Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Solarithe
Artio
Level 109
God Stats
12W - 14L
1,368 SR
Queue Stats
262W - 248L
1,425 Elo+
Solo
Arachne
Arachne
VicsDeepSecret0
Arachne
Level 93
God Stats
186W - 137L
1,574 SR
Queue Stats
218W - 179L
1,518 Elo+
Solo
Xing Tian
Xing Tian
coastcoastcoast
Xing Tian
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 198L
1,445 Elo+
Party 1
Merlin
Merlin
suuupamonkey
Merlin
Level 123
God Stats
2W - 1L
1,319 SR
Queue Stats
178W - 184L
1,450 Elo+
Party 1
Team Averages
Level 117
1,452 SR
1,467 Elo+

VS

Team Averages
Level 112
1,480 SR
1,457 Elo+
Hades
Hades
DarT-606
Hades
Level 107
God Stats
2W - 5L
1,307 SR
Queue Stats
105W - 123L
1,353 Elo+
Solo
Ares
Ares
Fu22y_P1nk_3unny
Ares
Level 126
God Stats
32W - 20L
1,639 SR
Queue Stats
236W - 239L
1,482 Elo+
Solo
Jing Wei
Jing Wei
RayadoFifero
Jing Wei
Level 103
God Stats
4W - 5L
1,518 SR
Queue Stats
71W - 71L
1,439 Elo+
Party 2
Awilix
Awilix
Tumamaesuncheto
Awilix
Level 124
God Stats
6W - 12L
1,438 SR
Queue Stats
272W - 245L
1,518 Elo+
Party 2
Freya
Freya
hangyaku07
Freya
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 221L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 2
6,132
511
6,276
6,187
2,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Solarithe
Artio
9
1 / 1 / 5
6,021
502
4,398
9,365
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 4
6,107
509
5,567
9,089
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
coastcoastcoast
Xing Tian
11
0 / 0 / 1
6,492
541
4,654
7,985
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
3 / 2 / 1
6,588
549
3,705
4,651
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DarT-606
Hades
9
1 / 3 / 1
6,096
508
4,305
8,188
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 0
5,973
498
3,588
10,513
6,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
RayadoFifero
Jing Wei
10
1 / 1 / 1
5,886
491
5,632
7,022
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 0
6,059
505
3,237
9,214
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
10
1 / 2 / 1
6,247
521
3,665
5,223
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
4
5
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
2
4
L
Hades
DarT-606
Hades
1
3
1
0.5
L
0
0
0
0
L
Jing Wei
RayadoFifero
Jing Wei
1
1
1
1.5
W
Artio
Solarithe
Artio
1
1
5
3.5
L
1
3
0
0.33
W
2
1
4
4
W
Xing Tian
coastcoastcoast
Xing Tian
0
0
1
0.5
L
Freya
1
2
1
0.75
W
Merlin
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
20,427
37,277
Taken
40,160
18,595
Mitigated
18,234
7,689
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,276
2,294
0
2,238
6,187
2,047
0
2,342
3,845
0
33,727
L
Hades
DarT-606
Hades
4,305
624
315
2,500
8,188
4,106
492
1,142
7,046
32,637
0
L
3,588
433
0
4,176
10,513
6,208
0
4,278
5,859
32,477
0
L
Jing Wei
RayadoFifero
Jing Wei
5,632
4,071
0
1,514
7,022
2,585
447
1,944
5,078
0
36,327
W
Artio
Solarithe
Artio
4,398
388
322
2,634
9,365
5,780
0
1,996
7,249
24,932
0
L
3,237
1,183
0
400
9,214
3,291
0
2,018
7,196
0
40,055
W
5,567
4,616
0
1,460
9,089
3,159
0
1,578
7,383
0
40,258
W
Xing Tian
coastcoastcoast
Xing Tian
4,654
452
0
750
7,985
5,996
0
3,624
4,335
40,463
0
L
Freya
3,665
738
0
1,678
5,223
2,044
0
2,999
2,224
32,637
0
W
Merlin
3,705
353
0
285
4,651
1,613
0
1,548
2,907
43,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
30,261
308
Minions Killed
312
0
Camps Cleared
0
1,208,109
Distance Traveled
1,193,221
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,132
511
46
4
0
224,507
0
L
Hades
6,096
508
59
5
0
195,007
0
L
Ares
5,973
498
54
5
0
224,853
0
L
Jing Wei
5,886
491
65
5
0
237,882
0
W
Artio
6,021
502
27
2
0
258,151
2
L
Awilix
6,059
505
68
6
0
289,957
0
W
Arachne
6,107
509
62
5
0
267,689
0
W
Xing Tian
6,492
541
89
7
0
236,311
1
L
Freya
6,247
521
66
6
0
245,522
0
W
Merlin
6,588
549
84
7
0
221,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role