Player Matchup

Raijin
Raijin
GreasySupa
Raijin
Level 109
God Stats
3W - 1L
1,843 SR
Queue Stats
250W - 249L
1,500 Elo+
Party 2
Nemesis
Nemesis
InvaderVader88
Nemesis
Level 66
God Stats
2W - 2L
1,279 SR
Queue Stats
118W - 125L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
SULCLDALTURTLE
Kukulkan
Level 125
God Stats
1W - 1L
1,238 SR
Queue Stats
90W - 102L
1,467 Elo+
Party 2
Set
Set
Zephrr
Set
Level 91
God Stats
9W - 15L
1,420 SR
Queue Stats
252W - 254L
1,502 Elo+
Party 2
Neith
Neith
taylornerd
Neith
Level 86
God Stats
1W - 1L
1,257 SR
Queue Stats
161W - 170L
1,472 Elo+
Party 2
Team Averages
Level 95
1,408 SR
1,490 Elo+

VS

Team Averages
Level 96
1,640 SR
1,424 Elo+
Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
COH3R3NT
Kuzenbo
Level 129
God Stats
2W - 1L
1,864 SR
Queue Stats
488W - 454L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
ToastsMcGoats
Danzaburou
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,300 Elo+
Solo
Chaac
Chaac
thesis112
Chaac
Level 53
God Stats
1W - 1L
1,839 SR
Queue Stats
25W - 29L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GreasySupa
Raijin
16
2 / 3 / 12
9,357
668
17,714
11,121
5,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 14
9,154
654
5,141
10,751
10,304
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
18
4 / 5 / 13
10,574
755
16,247
16,734
9,291
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
Zephrr
Set
19
8 / 2 / 13
11,183
799
19,174
13,849
10,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
17
7 / 1 / 14
10,365
740
11,866
9,612
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 6 / 5
9,335
667
10,377
15,313
6,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
 
King Arthur
14
1 / 6 / 6
8,583
613
7,554
18,358
19,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
COH3R3NT
Kuzenbo
16
1 / 3 / 6
9,860
704
6,857
16,553
23,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
ToastsMcGoats
Danzaburou
15
0 / 5 / 4
9,364
669
4,454
12,291
5,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
thesis112
Chaac
19
8 / 3 / 4
11,474
820
23,316
20,461
30,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
23
Kills
12
13
Deaths
23
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
5
0.75
L
King Arthur
 
King Arthur
1
6
6
0.67
L
Kuzenbo
COH3R3NT
Kuzenbo
1
3
6
1.33
W
Raijin
GreasySupa
Raijin
2
3
12
2.67
W
2
2
14
4.5
W
Kukulkan
4
5
13
2.1
L
Danzaburou
ToastsMcGoats
Danzaburou
0
5
4
0.4
W
Set
Zephrr
Set
8
2
13
7.25
W
Neith
7
1
14
14
L
Chaac
thesis112
Chaac
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,142
Damage
52,558
62,067
Taken
82,976
40,818
Mitigated
86,443
24,598
Healing
20,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,377
4,123
681
2,609
15,313
6,786
1,577
7,141
8,046
0
23,006
L
King Arthur
 
King Arthur
7,554
674
929
2,770
18,358
19,593
202
6,791
11,241
0
12,967
L
Kuzenbo
COH3R3NT
Kuzenbo
6,857
1,519
624
3,873
16,553
23,526
331
7,070
9,363
10,665
0
W
Raijin
GreasySupa
Raijin
17,714
1,850
1,013
1,596
11,121
5,521
494
1,518
9,603
33,233
0
W
5,141
1,209
1,175
2,544
10,751
10,304
794
895
9,856
0
6,206
W
Kukulkan
16,247
977
2,493
5,098
16,734
9,291
329
1,823
14,911
32,036
0
L
Danzaburou
ToastsMcGoats
Danzaburou
4,454
1,369
136
1,542
12,291
5,606
736
5,884
6,277
0
23,539
W
Set
Zephrr
Set
19,174
8,029
1,203
4,323
13,849
10,551
1,146
1,924
11,925
0
43,209
W
Neith
11,866
5,277
840
4,313
9,612
5,151
793
697
8,915
0
27,205
L
Chaac
thesis112
Chaac
23,316
1,363
904
6,562
20,461
30,932
299
7,075
13,133
0
43,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,633
Gold Earned
48,616
172
Minions Killed
132
0
Camps Cleared
0
1,278,841
Distance Traveled
1,176,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,335
667
36
3
0
218,778
0
L
King Arthur
8,583
613
9
1
0
251,395
0
L
Kuzenbo
9,860
704
6
0
0
225,245
0
W
Raijin
9,357
668
34
2
0
251,317
0
W
Nemesis
9,154
654
7
1
0
283,449
0
W
Kukulkan
10,574
755
34
2
0
255,533
0
L
Danzaburou
9,364
669
49
4
0
205,995
0
W
Set
11,183
799
53
4
0
243,965
0
W
Neith
10,365
740
44
3
0
244,577
0
L
Chaac
11,474
820
32
2
0
274,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role