Player Matchup

Thor
Thor
DirtyCoin
Thor
Level 84
God Stats
0W - 2L
1,624 SR
Queue Stats
35W - 30L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
GuapCapalot2
Cthulhu
Level 115
God Stats
1W - 2L
1,548 SR
Queue Stats
155W - 159L
1,548 Elo+
Solo
Izanami
Izanami
Obliique
Izanami
Level 65
God Stats
1W - 2L
1,538 SR
Queue Stats
16W - 16L
1,559 Elo+
Party 1
Apollo
Apollo
TandemBoy
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,593 Elo+
Party 1
Olorun
Olorun
ZanZaBarrr
Olorun
Level 158
God Stats
1W - 1L
1,661 SR
Queue Stats
42W - 26L
1,655 Elo+
Party 1
Team Averages
Level 114
1,574 SR
1,588 Elo+

VS

Team Averages
Level 119
1,549 SR
1,553 Elo+
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CabanaVS
The Morrigan
Level 170
God Stats
1W - 0L
1,241 SR
Queue Stats
167W - 169L
1,532 Elo+
Solo
Cupid
Cupid
Nikapamm
Cupid
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 128L
1,552 Elo+
Solo
Chaac
Chaac
jad3mc33
Chaac
Level 119
God Stats
2W - 0L
1,715 SR
Queue Stats
223W - 119L
1,684 Elo+
Solo
Ymir
Ymir
xMajorGlory
Ymir
Level 170
God Stats
1W - 0L
1,788 SR
Queue Stats
4W - 4L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 6 / 8
8,450
704
6,186
11,764
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
GuapCapalot2
Cthulhu
13
1 / 5 / 5
8,139
678
10,892
13,380
16,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Obliique
Izanami
16
3 / 3 / 8
9,234
770
8,028
7,874
4,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
TandemBoy
Apollo
16
3 / 5 / 4
8,851
738
8,883
11,963
6,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
ZanZaBarrr
Olorun
16
5 / 4 / 4
9,681
807
14,458
11,632
6,786
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 3 / 15
10,346
862
13,383
11,331
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
CabanaVS
The Morrigan
16
2 / 2 / 17
9,348
779
7,048
7,541
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Nikapamm
Cupid
16
6 / 4 / 13
9,773
814
10,846
11,074
4,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
jad3mc33
Chaac
18
4 / 3 / 17
9,975
831
13,608
15,427
20,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 12
10,982
915
7,937
11,596
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
13
Kills
23
23
Deaths
14
29
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
15
3.83
W
The Morrigan
CabanaVS
The Morrigan
2
2
17
5.25
L
Thor
1
6
8
0.83
L
Cthulhu
GuapCapalot2
Cthulhu
1
5
5
0.7
W
Cupid
Nikapamm
Cupid
6
4
13
3.13
L
Izanami
Obliique
Izanami
3
3
8
2.33
L
Apollo
TandemBoy
Apollo
3
5
4
1
L
Olorun
ZanZaBarrr
Olorun
5
4
4
1.75
W
Chaac
jad3mc33
Chaac
4
3
17
4.17
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,447
Damage
52,822
56,613
Taken
56,969
39,496
Mitigated
44,805
13,665
Healing
29,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,383
3,740
1,162
3,150
11,331
5,079
1,082
3,369
7,962
33,981
0
W
The Morrigan
CabanaVS
The Morrigan
7,048
844
991
1,987
7,541
3,351
817
4,577
2,934
13,778
3,729
L
Thor
6,186
136
923
645
11,764
5,836
0
4,734
6,767
0
17,547
L
Cthulhu
GuapCapalot2
Cthulhu
10,892
187
583
2,382
13,380
16,515
0
6,238
6,717
23,698
0
W
Cupid
Nikapamm
Cupid
10,846
6,738
5,047
4,067
11,074
4,806
2,211
5,842
5,232
0
19,102
L
Izanami
Obliique
Izanami
8,028
5,291
251
1,714
7,874
4,096
0
3,604
4,170
0
17,431
L
Apollo
TandemBoy
Apollo
8,883
6,411
442
2,680
11,963
6,263
0
6,259
5,268
0
22,137
L
Olorun
ZanZaBarrr
Olorun
14,458
4,675
767
3,278
11,632
6,786
110
5,324
5,918
34,122
0
W
Chaac
jad3mc33
Chaac
13,608
1,140
2,322
7,189
15,427
20,737
492
4,935
10,492
0
25,876
W
7,937
870
1,394
2,443
11,596
10,832
351
6,627
4,969
9,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
50,424
143
Minions Killed
132
0
Camps Cleared
0
922,168
Distance Traveled
1,128,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,346
862
52
4
0
176,069
0
W
The Morrigan
9,348
779
22
2
0
222,065
0
L
Thor
8,450
704
21
2
0
194,652
0
L
Cthulhu
8,139
678
21
2
0
191,214
0
W
Cupid
9,773
814
24
2
0
222,928
0
L
Izanami
9,234
770
22
2
0
164,394
0
L
Apollo
8,851
738
31
3
0
189,369
0
L
Olorun
9,681
807
48
4
0
182,539
0
W
Chaac
9,975
831
31
3
0
257,634
0
W
Ymir
10,982
915
3
0
0
249,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role