Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Ariel_gamer2002
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,132 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Juancho734
Cu Chulainn
Level 8
God Stats
1W - 1L
1,800 SR
Queue Stats
3W - 11L
1,248 Elo+
Party 2
Da Ji
Da Ji
alasdiego12
Da Ji
Level 102
God Stats
30W - 36L
1,494 SR
Queue Stats
57W - 71L
1,410 Elo+
Party 2
Eset
Eset
luispig-el-pro
Eset
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 39L
1,278 Elo+
Party 2
Team Averages
Level 69
1,559 SR
1,314 Elo+

VS

Team Averages
Level 58
1,540 SR
1,602 Elo+
Charon
Charon
DemonMode88
Charon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,586 Elo+
Party 1
Bellona
Bellona
GeneralGōnōrrhea
Bellona
Level 18
God Stats
1W - 1L
1,282 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 3
Ravana
Ravana
PvtDiarrheaPants
Ravana
Level 48
God Stats
1W - 0L
1,467 SR
Queue Stats
3W - 3L
1,575 Elo+
Party 3
Fenrir
Fenrir
Sydate
Fenrir
Level 203
God Stats
9W - 7L
1,560 SR
Queue Stats
543W - 531L
1,578 Elo+
Party 1
Rama
Rama
TedKaczÿnski
Rama
Level 18
God Stats
4W - 2L
1,889 SR
Queue Stats
35W - 16L
1,790 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 4 / 0
4,613
461
919
8,712
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
8
0 / 4 / 0
4,660
466
2,682
7,344
2,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Juancho734
Cu Chulainn
9
0 / 5 / 0
5,039
504
5,029
11,022
9,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,433
543
4,055
10,630
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
4,852
485
1,729
7,690
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
4 / 0 / 1
6,750
675
5,100
4,709
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 2
7,296
730
5,853
8,179
8,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 0 / 5
6,343
634
5,684
6,625
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
Sydate
Fenrir
12
2 / 2 / 4
6,515
652
5,853
8,776
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 0 / 3
7,208
721
8,817
7,113
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
18
18
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
0
0
L
Hachiman
0
4
0
0
W
Charon
4
0
1
4.5
W
3
0
2
4
L
Cu Chulainn
Juancho734
Cu Chulainn
0
5
0
0
W
2
0
5
4.5
W
Fenrir
Sydate
Fenrir
2
2
4
2
W
7
0
3
8.5
L
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,414
Damage
31,307
45,398
Taken
35,402
24,395
Mitigated
21,066
10,069
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
919
90
0
1,158
8,712
6,664
0
194
8,518
8,027
0
L
Hachiman
2,682
1,121
0
2,340
7,344
2,170
0
238
7,106
0
32,267
W
Charon
5,100
1,238
0
745
4,709
2,161
196
1,136
3,573
42,076
0
W
5,853
2,218
0
3,322
8,179
8,778
200
0
8,179
0
52,869
L
Cu Chulainn
Juancho734
Cu Chulainn
5,029
1,148
0
741
11,022
9,234
0
0
11,022
0
32,378
W
5,684
1,261
0
3,092
6,625
3,962
0
416
6,209
59
29,659
W
Fenrir
Sydate
Fenrir
5,853
2,311
0
1,992
8,776
3,469
0
546
8,230
0
52,535
W
8,817
7,258
0
4,314
7,113
2,696
344
550
6,563
0
53,014
L
4,055
1,243
0
3,769
10,630
3,905
0
668
9,962
0
35,879
L
1,729
130
0
2,061
7,690
2,422
0
4,059
3,631
26,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
34,112
229
Minions Killed
370
0
Camps Cleared
0
969,871
Distance Traveled
1,079,241
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,613
461
8
1
0
183,241
0
L
Hachiman
4,660
466
54
5
0
188,606
3
W
Charon
6,750
675
66
7
0
227,492
0
W
Bellona
7,296
730
97
10
0
194,475
0
L
Cu Chulainn
5,039
504
51
5
0
185,586
0
W
Ravana
6,343
634
29
3
0
229,461
0
W
Fenrir
6,515
652
78
8
0
234,753
0
W
Rama
7,208
721
100
10
0
193,060
0
L
Da Ji
5,433
543
67
7
0
225,081
0
L
Eset
4,852
485
49
5
0
187,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role