Player Matchup

Ah Puch
Ah Puch
Baron Samedi365
Ah Puch
Level 103
God Stats
55W - 28L
1,538 SR
Queue Stats
590W - 576L
1,388 Elo+
Solo
Arachne
Arachne
Dmsgmn95
Arachne
Level 50
God Stats
32W - 35L
1,469 SR
Queue Stats
246W - 302L
1,359 Elo+
Solo
Pele
Pele
Ray00Ray3594
Pele
Level 41
God Stats
7W - 3L
1,504 SR
Queue Stats
23W - 30L
1,334 Elo+
Solo
Sol
Sol
SoulTaker0722
Sol
Level 44
God Stats
4W - 8L
1,500 SR
Queue Stats
57W - 55L
1,535 Elo+
Solo
Anhur
Anhur
rage_maximus2nv
Anhur
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 190L
1,351 Elo+
Solo
Team Averages
Level 59
1,502 SR
1,393 Elo+

VS

Team Averages
Level 52
1,480 SR
1,365 Elo+
Nike
Nike
EpixSoldier
Nike
Level 68
God Stats
10W - 4L
1,507 SR
Queue Stats
84W - 83L
1,367 Elo+
Party 1
Scylla
Scylla
Jehovadose
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,381 Elo+
Party 1
Neith
Neith
Nikkurh
Neith
Level 48
God Stats
4W - 13L
1,341 SR
Queue Stats
159W - 300L
1,358 Elo+
Solo
Medusa
Medusa
revsxr
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,322 Elo+
Party 1
Ganesha
Ganesha
todopoderosobob
Ganesha
Level 64
God Stats
6W - 7L
1,554 SR
Queue Stats
43W - 51L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
7,348
668
5,577
4,510
1,692
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Dmsgmn95
Arachne
9
1 / 1 / 2
5,911
537
2,228
7,929
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
6 / 1 / 3
7,212
656
7,004
7,542
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 0
6,966
633
3,181
6,206
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 0 / 2
5,793
527
3,803
5,938
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,647
513
3,157
9,431
7,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Jehovadose
Scylla
8
0 / 4 / 1
5,016
456
1,016
6,422
1,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Nikkurh
Neith
4
0 / 0 / 0
3,903
355
0
1,435
384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
revsxr
Medusa
8
1 / 5 / 0
5,148
468
4,427
8,834
2,749
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 0
5,414
492
1,828
9,319
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
3
4
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Arachne
Dmsgmn95
Arachne
1
1
2
2
L
2
2
0
1
L
Scylla
Jehovadose
Scylla
0
4
1
0.13
L
Neith
Nikkurh
Neith
0
0
0
0
W
6
1
3
7.5
W
3
1
0
3
W
0
0
2
1
L
Medusa
revsxr
Medusa
1
5
0
0.2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
10,428
32,125
Taken
35,441
10,910
Mitigated
20,741
11,094
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,577
316
0
2,184
4,510
1,692
602
0
4,510
54,853
0
W
Arachne
Dmsgmn95
Arachne
2,228
1,629
0
1,155
7,929
2,730
252
86
7,843
0
36,409
L
3,157
334
0
961
9,431
7,868
0
5,752
3,679
0
33,066
L
Scylla
Jehovadose
Scylla
1,016
400
0
250
6,422
1,978
0
2,672
3,750
20,353
0
L
Neith
Nikkurh
Neith
0
0
0
366
1,435
384
0
334
1,101
0
35
W
7,004
2,500
0
2,680
7,542
2,722
1,183
382
7,160
0
46,921
W
3,181
1,266
0
2,533
6,206
1,641
4,982
975
5,231
38,613
0
W
3,803
2,429
0
2,542
5,938
2,125
0
1,401
4,537
0
33,062
L
Medusa
revsxr
Medusa
4,427
3,113
0
778
8,834
2,749
825
0
8,834
0
27,354
L
1,828
120
0
2,017
9,319
7,762
229
0
9,319
16,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
25,128
332
Minions Killed
144
0
Camps Cleared
0
1,063,855
Distance Traveled
908,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,348
668
85
8
0
197,090
0
W
Arachne
5,911
537
63
6
0
253,287
0
L
Nike
5,647
513
41
4
0
201,927
0
L
Scylla
5,016
456
40
4
0
159,628
0
L
Neith
3,903
355
0
0
0
111,040
0
W
Pele
7,212
656
63
6
0
244,302
0
W
Sol
6,966
633
79
7
0
192,398
0
W
Anhur
5,793
527
42
4
0
176,778
0
L
Medusa
5,148
468
60
5
0
213,500
0
L
Ganesha
5,414
492
3
0
0
222,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role