Player Matchup

Chiron
Chiron
CantHateNate
Chiron
Level 170
God Stats
0W - 2L
1,329 SR
Queue Stats
179W - 177L
1,475 Elo+
Party 3
Mercury
Mercury
DuBP93
Mercury
Level 120
God Stats
8W - 6L
1,756 SR
Queue Stats
183W - 175L
1,522 Elo+
Party 3
Baron Samedi
Baron Samedi
MF Fodder
Baron Samedi
Level 109
God Stats
0W - 1L
1,401 SR
Queue Stats
33W - 35L
1,539 Elo+
Party 3
Ganesha
Ganesha
Whimsicul
Ganesha
Level 113
God Stats
6W - 7L
1,471 SR
Queue Stats
30W - 28L
1,553 Elo+
Party 3
King Arthur
King Arthur
evanator1207
King Arthur
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 60L
1,363 Elo+
Party 3
Team Averages
Level 127
1,491 SR
1,490 Elo+

VS

Team Averages
Level 146
1,533 SR
1,532 Elo+
Ymir
Ymir
Frostysaurus
Ymir
Level 188
God Stats
78W - 101L
1,549 SR
Queue Stats
96W - 117L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
IxAMxSTUMPY
Ao Kuang
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 180L
1,532 Elo+
Solo
Martichoras
Martichoras
Joshuan34
Martichoras
Level 107
God Stats
3W - 4L
1,567 SR
Queue Stats
159W - 129L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
LadyFrost
Nu Wa
Level 129
God Stats
36W - 46L
1,438 SR
Queue Stats
57W - 71L
1,447 Elo+
Party 2
Hel
Hel
TurdManJoe36
Hel
Level 146
God Stats
34W - 22L
1,610 SR
Queue Stats
304W - 226L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 1 / 0
7,965
531
10,898
11,869
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
DuBP93
Mercury
13
0 / 5 / 0
7,134
476
6,101
15,153
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
MF Fodder
Baron Samedi
12
0 / 3 / 0
6,710
447
6,324
12,581
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Whimsicul
Ganesha
11
0 / 0 / 0
6,860
457
3,399
13,790
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
evanator1207
King Arthur
12
0 / 7 / 0
7,102
473
5,327
16,573
8,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,648
577
6,323
10,718
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
IxAMxSTUMPY
Ao Kuang
15
5 / 0 / 3
9,577
638
12,112
12,049
12,282
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Joshuan34
Martichoras
13
1 / 2 / 3
7,539
503
5,900
9,943
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
LadyFrost
Nu Wa
14
4 / 0 / 2
8,511
567
11,846
7,064
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 6
8,271
551
11,789
11,492
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
16
16
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
1
0
2
L
Mercury
DuBP93
Mercury
0
5
0
0
W
6
0
0
6
W
Ao Kuang
IxAMxSTUMPY
Ao Kuang
5
0
3
6.5
W
Martichoras
Joshuan34
Martichoras
1
2
3
1.25
W
Nu Wa
LadyFrost
Nu Wa
4
0
2
5
L
Baron Samedi
MF Fodder
Baron Samedi
0
3
0
0
W
0
0
6
3
L
Ganesha
Whimsicul
Ganesha
0
0
0
0
L
King Arthur
evanator1207
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
47,970
69,966
Taken
51,266
38,940
Mitigated
35,983
15,628
Healing
28,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,898
4,226
384
3,730
11,869
4,657
0
4,199
7,670
0
78,481
L
Mercury
DuBP93
Mercury
6,101
3,026
0
1,190
15,153
6,027
0
7,769
7,384
0
75,098
W
6,323
2,797
0
4,138
10,718
7,006
0
344
10,374
63,095
7,746
W
Ao Kuang
IxAMxSTUMPY
Ao Kuang
12,112
3,649
0
6,163
12,049
12,282
10
146
11,903
67,594
0
W
Martichoras
Joshuan34
Martichoras
5,900
1,077
0
2,590
9,943
4,554
0
198
9,745
0
51,623
W
Nu Wa
LadyFrost
Nu Wa
11,846
3,094
0
723
7,064
3,551
263
3,707
3,357
70,631
0
L
Baron Samedi
MF Fodder
Baron Samedi
6,324
410
890
4,019
12,581
5,644
0
8,046
4,535
57,322
0
W
11,789
1,168
5,648
9,168
11,492
8,590
104
5,521
5,971
44,784
0
L
Ganesha
Whimsicul
Ganesha
3,399
160
317
4,063
13,790
13,906
0
9,221
4,569
29,449
0
L
King Arthur
evanator1207
King Arthur
5,327
223
0
1,035
16,573
8,706
0
12,649
3,924
256
49,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
42,546
465
Minions Killed
473
0
Camps Cleared
0
1,599,923
Distance Traveled
1,524,924
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,965
531
147
10
0
324,634
3
L
Mercury
7,134
476
102
7
0
375,921
2
W
Ymir
8,648
577
107
7
0
304,880
3
W
Ao Kuang
9,577
638
106
7
0
301,582
0
W
Martichoras
7,539
503
91
6
0
293,317
2
W
Nu Wa
8,511
567
119
8
0
303,476
1
L
Baron Samedi
6,710
447
114
8
0
270,883
4
W
Hel
8,271
551
50
3
0
321,669
0
L
Ganesha
6,860
457
8
1
0
329,177
6
L
King Arthur
7,102
473
94
6
0
299,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role