Player Matchup

Da Ji
Da Ji
FLOGGY DEE
Da Ji
Level 108
God Stats
3W - 4L
1,448 SR
Queue Stats
251W - 275L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
MeekMoney713799
Cu Chulainn
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 91L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Sugga5
Cernunnos
Level 119
God Stats
8W - 7L
1,478 SR
Queue Stats
525W - 545L
1,498 Elo+
Solo
Mercury
Mercury
adair20051
Mercury
Level 103
God Stats
1W - 4L
1,418 SR
Queue Stats
325W - 314L
1,564 Elo+
Party 1
Anhur
Anhur
yair3005y3456
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,659 Elo+
Party 1
Team Averages
Level 97
1,469 SR
1,542 Elo+

VS

Team Averages
Level 90
1,499 SR
1,494 Elo+
Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
A Pale Dad
Ne Zha
Level 118
God Stats
7W - 5L
1,473 SR
Queue Stats
215W - 215L
1,546 Elo+
Solo
Ares
Ares
ArKey16
Ares
Level 135
God Stats
4W - 1L
1,767 SR
Queue Stats
30W - 42L
1,357 Elo+
Solo
Artemis
Artemis
ThuggaManeOG
Artemis
Level 28
God Stats
2W - 0L
1,253 SR
Queue Stats
67W - 44L
1,566 Elo+
Solo
Chernobog
Chernobog
guillermo9808
Chernobog
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
0 / 4 / 2
6,540
595
86
4,809
2,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MeekMoney713799
Cu Chulainn
16
2 / 3 / 7
8,394
763
7,351
20,097
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Sugga5
Cernunnos
14
4 / 7 / 3
8,278
753
11,761
14,319
7,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
adair20051
Mercury
16
4 / 5 / 4
8,457
769
12,542
10,757
4,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
1 / 5 / 4
7,785
708
5,357
10,595
3,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 3 / 14
9,480
862
11,666
12,679
7,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
A Pale Dad
Ne Zha
16
6 / 2 / 14
9,315
847
6,265
10,994
6,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
ArKey16
Ares
15
4 / 3 / 16
9,907
901
10,983
15,479
22,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ThuggaManeOG
Artemis
15
6 / 3 / 15
9,298
845
14,975
10,783
6,040
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
guillermo9808
Chernobog
15
3 / 3 / 17
9,030
821
10,135
10,357
6,016
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
11
Kills
24
24
Deaths
14
20
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
3
14
4
W
Ne Zha
A Pale Dad
Ne Zha
6
2
14
6.5
W
Ares
ArKey16
Ares
4
3
16
4
L
Da Ji
0
4
2
0.25
L
Cu Chulainn
MeekMoney713799
Cu Chulainn
2
3
7
1.83
L
Cernunnos
Sugga5
Cernunnos
4
7
3
0.79
W
Artemis
ThuggaManeOG
Artemis
6
3
15
4.5
L
Mercury
adair20051
Mercury
4
5
4
1.2
W
Chernobog
guillermo9808
Chernobog
3
3
17
3.83
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,097
Damage
54,024
60,577
Taken
60,292
31,853
Mitigated
49,258
14,456
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,666
1,096
639
2,008
12,679
7,772
1,017
0
12,342
28,996
0
W
Ne Zha
A Pale Dad
Ne Zha
6,265
827
0
1,898
10,994
6,649
2,145
0
10,127
0
20,559
W
Ares
ArKey16
Ares
10,983
342
1,580
1,671
15,479
22,781
372
0
15,256
14,477
0
L
Da Ji
86
0
567
21
4,809
2,268
0
1,801
3,008
0
86
L
Cu Chulainn
MeekMoney713799
Cu Chulainn
7,351
1,033
656
6,259
20,097
13,757
107
7,234
12,863
0
14,807
L
Cernunnos
Sugga5
Cernunnos
11,761
2,816
839
963
14,319
7,376
72
6,005
8,314
0
26,116
W
Artemis
ThuggaManeOG
Artemis
14,975
7,141
1,397
2,489
10,783
6,040
2,028
0
10,598
0
26,831
L
Mercury
adair20051
Mercury
12,542
2,698
992
918
10,757
4,731
1,016
3,812
6,945
0
20,958
W
Chernobog
guillermo9808
Chernobog
10,135
6,952
0
0
10,357
6,016
2,608
0
10,265
0
20,845
L
5,357
2,176
1,736
1,505
10,595
3,721
849
3,797
6,798
0
14,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,454
Gold Earned
47,030
80
Minions Killed
104
0
Camps Cleared
0
773,146
Distance Traveled
977,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,480
862
35
3
0
201,714
0
W
Ne Zha
9,315
847
18
2
0
213,953
0
W
Ares
9,907
901
8
1
0
207,791
0
L
Da Ji
6,540
595
0
0
0
22,533
0
L
Cu Chulainn
8,394
763
14
1
0
207,484
0
L
Cernunnos
8,278
753
23
2
0
138,057
0
W
Artemis
9,298
845
28
3
0
175,440
0
L
Mercury
8,457
769
20
2
0
218,889
0
W
Chernobog
9,030
821
15
1
0
178,760
0
L
Anhur
7,785
708
23
2
0
186,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role