Player Matchup

Nu Wa
Nu Wa
Corpse Lotus
Nu Wa
Level 119
God Stats
18W - 16L
1,566 SR
Queue Stats
149W - 145L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Crazy_Pandass
Morgan Le Fay
Level 57
God Stats
3W - 3L
1,523 SR
Queue Stats
35W - 43L
1,359 Elo+
Solo
Terra
Terra
Flight0420
Terra
Level 18
God Stats
14W - 16L
1,497 SR
Queue Stats
14W - 21L
1,399 Elo+
Party 1
Izanami
Izanami
MeMyselfn1
Izanami
Level 54
God Stats
12W - 13L
1,481 SR
Queue Stats
40W - 54L
1,437 Elo+
Party 1
Nemesis
Nemesis
Sofi1950
Nemesis
Level 65
God Stats
1W - 4L
1,099 SR
Queue Stats
5W - 8L
1,161 Elo+
Solo
Team Averages
Level 63
1,433 SR
1,359 Elo+

VS

Team Averages
Level 76
1,497 SR
1,411 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FRESHXWILLIAMS
He Bo
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 85L
1,430 Elo+
Party 2
Kali
Kali
PASS THE CNTRLR
Kali
Level 115
God Stats
285W - 305L
1,466 SR
Queue Stats
324W - 353L
1,378 Elo+
Solo
Medusa
Medusa
PillsNpotions02
Medusa
Level 27
God Stats
10W - 15L
1,560 SR
Queue Stats
50W - 64L
1,339 Elo+
Party 2
Bellona
Bellona
scottrotten93
Bellona
Level 27
God Stats
0W - 1L
1,461 SR
Queue Stats
29W - 34L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,332
549
9,475
7,342
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Crazy_Pandass
Morgan Le Fay
15
4 / 1 / 1
9,117
536
7,589
7,760
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
12
1 / 2 / 4
8,121
478
3,833
13,821
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
MeMyselfn1
Izanami
15
4 / 2 / 2
9,502
559
8,375
11,533
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Sofi1950
Nemesis
11
1 / 2 / 0
7,573
445
2,330
12,848
4,702
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 1
8,320
489
6,133
7,662
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 4
8,814
518
12,083
13,336
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 0 / 0
5,325
313
698
3,040
830
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 2
7,102
418
8,253
10,191
3,360
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
12
1 / 3 / 2
7,020
413
4,595
12,308
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
12
Kills
8
8
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
W
2
1
1
2.5
W
Morgan Le Fay
Crazy_Pandass
Morgan Le Fay
4
1
1
4.5
L
4
3
4
2
W
Terra
1
2
4
1.5
W
Izanami
MeMyselfn1
Izanami
4
2
2
2.5
L
0
0
0
0
L
2
6
2
0.5
W
Nemesis
Sofi1950
Nemesis
1
2
0
0.5
L
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
31,762
53,304
Taken
46,537
30,775
Mitigated
19,933
11,550
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,133
2,359
0
2,615
7,662
2,422
0
5,704
1,800
64,343
0
W
9,475
2,951
0
500
7,342
2,754
1,769
2,676
4,666
77,266
0
W
Morgan Le Fay
Crazy_Pandass
Morgan Le Fay
7,589
142
0
1,778
7,760
3,303
276
5,493
2,267
75,559
0
L
12,083
645
0
5,924
13,336
4,363
0
5,472
7,700
81,385
0
W
Terra
3,833
302
10
1,589
13,821
14,219
0
3,861
9,960
30,619
0
W
Izanami
MeMyselfn1
Izanami
8,375
6,347
0
3,879
11,533
5,797
2,720
2,757
8,776
0
94,267
L
698
156
0
1,062
3,040
830
0
1,574
1,336
0
11,292
L
8,253
4,789
256
747
10,191
3,360
0
2,956
7,157
0
30,223
W
Nemesis
Sofi1950
Nemesis
2,330
461
0
3,794
12,848
4,702
359
3,429
9,419
0
29,140
L
Bellona
4,595
922
0
1,755
12,308
8,958
0
4,500
7,647
0
37,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
36,581
501
Minions Killed
375
0
Camps Cleared
0
1,600,168
Distance Traveled
1,261,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,320
489
129
8
0
300,392
0
W
Nu Wa
9,332
549
128
8
0
320,331
0
W
Morgan Le Fay
9,117
536
127
7
0
304,194
0
L
He Bo
8,814
518
120
7
0
331,622
0
W
Terra
8,121
478
35
2
0
358,126
0
W
Izanami
9,502
559
155
9
0
275,534
0
L
Kali
5,325
313
21
1
0
63,193
0
L
Medusa
7,102
418
43
3
0
263,032
0
W
Nemesis
7,573
445
56
3
0
341,983
0
L
Bellona
7,020
413
62
4
0
303,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role