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
v Tide v
Thanatos
16
3 / 5 / 3
9,695
510
9,145
18,886
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
23
Kills
12
12
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Cabrakan
JUST_SSAIYAN4
Cabrakan
0
2
2
0.5
W
Chaac
JokerAK13
Chaac
4
2
8
4
L
Kukulkan
Jokers_XD
Kukulkan
1
5
0
0.2
W
Thanatos
Nurozo
Thanatos
11
2
7
7.25
L
Bellona
Sen7ineL
Bellona
7
6
1
1.25
W
Cernunnos
Sipthug
Cernunnos
0
1
5
2.5
W
Baron Samedi
StilMatic01
Baron Samedi
4
7
3
0.79
L
Heimdallr
its Zorcho
Heimdallr
1
5
1
0.3
L
Thanatos
v Tide v
Thanatos
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,834
Damage
45,778
77,417
Taken
85,268
48,804
Mitigated
55,488
36,865
Healing
26,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,336
1,478
0
1,311
8,583
3,884
0
1,934
6,649
112,916
0
L
Cabrakan
JUST_SSAIYAN4
Cabrakan
4,948
761
0
3,445
17,201
19,972
0
3,646
13,353
31,200
0
W
Chaac
JokerAK13
Chaac
12,707
1,730
415
5,296
19,706
22,414
164
2,990
16,716
0
51,044
L
Kukulkan
Jokers_XD
Kukulkan
5,808
75
0
1,324
10,939
4,409
0
4,171
6,552
67,976
0
W
Thanatos
Nurozo
Thanatos
15,618
5,100
0
21,287
21,190
10,736
0
3,820
17,370
0
87,744
L
Bellona
Sen7ineL
Bellona
14,785
4,143
0
5,793
21,083
16,108
0
7,667
12,830
0
65,456
W
Cernunnos
Sipthug
Cernunnos
8,373
3,735
0
6,457
15,008
6,096
784
1,378
13,630
0
67,910
W
Baron Samedi
StilMatic01
Baron Samedi
8,800
653
252
1,847
12,930
5,674
2,069
634
12,296
74,736
0
L
Heimdallr
its Zorcho
Heimdallr
11,092
5,783
0
6,217
17,159
7,585
679
3,061
13,960
0
67,339
L
Thanatos
v Tide v
Thanatos
9,145
2,465
0
9,777
18,886
7,414
0
4,243
14,437
0
67,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,165
Gold Earned
46,817
583
Minions Killed
480
0
Camps Cleared
0
1,955,950
Distance Traveled
1,823,734
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,420
601
175
9
0
417,170
0
L
Cabrakan
7,807
411
36
2
0
368,228
0
W
Chaac
9,523
501
50
3
0
428,337
5
L
Kukulkan
9,101
479
135
7
0
364,745
5
W
Thanatos
11,363
598
119
6
0
418,452
0
L
Bellona
11,327
596
102
5
0
377,082
1
W
Cernunnos
8,932
470
108
6
0
380,316
3
W
Baron Samedi
10,927
575
131
7
0
311,675
3
L
Heimdallr
8,887
468
100
5
0
338,430
0
L
Thanatos
9,695
510
107
6
0
375,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role