Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
KBower14
Hachiman
Level 21
God Stats
13W - 8L
1,429 SR
Queue Stats
60W - 54L
1,280 Elo+
Party 1
Sylvanus
Sylvanus
MauroozZz
Sylvanus
Level 101
God Stats
2W - 3L
1,313 SR
Queue Stats
403W - 392L
1,393 Elo+
Solo
Susano
Susano
RaVe Faytal
Susano
Level 59
God Stats
3W - 5L
1,220 SR
Queue Stats
61W - 56L
1,281 Elo+
Party 1
Sun Wukong
Sun Wukong
gknox3
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,340 Elo+
Party 2
Team Averages
Level 61
1,392 SR
1,359 Elo+

VS

Team Averages
Level 106
1,561 SR
1,428 Elo+
Persephone
Persephone
 
Persephone
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Gingerello5018
Ymir
Level 86
God Stats
7W - 4L
1,665 SR
Queue Stats
559W - 551L
1,361 Elo+
Party 3
Izanami
Izanami
The308Don
Izanami
Level 61
God Stats
25W - 22L
1,646 SR
Queue Stats
206W - 240L
1,358 Elo+
Party 3
Sobek
Sobek
coastcoastcoast
Sobek
Level 140
God Stats
2W - 2L
1,300 SR
Queue Stats
200W - 198L
1,457 Elo+
Party 4
Mercury
Mercury
suuupamonkey
Mercury
Level 123
God Stats
2W - 2L
1,696 SR
Queue Stats
178W - 184L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
9 / 0 / 0
9,864
658
10,953
11,150
5,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
KBower14
Hachiman
13
2 / 0 / 1
7,185
479
9,968
9,329
3,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MauroozZz
Sylvanus
11
1 / 0 / 6
7,368
491
3,326
9,719
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
12
2 / 1 / 4
7,361
491
4,407
10,430
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
gknox3
Sun Wukong
11
0 / 0 / 0
6,659
444
4,171
9,775
5,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 5 / 1
7,800
520
6,612
10,837
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 0
6,745
450
3,842
12,347
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
The308Don
Izanami
12
0 / 1 / 0
6,762
451
3,327
8,924
3,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 0 / 0
7,989
533
6,090
9,816
11,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
suuupamonkey
Mercury
12
1 / 5 / 0
7,401
493
4,342
12,286
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
1
1
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
0
0
9
L
Persephone
 
Persephone
0
5
1
0.1
L
0
3
0
0
W
Hachiman
KBower14
Hachiman
2
0
1
2.5
W
Sylvanus
MauroozZz
Sylvanus
1
0
6
4
W
Susano
2
1
4
4
L
Izanami
The308Don
Izanami
0
1
0
0
L
0
0
0
0
W
Sun Wukong
gknox3
Sun Wukong
0
0
0
0
L
Mercury
suuupamonkey
Mercury
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,825
Damage
24,213
50,403
Taken
54,210
27,666
Mitigated
33,996
16,772
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,953
470
170
3,728
11,150
5,477
0
5,110
6,040
85,549
0
L
Persephone
 
Persephone
6,612
420
0
2,195
10,837
3,912
0
7,015
3,342
52,913
0
L
3,842
1,081
0
1,557
12,347
11,168
108
3,441
8,811
23,345
0
W
Hachiman
KBower14
Hachiman
9,968
6,414
0
3,924
9,329
3,583
820
1,850
7,479
0
48,885
W
Sylvanus
MauroozZz
Sylvanus
3,326
1,208
1,736
3,596
9,719
9,080
122
2,586
7,133
20,909
0
W
Susano
4,407
1,146
0
0
10,430
4,165
0
1,849
8,525
0
46,592
L
Izanami
The308Don
Izanami
3,327
2,573
0
1,824
8,924
3,423
683
914
8,010
0
56,242
L
6,090
295
0
3,423
9,816
11,400
0
0
9,816
51,441
603
W
Sun Wukong
gknox3
Sun Wukong
4,171
1,296
0
3,618
9,775
5,361
0
4,036
5,285
0
35,244
L
Mercury
suuupamonkey
Mercury
4,342
2,077
0
500
12,286
4,093
0
2,230
9,952
0
63,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,437
Gold Earned
36,697
371
Minions Killed
403
0
Camps Cleared
0
1,552,363
Distance Traveled
1,533,645
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,864
658
150
10
0
332,575
2
L
Persephone
7,800
520
100
7
0
270,836
0
L
Ymir
6,745
450
29
2
0
311,408
2
W
Hachiman
7,185
479
75
5
0
292,391
1
W
Sylvanus
7,368
491
24
2
0
295,781
0
W
Susano
7,361
491
68
5
0
355,086
1
L
Izanami
6,762
451
91
6
0
291,777
2
L
Sobek
7,989
533
97
6
0
282,337
2
W
Sun Wukong
6,659
444
54
4
0
276,530
1
L
Mercury
7,401
493
86
6
0
377,287
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role