Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BourgeiBabo
Ganesha
Level 155
God Stats
1W - 4L
1,687 SR
Queue Stats
144W - 138L
1,434 Elo+
Party 2
Ravana
Ravana
codhisattva93
Ravana
Level 67
God Stats
10W - 11L
1,481 SR
Queue Stats
142W - 134L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
sp3c0psh4d0w
Kukulkan
Level 29
God Stats
4W - 3L
1,662 SR
Queue Stats
7W - 4L
1,531 Elo+
Party 1
Team Averages
Level 110
1,566 SR
1,484 Elo+

VS

Team Averages
Level 128
1,545 SR
1,467 Elo+
Scylla
Scylla
Real ASAP Pablo
Scylla
Level 117
God Stats
10W - 12L
1,586 SR
Queue Stats
218W - 204L
1,529 Elo+
Solo
Nike
Nike
SeveN62ARMED
Nike
Level 123
God Stats
12W - 6L
1,647 SR
Queue Stats
148W - 153L
1,449 Elo+
Solo
Lancelot
Lancelot
SlydogSkywalker
Lancelot
Level 153
God Stats
4W - 4L
1,500 SR
Queue Stats
200W - 165L
1,448 Elo+
Solo
Jormungandr
Jormungandr
VincentDragneel
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,407 Elo+
Solo
Zeus
Zeus
pepsie
Zeus
Level 183
God Stats
10W - 9L
1,494 SR
Queue Stats
328W - 303L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 0 / 0
6,422
584
4,265
9,158
7,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
 
Cernunnos
10
1 / 3 / 0
5,739
522
2,982
7,087
2,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
BourgeiBabo
Ganesha
9
0 / 0 / 1
5,863
533
1,268
5,110
3,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 0
6,063
551
2,429
7,460
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
sp3c0psh4d0w
Kukulkan
10
0 / 5 / 1
6,044
549
4,327
6,301
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,812
619
5,294
6,548
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 0
6,836
621
4,402
8,445
7,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
11
2 / 0 / 1
6,269
570
1,448
7,103
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
VincentDragneel
Jormungandr
11
4 / 0 / 1
6,677
607
3,639
4,768
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
pepsie
Zeus
11
1 / 1 / 3
6,048
550
4,476
6,286
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Cernunnos
 
Cernunnos
1
3
0
0.33
L
Ganesha
BourgeiBabo
Ganesha
0
0
1
0.5
W
4
1
4
6
W
0
0
0
0
W
Lancelot
2
0
1
2.5
W
Jormungandr
VincentDragneel
Jormungandr
4
0
1
4.5
L
1
3
0
0.33
W
Zeus
pepsie
Zeus
1
1
3
2.5
L
Kukulkan
sp3c0psh4d0w
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,271
Damage
19,259
35,116
Taken
33,150
19,569
Mitigated
18,332
9,805
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,265
519
0
3,385
9,158
7,495
0
80
9,078
1,075
49,503
L
Cernunnos
 
Cernunnos
2,982
1,557
130
2,870
7,087
2,667
1,061
4,087
3,000
0
36,657
L
Ganesha
BourgeiBabo
Ganesha
1,268
255
0
1,300
5,110
3,771
0
2,062
3,048
18,857
0
W
5,294
142
0
1,250
6,548
2,015
0
2,177
4,371
41,159
0
W
4,402
569
0
2,425
8,445
7,247
0
511
7,934
280
59,141
W
Lancelot
1,448
318
0
1,264
7,103
3,060
0
1,665
5,438
0
42,000
W
Jormungandr
VincentDragneel
Jormungandr
3,639
1,083
0
1,487
4,768
4,121
154
1,068
3,700
30,474
0
L
2,429
544
218
1,229
7,460
2,965
0
3,375
4,085
0
32,613
W
Zeus
pepsie
Zeus
4,476
1,382
0
2,726
6,286
1,889
0
685
5,601
45,974
0
L
Kukulkan
sp3c0psh4d0w
Kukulkan
4,327
127
0
673
6,301
2,671
216
3,885
2,416
37,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
32,642
297
Minions Killed
377
0
Camps Cleared
0
1,115,699
Distance Traveled
1,118,735
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,422
584
82
7
0
205,433
0
L
Cernunnos
5,739
522
66
6
0
230,704
2
L
Ganesha
5,863
533
20
2
0
213,237
3
W
Scylla
6,812
619
63
6
0
212,720
0
W
Nike
6,836
621
119
11
0
206,364
0
W
Lancelot
6,269
570
69
6
0
259,235
1
W
Jormungandr
6,677
607
43
4
0
235,471
2
L
Ravana
6,063
551
57
5
0
236,894
0
W
Zeus
6,048
550
83
8
0
204,945
2
L
Kukulkan
6,044
549
72
7
0
229,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role