Player Matchup

Merlin
Merlin
DSXD Cactus
Merlin
Level 114
God Stats
12W - 4L
1,633 SR
Queue Stats
53W - 44L
1,505 Elo+
Party 1
Scylla
Scylla
DSXDF3RN4NDO
Scylla
Level 88
God Stats
1W - 4L
1,362 SR
Queue Stats
19W - 18L
1,474 Elo+
Party 1
Neith
Neith
Duck_09709
Neith
Level 120
God Stats
6W - 8L
1,501 SR
Queue Stats
329W - 303L
1,542 Elo+
Party 3
Nike
Nike
Ms_AntoinetteOwO
Nike
Level 108
God Stats
7W - 11L
1,500 SR
Queue Stats
549W - 528L
1,512 Elo+
Party 3
Kali
Kali
Stan-LanaDelRey
Kali
Level 63
God Stats
1W - 4L
1,139 SR
Queue Stats
201W - 183L
1,428 Elo+
Party 3
Team Averages
Level 99
1,427 SR
1,492 Elo+

VS

Team Averages
Level 51
1,390 SR
1,400 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
GingerZombieMan
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,294 Elo+
Party 4
Anubis
Anubis
SomeNastyGirl
Anubis
Level 26
God Stats
0W - 3L
1,236 SR
Queue Stats
1W - 3L
1,453 Elo+
Party 4
Pele
Pele
TheeReallCausee
Pele
Level 16
God Stats
2W - 3L
1,267 SR
Queue Stats
56W - 62L
1,335 Elo+
Party 2
Merlin
Merlin
XxNahumXx2325
Merlin
Level 58
God Stats
8W - 5L
1,445 SR
Queue Stats
95W - 96L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 0 / 2
8,392
599
7,057
4,315
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
11
6 / 1 / 8
7,657
547
7,568
8,443
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
11 / 1 / 7
9,493
678
11,383
9,133
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
5 / 4 / 0
8,394
600
5,302
9,196
5,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 2 / 4
7,655
547
3,365
9,700
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 3 / 0
7,605
543
9,853
13,830
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
GingerZombieMan
Discordia
8
0 / 8 / 0
5,141
367
3,666
8,853
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 9 / 1
5,515
394
3,387
9,509
4,006
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 1
6,911
494
3,624
11,007
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 1
7,283
520
2,473
8,397
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
26
Kills
8
8
Deaths
27
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
3
0
2
W
Merlin
2
0
2
3
W
Scylla
6
1
8
10
W
Neith
11
1
7
14.5
L
Discordia
GingerZombieMan
Discordia
0
8
0
0
W
5
4
0
1.25
L
0
9
1
0.06
W
2
2
4
2
L
1
6
1
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
23,003
40,787
Taken
51,596
15,930
Mitigated
18,991
7,871
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,853
4,613
0
3,141
13,830
5,294
0
4,283
9,547
0
44,895
W
Merlin
7,057
103
0
953
4,315
1,457
196
906
3,409
56,947
0
W
Scylla
7,568
1,052
0
1,160
8,443
2,287
1,107
3,463
4,980
27,075
0
W
Neith
11,383
3,650
0
3,023
9,133
3,093
2,077
4,584
4,549
0
70,678
L
Discordia
GingerZombieMan
Discordia
3,666
500
0
50
8,853
2,810
0
3,847
5,006
16,815
0
W
5,302
1,411
0
715
9,196
5,354
0
0
9,196
0
49,982
L
3,387
454
0
300
9,509
4,006
0
1,950
7,559
28,664
0
W
3,365
1,588
0
2,020
9,700
3,739
0
573
9,127
0
49,221
L
3,624
971
0
362
11,007
3,702
576
0
11,007
0
45,509
L
2,473
293
0
714
8,397
3,179
0
4,545
3,852
53,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
32,455
420
Minions Killed
303
0
Camps Cleared
0
1,293,856
Distance Traveled
1,196,225
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,605
543
62
4
0
246,211
0
W
Merlin
8,392
599
106
8
0
267,663
5
W
Scylla
7,657
547
40
3
0
275,797
0
W
Neith
9,493
678
117
8
0
233,504
0
L
Discordia
5,141
367
25
2
0
210,455
3
W
Nike
8,394
600
85
6
0
200,912
0
L
Anubis
5,515
394
45
3
0
226,901
0
W
Kali
7,655
547
72
5
0
315,980
0
L
Pele
6,911
494
68
5
0
248,927
0
L
Merlin
7,283
520
103
7
0
263,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role