Player Matchup

Hercules
Hercules
AKKeating
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,526 Elo+
Party 2
Vulcan
Vulcan
Death-Pun07
Vulcan
Level 128
God Stats
1W - 1L
1,713 SR
Queue Stats
59W - 72L
1,484 Elo+
Party 3
Hachiman
Hachiman
JDKeating
Hachiman
Level 124
God Stats
4W - 1L
1,656 SR
Queue Stats
25W - 37L
1,472 Elo+
Party 2
Scylla
Scylla
R3d-X_X
Scylla
Level 120
God Stats
17W - 10L
1,535 SR
Queue Stats
64W - 66L
1,501 Elo+
Party 3
Surtr
Surtr
bacon_saver1
Surtr
Level 156
God Stats
4W - 6L
1,550 SR
Queue Stats
71W - 75L
1,483 Elo+
Party 3
Team Averages
Level 109
1,591 SR
1,493 Elo+

VS

Team Averages
Level 71
1,576 SR
1,453 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BabyDropKick
Thor
Level 86
God Stats
3W - 1L
1,966 SR
Queue Stats
139W - 92L
1,652 Elo+
Solo
Sol
Sol
DAVEGAMER4
Sol
Level 140
God Stats
1W - 1L
1,730 SR
Queue Stats
33W - 29L
1,462 Elo+
Party 1
Martichoras
Martichoras
SepheriamTrinity
Martichoras
Level 16
God Stats
1W - 3L
1,181 SR
Queue Stats
3W - 6L
1,290 Elo+
Party 1
Gilgamesh
Gilgamesh
UPHILLCANOE
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AKKeating
Hercules
13
0 / 0 / 1
7,743
968
2,975
6,759
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
13
0 / 3 / 1
8,052
1,007
5,648
6,598
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
JDKeating
Hachiman
13
1 / 0 / 0
8,370
1,046
7,537
2,226
950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
R3d-X_X
Scylla
13
0 / 2 / 1
8,023
1,003
3,252
5,211
2,186
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 1
7,912
989
8,670
13,633
12,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

258

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 0 / 7
8,604
1,076
8,469
8,499
10,957
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 1 / 2
9,997
1,250
8,615
9,021
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 5
8,510
1,064
7,420
4,427
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
SepheriamTrinity
Martichoras
14
1 / 0 / 4
8,477
1,060
5,362
4,629
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
UPHILLCANOE
Gilgamesh
14
1 / 0 / 5
8,563
1,070
2,747
6,698
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
1
Kills
8
8
Deaths
1
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
7
3.5
L
Hercules
AKKeating
Hercules
0
0
1
0.5
W
6
1
2
7
W
0
0
5
2.5
L
Vulcan
0
3
1
0.17
L
Hachiman
JDKeating
Hachiman
1
0
0
1
L
Scylla
R3d-X_X
Scylla
0
2
1
0.25
W
Martichoras
SepheriamTrinity
Martichoras
1
0
4
3
W
Gilgamesh
UPHILLCANOE
Gilgamesh
1
0
5
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
32,613
34,427
Taken
33,274
24,223
Mitigated
26,871
2,631
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,469
438
0
1,533
8,499
10,957
0
2,597
5,569
17,033
0
L
Hercules
AKKeating
Hercules
2,975
233
0
1,169
6,759
5,575
0
3,669
2,940
0
6,379
W
8,615
1,813
0
933
9,021
4,207
0
2,422
6,473
0
30,073
W
7,420
1,892
0
1,140
4,427
1,973
0
1,443
2,834
31,921
1,528
L
Vulcan
5,648
3,213
0
0
6,598
3,100
0
2,782
3,630
19,971
0
L
Hachiman
JDKeating
Hachiman
7,537
3,595
0
450
2,226
950
0
849
1,377
0
20,390
L
Scylla
R3d-X_X
Scylla
3,252
330
0
0
5,211
2,186
0
2,168
2,893
18,016
0
W
Martichoras
SepheriamTrinity
Martichoras
5,362
367
0
438
4,629
2,355
0
1,313
3,316
0
19,123
W
Gilgamesh
UPHILLCANOE
Gilgamesh
2,747
425
0
975
6,698
7,379
0
3,105
3,501
0
10,292
L
8,670
2,208
0
1,012
13,633
12,412
0
6,058
6,849
1,558
14,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
44,151
159
Minions Killed
218
4
Camps Cleared
3
737,473
Distance Traveled
884,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,604
1,076
25
3
1
198,305
0
L
Hercules
7,743
968
6
1
0
137,054
0
W
Thor
9,997
1,250
67
8
1
184,875
0
W
Sol
8,510
1,064
75
9
1
158,882
0
L
Vulcan
8,052
1,007
46
6
1
151,156
0
L
Hachiman
8,370
1,046
60
8
0
148,385
0
L
Scylla
8,023
1,003
31
4
1
123,982
0
W
Martichoras
8,477
1,060
28
4
0
140,392
0
W
Gilgamesh
8,563
1,070
23
3
0
201,651
0
L
Surtr
7,912
989
16
2
2
176,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role