Player Matchup

Maui
Maui
 
Maui
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CatSoupLover
Janus
Level 28
God Stats
3W - 4L
1,380 SR
Queue Stats
178W - 164L
1,465 Elo+
Party 2
Chang'e
Chang'e
LEGIONAZTECA724
Chang'e
Level 36
God Stats
1W - 7L
1,210 SR
Queue Stats
70W - 123L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
Paredes2002
Ao Kuang
Level 69
God Stats
2W - 1L
1,750 SR
Queue Stats
58W - 46L
1,489 Elo+
Party 2
Izanami
Izanami
lapameta
Izanami
Level 28
God Stats
8W - 4L
1,380 SR
Queue Stats
174W - 165L
1,550 Elo+
Party 2
Team Averages
Level 34
1,444 SR
1,467 Elo+

VS

Team Averages
Level 39
1,638 SR
1,514 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
DummyDoge
Hercules
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,557 Elo+
Party 1
Kali
Kali
EFFECTxXx
Kali
Level 13
God Stats
2W - 1L
1,672 SR
Queue Stats
43W - 46L
1,512 Elo+
Party 3
Baba Yaga
Baba Yaga
Krisudesu
Baba Yaga
Level 27
God Stats
5W - 3L
1,645 SR
Queue Stats
42W - 44L
1,485 Elo+
Party 3
Scylla
Scylla
RyanTheLion7
Scylla
Level 12
God Stats
6W - 1L
1,871 SR
Queue Stats
23W - 20L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 1 / 2
6,419
428
3,592
9,273
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 1
6,338
423
6,400
9,685
3,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
4,622
308
0
186
33
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Paredes2002
Ao Kuang
12
1 / 4 / 0
7,099
473
5,820
15,547
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
lapameta
Izanami
12
4 / 6 / 1
7,385
492
9,076
11,736
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 0 / 4
8,585
572
4,375
8,202
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
DummyDoge
Hercules
12
3 / 0 / 4
8,157
544
6,103
11,497
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
14
5 / 0 / 5
8,576
572
4,335
13,918
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
Krisudesu
Baba Yaga
13
3 / 1 / 1
7,772
518
7,754
8,874
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
12
2 / 5 / 3
7,169
478
6,893
9,016
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
2
2
W
Erlang Shen
 
Erlang Shen
2
0
4
4
L
0
4
1
0.13
W
Hercules
DummyDoge
Hercules
3
0
4
5
W
Kali
5
0
5
7.5
W
Baba Yaga
Krisudesu
Baba Yaga
3
1
1
3.5
L
0
0
0
0
L
Ao Kuang
Paredes2002
Ao Kuang
1
4
0
0.25
W
Scylla
2
5
3
0.7
L
Izanami
lapameta
Izanami
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,888
Damage
29,460
46,427
Taken
51,507
21,558
Mitigated
29,487
11,533
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,592
1,056
0
794
9,273
7,511
0
3,157
6,116
16,654
0
W
Erlang Shen
 
Erlang Shen
4,375
2,982
0
4,432
8,202
5,407
452
4,116
4,086
0
56,041
L
6,400
910
0
1,794
9,685
3,037
0
5,075
4,610
33,977
0
W
Hercules
DummyDoge
Hercules
6,103
1,953
0
4,435
11,497
11,367
0
2,835
8,662
0
31,274
W
Kali
4,335
2,331
0
2,705
13,918
5,579
0
2,027
11,891
0
68,130
W
Baba Yaga
Krisudesu
Baba Yaga
7,754
247
0
1,660
8,874
4,632
1,394
5,552
3,322
51,702
0
L
0
0
0
30
186
33
0
0
186
592
0
L
Ao Kuang
Paredes2002
Ao Kuang
5,820
1,714
0
6,816
15,547
6,501
0
1,173
14,374
59,143
0
W
Scylla
6,893
1,598
0
487
9,016
2,502
38
1,282
7,734
47,618
0
L
Izanami
lapameta
Izanami
9,076
6,852
0
2,099
11,736
4,476
0
5,242
6,494
0
52,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
40,259
274
Minions Killed
397
0
Camps Cleared
0
1,094,165
Distance Traveled
1,462,357
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,419
428
21
1
0
265,843
0
W
Erlang Shen
8,585
572
106
7
0
236,683
1
L
Janus
6,338
423
55
4
0
226,073
3
W
Hercules
8,157
544
56
4
0
335,685
6
W
Kali
8,576
572
97
6
0
370,910
0
W
Baba Yaga
7,772
518
68
5
0
275,959
0
L
Chang'e
4,622
308
0
0
0
20,452
0
L
Ao Kuang
7,099
473
104
7
0
327,702
0
W
Scylla
7,169
478
70
5
0
243,120
0
L
Izanami
7,385
492
94
6
0
254,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role