Player Matchup

Cabrakan
Cabrakan
Abyss9999
Cabrakan
Level 93
God Stats
4W - 1L
1,629 SR
Queue Stats
97W - 100L
1,560 Elo+
Party 1
Skadi
Skadi
Dookieahh
Skadi
Level 61
God Stats
3W - 11L
1,398 SR
Queue Stats
61W - 77L
1,396 Elo+
Party 1
Izanami
Izanami
bellibolt
Izanami
Level 23
God Stats
6W - 5L
1,554 SR
Queue Stats
6W - 6L
1,459 Elo+
Party 3
Zhong Kui
Zhong Kui
fatdoinksonly420
Zhong Kui
Level 144
God Stats
337W - 277L
1,560 SR
Queue Stats
473W - 446L
1,497 Elo+
Solo
Nemesis
Nemesis
lroddy
Nemesis
Level 155
God Stats
0W - 1L
1,753 SR
Queue Stats
8W - 9L
1,459 Elo+
Party 3
Team Averages
Level 95
1,579 SR
1,474 Elo+

VS

Team Averages
Level 119
1,471 SR
1,469 Elo+
Thanatos
Thanatos
Nekeyzt
Thanatos
Level 77
God Stats
1W - 2L
1,180 SR
Queue Stats
103W - 99L
1,517 Elo+
Solo
Izanami
Izanami
j_lemus1
Izanami
Level 129
God Stats
2W - 1L
1,290 SR
Queue Stats
41W - 45L
1,440 Elo+
Party 2
Loki
Loki
manuel122998
Loki
Level 125
God Stats
1W - 1L
1,330 SR
Queue Stats
25W - 30L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
mj_zombie210
Jormungandr
Level 158
God Stats
2W - 0L
1,934 SR
Queue Stats
58W - 67L
1,466 Elo+
Party 2
Anubis
Anubis
xmx4799
Anubis
Level 108
God Stats
58W - 26L
1,619 SR
Queue Stats
414W - 400L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Abyss9999
Cabrakan
12
1 / 6 / 3
7,910
439
4,040
13,520
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Skadi
Dookieahh
Skadi
13
5 / 11 / 2
8,424
468
7,878
19,021
6,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Izanami
bellibolt
Izanami
14
0 / 4 / 1
8,315
462
4,307
11,566
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
14
6 / 2 / 1
8,973
499
10,128
10,804
7,004
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
lroddy
Nemesis
15
2 / 5 / 4
8,719
484
9,521
15,943
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nekeyzt
Thanatos
15
3 / 7 / 8
9,573
532
8,046
18,573
8,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
j_lemus1
Izanami
17
12 / 1 / 7
11,653
647
16,334
12,944
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 0 / 4
11,035
613
7,609
12,489
13,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Jormungandr
mj_zombie210
Jormungandr
15
8 / 3 / 9
10,158
564
11,221
15,990
17,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
xmx4799
Anubis
16
2 / 3 / 5
9,754
542
9,243
11,184
5,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
14
Kills
28
28
Deaths
14
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Abyss9999
Cabrakan
1
6
3
0.42
L
Skadi
Dookieahh
Skadi
5
11
2
0.55
W
Thanatos
Nekeyzt
Thanatos
3
7
8
1
L
Izanami
bellibolt
Izanami
0
4
1
0.13
L
Zhong Kui
6
2
1
3.25
W
Izanami
j_lemus1
Izanami
12
1
7
15.5
L
Nemesis
lroddy
Nemesis
2
5
4
0.8
W
3
0
4
5
W
Jormungandr
mj_zombie210
Jormungandr
8
3
9
4.17
W
Anubis
xmx4799
Anubis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,874
Damage
52,453
70,854
Taken
71,180
36,934
Mitigated
51,483
17,299
Healing
21,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Abyss9999
Cabrakan
4,040
1,006
0
3,456
13,520
13,539
99
5,327
8,000
22,522
0
L
Skadi
Dookieahh
Skadi
7,878
3,713
0
3,837
19,021
6,248
39
5,824
12,726
0
48,789
W
Thanatos
Nekeyzt
Thanatos
8,046
2,622
0
10,543
18,573
8,149
0
4,618
13,955
0
79,091
L
Izanami
bellibolt
Izanami
4,307
2,787
0
4,509
11,566
4,358
0
412
11,154
0
61,565
L
Zhong Kui
10,128
467
0
3,691
10,804
7,004
151
3,999
6,764
63,901
0
W
Izanami
j_lemus1
Izanami
16,334
10,213
0
2,605
12,944
6,160
3,301
3,561
9,383
0
85,968
L
Nemesis
lroddy
Nemesis
9,521
5,172
0
1,806
15,943
5,785
0
3,662
12,197
0
74,075
W
7,609
1,410
0
1,008
12,489
13,883
0
730
11,759
0
75,440
W
Jormungandr
mj_zombie210
Jormungandr
11,221
3,480
0
1,704
15,990
17,534
312
4,069
11,921
39,212
714
W
Anubis
xmx4799
Anubis
9,243
244
0
5,628
11,184
5,757
0
4,076
7,108
88,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
52,173
438
Minions Killed
512
0
Camps Cleared
0
1,583,884
Distance Traveled
1,702,495
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,910
439
29
2
0
307,642
3
L
Skadi
8,424
468
78
4
0
290,901
0
W
Thanatos
9,573
532
94
5
0
369,215
0
L
Izanami
8,315
462
123
7
0
332,282
0
L
Zhong Kui
8,973
499
108
6
0
295,989
0
W
Izanami
11,653
647
132
7
0
344,313
0
L
Nemesis
8,719
484
100
6
0
357,070
0
W
Loki
11,035
613
129
7
0
321,610
1
W
Jormungandr
10,158
564
38
2
0
320,776
2
W
Anubis
9,754
542
119
7
0
346,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role