Player Matchup

Medusa
Medusa
JaqKo__
Medusa
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,510 Elo+
Party 3
Skadi
Skadi
SirDuncan820
Skadi
Level 102
God Stats
10W - 1L
1,770 SR
Queue Stats
169W - 160L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Temp-44554420
Danzaburou
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 86L
1,444 Elo+
Party 3
Rama
Rama
Truecookie18
Rama
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,488 Elo+
Party 3
Fenrir
Fenrir
sergeant_bonner
Fenrir
Level 89
God Stats
2W - 4L
1,522 SR
Queue Stats
155W - 150L
1,478 Elo+
Party 2
Team Averages
Level 93
1,558 SR
1,483 Elo+

VS

Team Averages
Level 98
1,605 SR
1,532 Elo+
Cernunnos
Cernunnos
Leviacker
Cernunnos
Level 134
God Stats
3W - 1L
1,666 SR
Queue Stats
370W - 205L
1,647 Elo+
Party 1
Fafnir
Fafnir
TiveriusPascal
Fafnir
Level 145
God Stats
11W - 6L
1,726 SR
Queue Stats
386W - 217L
1,626 Elo+
Party 1
Skadi
Skadi
Uh Oh Potato543
Skadi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 63L
1,417 Elo+
Solo
Danzaburou
Danzaburou
WoudTea
Danzaburou
Level 67
God Stats
3W - 3L
1,633 SR
Queue Stats
196W - 109L
1,589 Elo+
Party 1
Nemesis
Nemesis
knuronick
Nemesis
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JaqKo__
Medusa
16
1 / 6 / 9
8,838
680
12,722
15,429
9,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 5 / 7
8,818
678
11,790
12,601
5,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Temp-44554420
Danzaburou
15
6 / 5 / 5
9,279
714
10,356
14,500
7,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 4 / 9
9,537
734
9,666
10,603
5,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 9
7,977
614
3,751
9,152
5,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Leviacker
Cernunnos
17
7 / 3 / 9
10,644
819
12,450
9,604
5,265
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 17
10,764
828
12,127
17,151
34,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 4 / 12
9,979
768
13,993
12,877
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
WoudTea
Danzaburou
18
6 / 3 / 11
11,602
892
13,362
10,670
5,678
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
knuronick
Nemesis
17
6 / 5 / 9
10,613
816
7,477
13,611
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
82
16
Kills
24
24
Deaths
18
39
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Medusa
JaqKo__
Medusa
1
6
9
0.92
W
Cernunnos
Leviacker
Cernunnos
7
3
9
3.83
L
4
5
7
1.5
L
Danzaburou
Temp-44554420
Danzaburou
6
5
5
1.7
W
2
3
17
3.5
L
5
4
9
2.38
W
3
4
12
2.25
W
Danzaburou
WoudTea
Danzaburou
6
3
11
3.83
W
Nemesis
knuronick
Nemesis
6
5
9
2.1
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,285
Damage
59,409
62,285
Taken
63,913
33,190
Mitigated
60,809
14,995
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JaqKo__
Medusa
12,722
4,733
557
2,352
15,429
9,553
252
2,114
12,900
0
35,953
W
Cernunnos
Leviacker
Cernunnos
12,450
3,731
1,666
1,779
9,604
5,265
3,851
0
9,604
0
27,125
L
11,790
3,765
1,599
1,781
12,601
5,632
0
2,931
9,670
0
22,671
L
Danzaburou
Temp-44554420
Danzaburou
10,356
2,586
1,402
3,296
14,500
7,384
100
3,727
10,649
0
15,237
W
12,127
1,053
1,349
4,965
17,151
34,759
354
0
17,151
17,418
944
L
9,666
7,370
572
1,558
10,603
5,111
0
1,648
8,806
0
20,140
W
13,993
4,208
1,454
936
12,877
5,836
1,706
0
12,877
0
25,827
W
Danzaburou
WoudTea
Danzaburou
13,362
4,877
1,191
2,411
10,670
5,678
1,369
0
10,670
0
31,206
W
Nemesis
knuronick
Nemesis
7,477
2,070
1,567
2,487
13,611
9,271
51
0
13,611
0
18,138
L
3,751
511
1,091
787
9,152
5,510
0
763
8,306
0
6,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
53,602
112
Minions Killed
140
0
Camps Cleared
0
1,127,139
Distance Traveled
1,167,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,838
680
36
3
0
209,161
0
W
Cernunnos
10,644
819
47
4
0
205,007
0
L
Skadi
8,818
678
23
2
0
221,424
0
L
Danzaburou
9,279
714
19
1
0
233,547
0
W
Fafnir
10,764
828
8
1
0
216,402
0
L
Rama
9,537
734
28
2
0
210,396
0
W
Skadi
9,979
768
19
1
0
258,433
0
W
Danzaburou
11,602
892
45
3
0
221,742
0
W
Nemesis
10,613
816
21
2
0
266,369
0
L
Fenrir
7,977
614
6
0
0
252,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role