Player Matchup

Olorun
Olorun
AaronMetallica
Olorun
Level 186
God Stats
1W - 1L
1,976 SR
Queue Stats
276W - 247L
1,603 Elo+
Solo
Hun Batz
Hun Batz
Kyrillic
Hun Batz
Level 107
God Stats
2W - 1L
1,667 SR
Queue Stats
174W - 164L
1,587 Elo+
Party 1
Odin
Odin
L3GENDARYvNOBLE
Odin
Level 65
God Stats
1W - 1L
1,812 SR
Queue Stats
5W - 8L
1,504 Elo+
Party 1
Surtr
Surtr
Mrunwise
Surtr
Level 64
God Stats
14W - 12L
1,632 SR
Queue Stats
39W - 35L
1,585 Elo+
Party 1
Ullr
Ullr
xRawkwah
Ullr
Level 92
God Stats
0W - 2L
1,832 SR
Queue Stats
192W - 171L
1,542 Elo+
Party 1
Team Averages
Level 103
1,784 SR
1,564 Elo+

VS

Team Averages
Level 134
1,573 SR
1,525 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
angelic demon21
Shiva
Level 132
God Stats
2W - 1L
1,680 SR
Queue Stats
92W - 109L
1,535 Elo+
Party 2
Anhur
Anhur
iBaloo z
Anhur
Level 126
God Stats
41W - 33L
1,556 SR
Queue Stats
229W - 216L
1,526 Elo+
Party 2
Geb
Geb
lHugo v
Geb
Level 109
God Stats
10W - 4L
1,474 SR
Queue Stats
466W - 451L
1,529 Elo+
Party 2
Mercury
Mercury
lil VEGETABLE
Mercury
Level 149
God Stats
11W - 8L
1,656 SR
Queue Stats
141W - 136L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,778
565
8,325
7,104
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Kyrillic
Hun Batz
12
2 / 1 / 1
6,474
540
4,771
8,486
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
5,684
474
4,011
7,779
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Mrunwise
Surtr
10
0 / 5 / 0
5,511
459
4,649
14,054
5,957
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
0 / 0 / 1
5,507
459
5,023
9,305
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 0 / 1
6,372
531
10,152
7,166
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 1
7,804
650
12,538
11,312
8,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
iBaloo z
Anhur
12
0 / 1 / 2
6,650
554
3,019
7,108
2,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
9
0 / 1 / 2
5,892
491
3,321
10,904
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
12
3 / 2 / 1
7,005
584
3,716
9,716
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
1
1.5
L
2
2
1
1.25
L
Hun Batz
Kyrillic
Hun Batz
2
1
1
2.5
L
0
0
1
0.5
L
Surtr
Mrunwise
Surtr
0
5
0
0
W
4
0
1
4.5
W
Anhur
iBaloo z
Anhur
0
1
2
1
W
Geb
0
1
2
1
W
Mercury
3
2
1
1.75
L
Ullr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,779
Damage
32,746
46,728
Taken
46,206
20,662
Mitigated
26,147
14,162
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,152
1,204
1,218
3,078
7,166
2,541
373
383
6,783
54,882
0
L
8,325
3,206
60
2,933
7,104
2,396
0
731
6,373
57,148
0
L
Hun Batz
Kyrillic
Hun Batz
4,771
1,247
0
3,970
8,486
3,371
0
3,359
5,127
0
50,224
L
4,011
532
0
2,728
7,779
5,251
0
3,169
4,610
0
18,679
L
Surtr
Mrunwise
Surtr
4,649
1,799
0
3,284
14,054
5,957
0
821
13,233
304
35,396
W
12,538
2,039
55
4,288
11,312
8,353
258
113
11,199
0
64,906
W
Anhur
iBaloo z
Anhur
3,019
1,945
0
3,472
7,108
2,706
0
3,518
3,590
0
52,654
W
Geb
3,321
325
138
3,440
10,904
8,957
0
2,673
8,231
12,405
0
W
Mercury
3,716
1,902
0
962
9,716
3,590
0
1,776
7,940
0
51,883
L
Ullr
5,023
1,291
0
1,187
9,305
3,687
0
5,393
3,912
0
35,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
33,723
344
Minions Killed
371
0
Camps Cleared
0
1,235,550
Distance Traveled
1,282,418
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,372
531
82
7
0
239,977
3
L
Olorun
6,778
565
109
9
0
219,985
0
L
Hun Batz
6,474
540
87
7
0
275,853
0
L
Odin
5,684
474
27
2
0
273,513
0
L
Surtr
5,511
459
59
5
0
225,808
0
W
Shiva
7,804
650
98
8
0
253,666
2
W
Anhur
6,650
554
98
8
0
226,730
3
W
Geb
5,892
491
14
1
0
255,079
0
W
Mercury
7,005
584
79
7
0
306,966
0
L
Ullr
5,507
459
62
5
0
240,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role