Player Matchup

Hachiman
Hachiman
Akuma_porkbun
Hachiman
Level 104
God Stats
2W - 1L
1,812 SR
Queue Stats
150W - 144L
1,491 Elo+
Party 4
Anubis
Anubis
Atalter
Anubis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,436 Elo+
Party 3
Nike
Nike
BigBoyBoats
Nike
Level 86
God Stats
9W - 5L
1,783 SR
Queue Stats
155W - 148L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
BroBraSkie
Tsukuyomi
Level 48
God Stats
6W - 5L
1,651 SR
Queue Stats
18W - 21L
1,477 Elo+
Party 3
Sylvanus
Sylvanus
fabymoon98
Sylvanus
Level 105
God Stats
6W - 3L
1,708 SR
Queue Stats
298W - 284L
1,469 Elo+
Party 4
Team Averages
Level 72
1,691 SR
1,482 Elo+

VS

Team Averages
Level 117
1,422 SR
1,520 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ManeAkatsuki
Thanatos
Level 128
God Stats
16W - 18L
1,322 SR
Queue Stats
157W - 130L
1,581 Elo+
Party 1
Agni
Agni
Uchiha Ghost690
Agni
Level 144
God Stats
3W - 2L
1,213 SR
Queue Stats
54W - 34L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
jcpaz12
Sun Wukong
Level 103
God Stats
9W - 6L
1,554 SR
Queue Stats
188W - 176L
1,490 Elo+
Party 2
Cupid
Cupid
shuniorH
Cupid
Level 66
God Stats
4W - 2L
1,521 SR
Queue Stats
156W - 156L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akuma_porkbun
Hachiman
9
1 / 0 / 0
5,624
511
7,041
6,411
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Atalter
Anubis
8
0 / 3 / 1
5,054
459
1,139
5,756
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 0
6,518
593
6,538
8,614
5,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
BroBraSkie
Tsukuyomi
11
0 / 4 / 0
5,866
533
3,615
10,878
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
fabymoon98
Sylvanus
8
0 / 1 / 1
5,327
484
3,014
10,239
7,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 1
5,879
534
4,391
10,120
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ManeAkatsuki
Thanatos
11
4 / 0 / 4
6,723
611
4,738
9,630
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 0 / 3
7,338
667
5,512
3,339
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
jcpaz12
Sun Wukong
9
1 / 0 / 0
5,632
512
5,807
8,902
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
shuniorH
Cupid
9
0 / 1 / 1
5,015
456
4,920
6,130
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
9
9
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
L
Hachiman
Akuma_porkbun
Hachiman
1
0
0
1
L
Anubis
Atalter
Anubis
0
3
1
0.17
L
0
1
0
0
L
Tsukuyomi
BroBraSkie
Tsukuyomi
0
4
0
0
W
Thanatos
ManeAkatsuki
Thanatos
4
0
4
6
W
4
0
3
5.5
L
Sylvanus
fabymoon98
Sylvanus
0
1
1
0.5
W
Sun Wukong
jcpaz12
Sun Wukong
1
0
0
1
W
Cupid
shuniorH
Cupid
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
25,368
41,898
Taken
38,121
20,860
Mitigated
22,189
14,102
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,391
1,866
0
2,208
10,120
10,460
29
0
10,120
0
34,911
L
Hachiman
Akuma_porkbun
Hachiman
7,041
4,619
0
999
6,411
2,091
342
0
6,411
0
41,630
L
Anubis
Atalter
Anubis
1,139
86
0
625
5,756
2,422
0
3,220
2,269
18,734
0
L
6,538
1,491
0
980
8,614
5,908
0
22
7,848
0
49,565
L
Tsukuyomi
BroBraSkie
Tsukuyomi
3,615
936
0
4,766
10,878
3,327
0
1,797
8,915
0
49,396
W
Thanatos
ManeAkatsuki
Thanatos
4,738
1,556
0
7,519
9,630
3,441
0
429
9,201
0
43,415
W
5,512
45
0
875
3,339
1,034
786
377
2,962
45,676
0
L
Sylvanus
fabymoon98
Sylvanus
3,014
1,052
2,139
4,593
10,239
7,112
0
0
10,239
15,720
0
W
Sun Wukong
jcpaz12
Sun Wukong
5,807
1,206
0
3,212
8,902
5,365
0
1,896
7,006
0
25,951
W
Cupid
shuniorH
Cupid
4,920
2,802
54
2,483
6,130
1,889
0
1,451
4,679
0
24,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
30,587
306
Minions Killed
283
0
Camps Cleared
0
1,008,952
Distance Traveled
1,130,016
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,879
534
59
5
0
207,825
1
L
Hachiman
5,624
511
76
7
0
190,142
0
L
Anubis
5,054
459
43
4
0
187,565
0
L
Nike
6,518
593
92
8
0
195,246
6
L
Tsukuyomi
5,866
533
77
7
0
250,028
4
W
Thanatos
6,723
611
58
5
0
259,824
0
W
Agni
7,338
667
91
8
0
221,257
5
L
Sylvanus
5,327
484
18
2
0
185,971
0
W
Sun Wukong
5,632
512
31
3
0
231,164
5
W
Cupid
5,015
456
44
4
0
209,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role