Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
CommonSense5439
Guan Yu
Level 41
God Stats
1W - 1L
1,557 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Leek950
Cthulhu
Level 144
God Stats
2W - 1L
1,665 SR
Queue Stats
31W - 34L
1,645 Elo+
Party 1
Ne Zha
Ne Zha
Riiggs
Ne Zha
Level 166
God Stats
7W - 2L
1,718 SR
Queue Stats
227W - 220L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
temp-945020
Ah Muzen Cab
Level 106
God Stats
3W - 0L
1,775 SR
Queue Stats
271W - 239L
1,532 Elo+
Solo
Team Averages
Level 122
1,643 SR
1,549 Elo+

VS

Team Averages
Level 133
1,610 SR
1,491 Elo+
Kukulkan
Kukulkan
BlackieChan280
Kukulkan
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 138L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
C5Maestro
Ao Kuang
Level 148
God Stats
7W - 9L
1,627 SR
Queue Stats
126W - 141L
1,519 Elo+
Party 2
Thor
Thor
CptJackBlack
Thor
Level 127
God Stats
0W - 1L
1,702 SR
Queue Stats
160W - 177L
1,487 Elo+
Party 2
Chiron
Chiron
ItzCalculated
Chiron
Level 124
God Stats
1W - 4L
1,691 SR
Queue Stats
280W - 287L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
TenorTitan23
Cthulhu
Level 128
God Stats
7W - 8L
1,531 SR
Queue Stats
176W - 190L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 2
6,987
699
7,014
5,334
2,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 1
5,181
518
3,706
5,443
4,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Leek950
Cthulhu
8
1 / 0 / 0
4,938
494
1,781
6,164
2,796
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Riiggs
Ne Zha
11
2 / 0 / 4
6,378
638
4,535
6,901
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
temp-945020
Ah Muzen Cab
9
0 / 0 / 0
5,326
533
1,400
3,354
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 2 / 0
4,957
496
3,276
4,449
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
C5Maestro
Ao Kuang
8
0 / 2 / 0
4,833
483
3,900
7,284
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
4,616
462
1,368
5,284
2,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 0 / 0
4,923
492
1,025
4,173
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
TenorTitan23
Cthulhu
7
0 / 2 / 0
4,762
476
3,122
7,414
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
2
5
L
Kukulkan
0
2
0
0
L
Ao Kuang
C5Maestro
Ao Kuang
0
2
0
0
W
0
0
1
0.5
L
0
1
0
0
L
0
0
0
0
W
Cthulhu
Leek950
Cthulhu
1
0
0
1
W
Ne Zha
Riiggs
Ne Zha
2
0
4
4
L
Cthulhu
TenorTitan23
Cthulhu
0
2
0
0
W
Ah Muzen Cab
temp-945020
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,436
Damage
12,691
27,196
Taken
28,604
13,265
Mitigated
9,547
12,599
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,014
395
0
4,342
5,334
2,429
0
3,456
1,686
57,619
0
L
Kukulkan
3,276
42
0
884
4,449
1,003
0
3,024
1,425
31,266
0
L
Ao Kuang
C5Maestro
Ao Kuang
3,900
880
0
3,475
7,284
2,026
0
1,317
5,967
29,178
0
W
3,706
446
213
3,037
5,443
4,108
0
1,897
3,508
0
25,457
L
1,368
51
0
1,268
5,284
2,122
0
1,472
3,812
0
21,800
L
1,025
222
174
1,538
4,173
1,197
0
130
4,043
0
33,856
W
Cthulhu
Leek950
Cthulhu
1,781
157
74
2,510
6,164
2,796
470
1,665
4,443
20,794
0
W
Ne Zha
Riiggs
Ne Zha
4,535
2,061
0
1,689
6,901
2,811
0
2,466
4,397
0
51,928
L
Cthulhu
TenorTitan23
Cthulhu
3,122
219
81
1,501
7,414
3,199
0
2,852
4,562
19,314
0
W
Ah Muzen Cab
temp-945020
Ah Muzen Cab
1,400
725
0
734
3,354
1,121
1,796
490
2,864
0
37,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
24,091
304
Minions Killed
259
0
Camps Cleared
0
1,057,086
Distance Traveled
958,267
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,987
699
107
11
0
213,814
2
L
Kukulkan
4,957
496
62
6
0
201,384
4
L
Ao Kuang
4,833
483
58
6
0
171,049
0
W
Guan Yu
5,181
518
33
3
0
211,655
2
L
Thor
4,616
462
37
4
0
167,840
2
L
Chiron
4,923
492
72
7
0
216,875
0
W
Cthulhu
4,938
494
24
2
0
203,402
0
W
Ne Zha
6,378
638
76
8
0
255,587
0
L
Cthulhu
4,762
476
30
3
0
201,119
2
W
Ah Muzen Cab
5,326
533
64
6
0
172,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role