Player Matchup

Nu Wa
Nu Wa
GiblyGark
Nu Wa
Level 79
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 147L
1,284 Elo+
Party 3
Cthulhu
Cthulhu
POWDEREDNUT
Cthulhu
Level 8
God Stats
42W - 31L
1,265 SR
Queue Stats
80W - 79L
1,267 Elo+
Party 3
Chaac
Chaac
Pokeycat Gaming
Chaac
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 104L
1,434 Elo+
Party 1
Lancelot
Lancelot
SupernovaCB
Lancelot
Level 84
God Stats
38W - 20L
1,425 SR
Queue Stats
232W - 225L
1,434 Elo+
Party 1
Hachiman
Hachiman
n0tkilla
Hachiman
Level 18
God Stats
21W - 23L
1,478 SR
Queue Stats
227W - 234L
1,459 Elo+
Party 1
Team Averages
Level 42
1,434 SR
1,376 Elo+

VS

Team Averages
Level 49
1,485 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
DarrKTide
Morgan Le Fay
Level 17
God Stats
19W - 19L
1,469 SR
Queue Stats
70W - 84L
1,175 Elo+
Party 2
Ymir
Ymir
Ks V l R U S
Ymir
Level 108
God Stats
4W - 2L
1,741 SR
Queue Stats
17W - 34L
1,347 Elo+
Party 4
Chaac
Chaac
Matalokos6831
Chaac
Level 33
God Stats
2W - 8L
1,283 SR
Queue Stats
11W - 26L
1,320 Elo+
Solo
Neith
Neith
MsLapika
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Pyro_Stipes
Cu Chulainn
Level 86
God Stats
40W - 43L
1,432 SR
Queue Stats
294W - 304L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GiblyGark
Nu Wa
15
3 / 0 / 6
9,444
556
9,810
5,996
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
POWDEREDNUT
Cthulhu
13
3 / 4 / 5
8,866
522
6,413
15,005
11,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 4
9,539
561
12,141
17,091
16,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SupernovaCB
Lancelot
15
3 / 1 / 8
9,382
552
7,937
11,742
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
n0tkilla
Hachiman
15
5 / 1 / 0
9,514
560
10,686
10,605
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarrKTide
Morgan Le Fay
13
0 / 1 / 0
7,313
430
3,981
6,857
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 3
7,633
449
4,664
18,362
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 2
7,811
459
6,645
15,144
9,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MsLapika
Neith
13
2 / 5 / 3
7,324
431
6,624
10,652
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Pyro_Stipes
Cu Chulainn
14
1 / 3 / 1
8,041
473
10,590
16,607
16,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
6
7
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarrKTide
Morgan Le Fay
0
1
0
0
W
Nu Wa
GiblyGark
Nu Wa
3
0
6
6
L
2
4
3
0.88
L
1
4
2
0.5
L
Neith
MsLapika
Neith
2
5
3
0.7
W
Cthulhu
POWDEREDNUT
Cthulhu
3
4
5
1.38
W
3
1
4
5
L
Cu Chulainn
Pyro_Stipes
Cu Chulainn
1
3
1
0.5
W
Lancelot
SupernovaCB
Lancelot
3
1
8
7
W
Hachiman
n0tkilla
Hachiman
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
32,504
60,439
Taken
67,622
40,653
Mitigated
49,497
20,110
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarrKTide
Morgan Le Fay
3,981
494
0
1,087
6,857
2,619
0
2,630
4,227
53,434
0
W
Nu Wa
GiblyGark
Nu Wa
9,810
3,551
0
1,400
5,996
2,572
1,052
2,161
3,835
61,347
0
L
4,664
1,053
0
3,852
18,362
16,385
0
6,253
12,109
18,283
0
L
6,645
1,842
0
1,440
15,144
9,952
0
3,551
11,593
0
64,445
L
Neith
MsLapika
Neith
6,624
2,672
0
559
10,652
4,278
160
2,315
8,337
0
38,801
W
Cthulhu
POWDEREDNUT
Cthulhu
6,413
412
1,573
1,395
15,005
11,173
348
2,535
12,470
29,801
0
W
12,141
1,850
0
7,542
17,091
16,168
649
1,155
15,936
0
65,658
L
Cu Chulainn
Pyro_Stipes
Cu Chulainn
10,590
1,949
0
3,375
16,607
16,263
0
1,474
15,133
1,176
57,207
W
Lancelot
SupernovaCB
Lancelot
7,937
1,165
0
3,772
11,742
6,243
0
2,542
9,200
0
79,188
W
Hachiman
n0tkilla
Hachiman
10,686
4,805
0
4,428
10,605
4,497
3,164
1,671
8,934
0
70,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,745
Gold Earned
38,122
440
Minions Killed
341
0
Camps Cleared
0
1,693,936
Distance Traveled
1,538,915
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,313
430
92
5
0
292,289
0
W
Nu Wa
9,444
556
101
6
0
301,244
2
L
Ymir
7,633
449
19
1
0
307,824
7
L
Chaac
7,811
459
96
6
0
304,923
0
L
Neith
7,324
431
54
3
0
307,650
0
W
Cthulhu
8,866
522
33
2
0
357,837
0
W
Chaac
9,539
561
99
6
0
339,890
0
L
Cu Chulainn
8,041
473
80
5
0
326,229
5
W
Lancelot
9,382
552
96
6
0
406,819
0
W
Hachiman
9,514
560
111
7
0
288,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role