Player Matchup

Hercules
Hercules
Br4n Rdz
Hercules
Level 118
God Stats
25W - 19L
1,659 SR
Queue Stats
76W - 69L
1,494 Elo+
Party 1
Nike
Nike
ErickEsc20
Nike
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 140L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
IAMurasame
Baron Samedi
Level 134
God Stats
17W - 15L
1,669 SR
Queue Stats
365W - 321L
1,646 Elo+
Solo
Ao Kuang
Ao Kuang
SixtesisMTY2
Ao Kuang
Level 128
God Stats
5W - 4L
1,546 SR
Queue Stats
82W - 72L
1,555 Elo+
Party 1
Skadi
Skadi
edgarhdz856
Skadi
Level 103
God Stats
9W - 5L
1,732 SR
Queue Stats
53W - 55L
1,532 Elo+
Party 1
Team Averages
Level 133
1,621 SR
1,573 Elo+

VS

Team Averages
Level 143
1,622 SR
1,553 Elo+
Lancelot
Lancelot
BlankStare9
Lancelot
Level 155
God Stats
10W - 8L
1,641 SR
Queue Stats
604W - 551L
1,542 Elo+
Solo
Thor
Thor
DemonMode88
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 11L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HimmyHendriix
Morgan Le Fay
Level 159
God Stats
56W - 39L
1,730 SR
Queue Stats
443W - 405L
1,541 Elo+
Solo
Sylvanus
Sylvanus
SigEpKILLSWITCH
Sylvanus
Level 191
God Stats
40W - 46L
1,586 SR
Queue Stats
465W - 494L
1,557 Elo+
Party 2
Hou Yi
Hou Yi
Sydate
Hou Yi
Level 203
God Stats
7W - 3L
1,655 SR
Queue Stats
543W - 531L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Br4n Rdz
Hercules
11
2 / 5 / 1
7,385
434
6,088
18,869
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 1 / 4
10,014
589
14,121
19,244
19,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
IAMurasame
Baron Samedi
14
1 / 4 / 2
8,255
486
11,145
11,134
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SixtesisMTY2
Ao Kuang
14
4 / 7 / 1
8,727
513
9,453
20,093
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 5 / 1
7,918
466
7,080
12,572
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlankStare9
Lancelot
15
1 / 5 / 2
9,726
572
12,367
15,796
7,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
14 / 2 / 3
11,546
679
18,501
17,822
8,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HimmyHendriix
Morgan Le Fay
14
1 / 1 / 4
8,701
512
12,514
10,529
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
13
2 / 1 / 8
7,508
442
5,235
11,435
10,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Sydate
Hou Yi
14
4 / 4 / 5
9,022
531
11,170
15,105
6,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
13
Kills
22
22
Deaths
13
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BlankStare9
Lancelot
1
5
2
0.4
L
Hercules
Br4n Rdz
Hercules
2
5
1
0.5
W
14
2
3
7.75
L
4
1
4
6
W
Morgan Le Fay
HimmyHendriix
Morgan Le Fay
1
1
4
3
L
Baron Samedi
IAMurasame
Baron Samedi
1
4
2
0.5
W
Sylvanus
2
1
8
6
L
Ao Kuang
SixtesisMTY2
Ao Kuang
4
7
1
0.64
W
Hou Yi
Sydate
Hou Yi
4
4
5
1.63
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,887
Damage
59,787
81,912
Taken
70,687
53,809
Mitigated
37,861
21,513
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BlankStare9
Lancelot
12,367
1,485
0
2,200
15,796
7,924
841
1,249
14,509
0
85,829
L
Hercules
Br4n Rdz
Hercules
6,088
2,511
0
7,477
18,869
17,329
0
8,152
10,415
0
26,779
W
18,501
5,295
0
950
17,822
8,169
0
6,375
11,255
0
106,546
L
14,121
1,325
0
3,710
19,244
19,692
0
987
18,247
956
84,752
W
Morgan Le Fay
HimmyHendriix
Morgan Le Fay
12,514
1,195
0
2,221
10,529
4,792
974
6,269
3,777
65,979
0
L
Baron Samedi
IAMurasame
Baron Samedi
11,145
85
909
3,166
11,134
5,787
0
4,305
6,550
52,933
0
W
Sylvanus
5,235
1,334
2,824
3,959
11,435
10,324
129
2,631
8,666
21,959
7,593
L
Ao Kuang
SixtesisMTY2
Ao Kuang
9,453
2,296
0
3,884
20,093
7,237
0
2,805
17,116
65,840
0
W
Hou Yi
Sydate
Hou Yi
11,170
5,325
0
4,332
15,105
6,652
678
3,915
11,148
0
56,594
L
7,080
2,727
0
2,367
12,572
3,764
988
505
12,067
0
54,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
46,503
469
Minions Killed
533
0
Camps Cleared
0
1,674,315
Distance Traveled
1,713,132
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,726
572
146
9
0
338,720
1
L
Hercules
7,385
434
32
2
0
362,057
2
W
Thor
11,546
679
141
8
0
370,913
0
L
Nike
10,014
589
149
9
0
301,276
2
W
Morgan Le Fay
8,701
512
123
7
0
329,726
6
L
Baron Samedi
8,255
486
114
7
0
324,676
2
W
Sylvanus
7,508
442
35
2
0
351,455
0
L
Ao Kuang
8,727
513
87
5
0
352,231
0
W
Hou Yi
9,022
531
88
5
0
322,318
5
L
Skadi
7,918
466
87
5
0
334,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role