Player Matchup

Cliodhna
Cliodhna
Gold III
AlextheGreat693
Cliodhna
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,590 MMR
Solo
Horus
Horus
Gold I
CamTheHamMan
Horus
Gold I
Level 106
God Stats
3W - 5L
1,438 SR
Queue Stats
48W - 43L
1,638 MMR
Party 3
Chronos
Chronos
Gold III
Cxhmpo
Chronos
Gold III
Level 106
God Stats
0W - 1L
1,762 SR
Queue Stats
43W - 42L
1,544 MMR
Party 3
Artio
Artio
Silver II
GZKBLINDSHOT787
Artio
Silver II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,555 MMR
Party 2
Scylla
Scylla
Bronze III
KATGOTBLACKD
Scylla
Bronze III
Level 45
God Stats
1W - 1L
1,342 SR
Queue Stats
14W - 6L
1,600 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,509 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,625 SR
1,586 MMR
Anubis
Anubis
Silver II
AhriEnthusiast
Anubis
Silver II
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 36L
1,512 MMR
Party 1
King Arthur
King Arthur
Gold V
AirThulhu
King Arthur
Gold V
Level 137
God Stats
1W - 1L
1,263 SR
Queue Stats
38W - 45L
1,599 MMR
Solo
Awilix
Awilix
Gold V
CardweII
Awilix
Gold V
Level 33
God Stats
6W - 3L
1,817 SR
Queue Stats
76W - 48L
1,652 MMR
Party 1
Charon
Charon
Platinum V
Heyarnold14
Charon
Platinum V
Level 128
God Stats
9W - 2L
1,859 SR
Queue Stats
242W - 232L
1,597 MMR
Solo
Ishtar
Ishtar
Gold II
ibylink
Ishtar
Gold II
Level 156
God Stats
14W - 10L
1,688 SR
Queue Stats
410W - 428L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
1 / 8 / 2
6,788
453
3,361
15,449
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
7,022
468
2,882
13,918
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Cxhmpo
Chronos
13
1 / 2 / 0
7,677
512
9,356
11,910
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 0
8,139
543
10,617
20,817
21,376
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
13
1 / 5 / 1
7,547
503
4,270
11,198
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TyrMartichorasSun WukongJormungandrThor

VS

Bans
JanusRavanaGaneshaAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,814
654
12,640
9,212
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
AirThulhu
King Arthur
15
0 / 1 / 5
8,726
582
11,022
15,616
12,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
CardweII
Awilix
16
14 / 1 / 1
10,420
695
18,130
12,256
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
13
1 / 1 / 9
8,097
540
5,466
9,100
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
ibylink
Ishtar
14
0 / 1 / 3
7,995
533
7,432
10,115
4,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
22
22
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
King Arthur
AirThulhu
King Arthur
0
1
5
2.5
L
Cliodhna
1
8
2
0.25
L
1
3
0
0.33
W
Awilix
CardweII
Awilix
14
1
1
14.5
L
Chronos
Cxhmpo
Chronos
1
2
0
0.5
L
1
4
0
0.25
W
Charon
1
1
9
5.5
L
Scylla
1
5
1
0.3
W
Ishtar
ibylink
Ishtar
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,486
Damage
54,690
73,292
Taken
56,299
43,286
Mitigated
34,054
20,806
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,640
703
0
5,236
9,212
4,622
261
3,047
6,031
100,339
0
W
King Arthur
AirThulhu
King Arthur
11,022
1,688
0
2,941
15,616
12,196
0
8,744
6,872
0
69,044
L
Cliodhna
3,361
127
0
3,801
15,449
4,512
0
4,840
10,609
0
38,641
L
2,882
1,161
524
4,354
13,918
10,082
0
4,623
9,295
0
17,018
W
Awilix
CardweII
Awilix
18,130
8,537
0
1,723
12,256
5,332
0
4,565
7,607
0
97,887
L
Chronos
Cxhmpo
Chronos
9,356
2,251
0
2,068
11,910
4,601
0
2,285
9,625
66,371
0
L
10,617
1,924
0
8,326
20,817
21,376
0
484
20,333
70,590
522
W
Charon
5,466
932
0
2,304
9,100
7,510
84
2,489
6,597
21,268
0
L
Scylla
4,270
496
0
1,733
11,198
2,715
0
5,874
5,324
52,318
0
W
Ishtar
ibylink
Ishtar
7,432
4,236
0
4,208
10,115
4,394
770
4,644
5,471
0
65,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,173
Gold Earned
45,052
433
Minions Killed
522
0
Camps Cleared
0
1,461,468
Distance Traveled
1,516,977
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,814
654
159
11
0
280,476
0
W
King Arthur
8,726
582
103
7
0
289,185
0
L
Cliodhna
6,788
453
61
4
0
312,727
3
L
Horus
7,022
468
17
1
0
291,804
4
W
Awilix
10,420
695
118
8
0
343,281
0
L
Chronos
7,677
512
126
8
0
287,879
2
L
Artio
8,139
543
121
8
0
277,941
0
W
Charon
8,097
540
32
2
0
333,406
8
L
Scylla
7,547
503
108
7
0
291,117
0
W
Ishtar
7,995
533
110
7
0
270,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role