Player Matchup

Anubis
Anubis
BeyondGold03
Anubis
Level 54
God Stats
1W - 1L
1,721 SR
Queue Stats
24W - 29L
1,313 Elo+
Party 2
Charon
Charon
SixpathJikan
Charon
Level 39
God Stats
4W - 1L
1,728 SR
Queue Stats
24W - 25L
1,298 Elo+
Party 2
Medusa
Medusa
The8GatesJay
Medusa
Level 69
God Stats
3W - 3L
1,831 SR
Queue Stats
41W - 46L
1,334 Elo+
Party 2
Team Averages
Level 54
1,760 SR
1,315 Elo+

VS

Team Averages
Level 43
1,370 SR
1,274 Elo+
Tyr
Tyr
Elpalanketas
Tyr
Level 37
God Stats
1W - 2L
1,298 SR
Queue Stats
14W - 26L
1,237 Elo+
Party 1
Martichoras
Martichoras
OldSam777
Martichoras
Level 57
God Stats
8W - 16L
1,346 SR
Queue Stats
128W - 172L
1,331 Elo+
Solo
Zhong Kui
Zhong Kui
Pelon Ceh
Zhong Kui
Level 36
God Stats
4W - 8L
1,466 SR
Queue Stats
75W - 98L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 3 / 9
8,512
851
9,301
7,000
3,710
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
11
4 / 1 / 6
8,422
842
5,613
7,032
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
12
5 / 2 / 6
8,867
887
9,634
6,136
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,763
676
3,615
9,784
7,986
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
OldSam777
Martichoras
10
1 / 3 / 3
7,005
701
3,268
8,417
4,410
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Pelon Ceh
Zhong Kui
10
4 / 5 / 0
7,707
771
5,648
10,387
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
6
6
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
3
9
2.5
L
1
4
3
0.63
L
Martichoras
OldSam777
Martichoras
1
3
3
0.83
L
Zhong Kui
Pelon Ceh
Zhong Kui
4
5
0
0.8
W
Charon
4
1
6
7
W
Medusa
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
12,531
20,168
Taken
28,588
10,782
Mitigated
17,847
4,533
Healing
3,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,301
824
0
2,215
7,000
3,710
641
2,670
4,330
30,913
0
L
3,615
428
0
121
9,784
7,986
0
5,875
3,909
0
11,424
L
Martichoras
OldSam777
Martichoras
3,268
690
0
2,063
8,417
4,410
0
3,686
4,731
0
15,719
L
Zhong Kui
Pelon Ceh
Zhong Kui
5,648
257
0
1,311
10,387
5,451
0
5,584
4,803
19,860
0
W
Charon
5,613
1,646
427
1,536
7,032
4,783
423
1,425
5,607
12,395
0
W
Medusa
9,634
4,352
0
355
6,136
2,289
1,282
1,893
4,243
0
39,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
21,475
103
Minions Killed
48
0
Camps Cleared
0
489,913
Distance Traveled
491,364
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,512
851
46
5
0
144,757
0
L
Tyr
6,763
676
14
1
0
193,525
0
L
Martichoras
7,005
701
13
1
0
144,298
1
L
Zhong Kui
7,707
771
21
2
0
153,541
0
W
Charon
8,422
842
7
1
0
166,495
0
W
Medusa
8,867
887
50
5
0
178,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role