Player Matchup

Bastet
Bastet
Gambit536412-21
Bastet
Level 144
God Stats
153W - 125L
1,527 SR
Queue Stats
517W - 515L
1,468 Elo+
Solo
Surtr
Surtr
LarkzM-
Surtr
Level 129
God Stats
0W - 2L
1,240 SR
Queue Stats
58W - 66L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
j_lemus1
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
manuel122998
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
25W - 30L
1,475 Elo+
Party 1
Hercules
Hercules
mj_zombie210
Hercules
Level 158
God Stats
0W - 2L
1,280 SR
Queue Stats
58W - 67L
1,477 Elo+
Party 1
Team Averages
Level 137
1,460 SR
1,438 Elo+

VS

Team Averages
Level 129
1,563 SR
1,482 Elo+
Erlang Shen
Erlang Shen
BaldQuackHead-_-
Erlang Shen
Level 88
God Stats
11W - 7L
1,556 SR
Queue Stats
342W - 322L
1,504 Elo+
Solo
Chernobog
Chernobog
DabOnThemOooos
Chernobog
Level 87
God Stats
53W - 46L
1,529 SR
Queue Stats
99W - 84L
1,466 Elo+
Solo
Bacchus
Bacchus
Epichubbadubs
Bacchus
Level 158
God Stats
52W - 47L
1,595 SR
Queue Stats
197W - 181L
1,499 Elo+
Solo
Nu Wa
Nu Wa
PelonV01
Nu Wa
Level 70
God Stats
71W - 46L
1,594 SR
Queue Stats
135W - 153L
1,481 Elo+
Solo
Susano
Susano
oCrissCross
Susano
Level 241
God Stats
7W - 1L
1,541 SR
Queue Stats
446W - 468L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,784
418
9,634
15,704
9,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
LarkzM-
Surtr
16
2 / 1 / 0
10,400
495
11,888
20,216
17,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
j_lemus1
Tsukuyomi
18
8 / 4 / 4
11,521
549
14,677
20,307
9,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
manuel122998
Ah Muzen Cab
14
3 / 6 / 6
9,062
432
14,663
16,942
8,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
mj_zombie210
Hercules
14
2 / 3 / 4
8,205
391
12,695
18,881
18,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BaldQuackHead-_-
Erlang Shen
17
4 / 2 / 2
10,706
510
16,266
26,970
27,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
DabOnThemOooos
Chernobog
14
1 / 10 / 6
9,403
448
6,437
21,660
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
15
4 / 4 / 5
9,758
465
13,112
20,608
26,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
PelonV01
Nu Wa
18
0 / 1 / 2
10,663
508
9,072
13,414
4,967
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Susano
19
8 / 2 / 6
11,640
554
16,632
14,980
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
19
Kills
17
17
Deaths
19
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BaldQuackHead-_-
Erlang Shen
4
2
2
2.5
W
Chernobog
DabOnThemOooos
Chernobog
1
10
6
0.4
W
Bacchus
4
4
5
1.63
L
4
3
1
1.5
L
Surtr
LarkzM-
Surtr
2
1
0
2
W
Nu Wa
PelonV01
Nu Wa
0
1
2
1
L
Tsukuyomi
j_lemus1
Tsukuyomi
8
4
4
2.5
L
Ah Muzen Cab
manuel122998
Ah Muzen Cab
3
6
6
1
L
Hercules
mj_zombie210
Hercules
2
3
4
1.33
W
Susano
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,557
Damage
61,519
92,050
Taken
97,632
63,932
Mitigated
74,281
25,318
Healing
22,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BaldQuackHead-_-
Erlang Shen
16,266
9,554
0
12,013
26,970
27,992
195
401
26,397
0
87,761
W
Chernobog
DabOnThemOooos
Chernobog
6,437
3,869
0
2,922
21,660
7,770
349
0
20,584
0
52,993
W
Bacchus
13,112
993
157
3,077
20,608
26,898
40
0
19,343
42,422
425
L
9,634
3,441
386
3,649
15,704
9,408
0
2,781
12,786
0
43,647
L
Surtr
LarkzM-
Surtr
11,888
4,888
0
7,836
20,216
17,784
704
2,462
17,674
1,585
79,354
W
Nu Wa
PelonV01
Nu Wa
9,072
640
0
0
13,414
4,967
623
278
12,990
113,682
0
L
Tsukuyomi
j_lemus1
Tsukuyomi
14,677
3,035
0
5,460
20,307
9,295
543
4,310
15,713
0
106,814
L
Ah Muzen Cab
manuel122998
Ah Muzen Cab
14,663
5,875
410
2,538
16,942
8,555
354
4,554
12,075
0
62,991
L
Hercules
mj_zombie210
Hercules
12,695
4,548
0
5,039
18,881
18,890
105
5,806
12,043
0
31,698
W
Susano
16,632
3,623
0
4,764
14,980
6,654
0
0
14,651
0
93,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
52,170
457
Minions Killed
576
0
Camps Cleared
0
1,988,233
Distance Traveled
2,041,751
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,706
510
120
6
0
370,605
1
W
Chernobog
9,403
448
83
4
0
395,157
0
W
Bacchus
9,758
465
65
3
0
410,921
0
L
Bastet
8,784
418
62
3
0
392,247
7
L
Surtr
10,400
495
129
6
0
335,976
0
W
Nu Wa
10,663
508
151
7
0
385,036
0
L
Tsukuyomi
11,521
549
147
7
0
452,702
0
L
Ah Muzen Cab
9,062
432
85
4
0
404,446
1
L
Hercules
8,205
391
34
2
0
402,862
0
W
Susano
11,640
554
157
7
0
480,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role