Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Milkinmymout
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 68L
1,857 Elo+
Party 1
Horus
Horus
Pewpinjoyer
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 58L
1,874 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,744 Elo+

VS

Team Averages
Level 51
1,521 SR
1,593 Elo+
Nu Wa
Nu Wa
DrWilcat
Nu Wa
Level 99
God Stats
1W - 5L
1,293 SR
Queue Stats
134W - 138L
1,545 Elo+
Party 2
The Morrigan
The Morrigan
Verbose10
The Morrigan
Level 49
God Stats
10W - 9L
1,682 SR
Queue Stats
112W - 99L
1,560 Elo+
Party 2
Loki
Loki
cupcakemaster34
Loki
Level 5
God Stats
2W - 3L
1,588 SR
Queue Stats
5W - 5L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
6 / 1 / 15
9,015
902
6,975
6,438
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
12 / 0 / 9
10,356
1,036
12,315
5,934
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
9 / 0 / 14
9,678
968
8,493
9,963
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DrWilcat
Nu Wa
8
0 / 8 / 1
6,452
645
5,463
10,628
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Verbose10
The Morrigan
9
1 / 9 / 0
7,341
734
3,546
9,410
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 10 / 1
6,606
661
3,986
12,823
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
27
Kills
1
1
Deaths
27
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
15
13.5
L
Nu Wa
DrWilcat
Nu Wa
0
8
1
0.06
W
12
0
9
16.5
W
9
0
14
16
L
The Morrigan
Verbose10
The Morrigan
1
9
0
0.11
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,783
Damage
12,995
22,335
Taken
32,861
11,455
Mitigated
10,980
10,805
Healing
397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,975
820
721
1,464
6,438
2,471
82
3,084
3,354
26,639
0
L
Nu Wa
DrWilcat
Nu Wa
5,463
1,761
0
170
10,628
3,610
0
6,927
3,476
23,529
0
W
12,315
6,129
0
3,993
5,934
2,249
2,829
2,192
3,742
48,738
0
W
8,493
3,925
623
4,004
9,963
6,735
114
3,435
6,528
0
25,618
L
The Morrigan
Verbose10
The Morrigan
3,546
1,154
0
0
9,410
3,055
0
4,511
4,573
6,533
1,670
L
3,986
661
0
227
12,823
4,315
0
7,131
5,434
0
18,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
20,399
137
Minions Killed
59
0
Camps Cleared
0
608,345
Distance Traveled
453,789
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,015
902
49
5
0
199,003
0
L
Nu Wa
6,452
645
20
2
0
143,492
0
W
Sol
10,356
1,036
66
7
0
195,043
2
W
Horus
9,678
968
22
2
0
214,299
1
L
The Morrigan
7,341
734
13
1
0
142,380
1
L
Loki
6,606
661
26
3
0
167,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role