Player Matchup

Izanami
Izanami
Domeku91
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GiuseppeSTK
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 4
Achilles
Achilles
Wooskie999
Achilles
Level 29
God Stats
6W - 6L
1,743 SR
Queue Stats
61W - 73L
1,380 Elo+
Party 3
Kukulkan
Kukulkan
asap23
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Surtr
Surtr
yinnnn
Surtr
Level 7
God Stats
6W - 5L
1,594 SR
Queue Stats
15W - 21L
1,448 Elo+
Party 3
Team Averages
Level 19
1,567 SR
1,414 Elo+

VS

Team Averages
Level 30
1,544 SR
1,531 Elo+
Zeus
Zeus
Gibsszz
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
N1ghtBl4d3
Ymir
Level 39
God Stats
8W - 8L
1,709 SR
Queue Stats
40W - 24L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
SazonDemon
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
oksilky
Thor
Level 24
God Stats
11W - 7L
1,559 SR
Queue Stats
314W - 270L
1,531 Elo+
Solo
Jing Wei
Jing Wei
temp-8187357
Jing Wei
Level 83
God Stats
11W - 3L
1,454 SR
Queue Stats
40W - 24L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Domeku91
Izanami
13
1 / 7 / 3
6,951
695
2,131
10,946
4,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
GiuseppeSTK
Xbalanque
13
1 / 6 / 2
7,182
718
2,486
11,678
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Wooskie999
Achilles
14
6 / 2 / 4
8,165
817
10,840
8,545
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
asap23
Kukulkan
12
1 / 7 / 5
6,940
694
3,959
9,895
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
yinnnn
Surtr
13
1 / 2 / 5
6,773
677
4,811
11,972
9,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gibsszz
Zeus
14
4 / 5 / 10
7,912
791
14,397
6,930
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 3 / 9
8,072
807
5,930
10,457
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
SazonDemon
Kukulkan
14
1 / 0 / 8
7,778
778
9,085
1,805
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
oksilky
Thor
16
6 / 2 / 7
8,944
894
9,701
8,493
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
temp-8187357
Jing Wei
15
10 / 2 / 3
9,189
919
9,061
9,051
3,903
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
10
Kills
24
24
Deaths
12
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
Domeku91
Izanami
1
7
3
0.36
W
Zeus
Gibsszz
Zeus
4
5
10
1.8
L
Xbalanque
GiuseppeSTK
Xbalanque
1
6
2
0.33
W
3
3
9
2.5
W
Kukulkan
SazonDemon
Kukulkan
1
0
8
5
L
Achilles
Wooskie999
Achilles
6
2
4
4
L
Kukulkan
asap23
Kukulkan
1
7
5
0.5
W
Thor
oksilky
Thor
6
2
7
4.75
W
Jing Wei
temp-8187357
Jing Wei
10
2
3
5.75
L
Surtr
yinnnn
Surtr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
48,174
53,036
Taken
36,736
28,198
Mitigated
21,125
4,607
Healing
2,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Domeku91
Izanami
2,131
1,681
0
198
10,946
4,388
1,128
6,216
4,730
0
12,110
W
Zeus
Gibsszz
Zeus
14,397
1,332
0
260
6,930
2,333
0
200
6,471
20,038
0
L
Xbalanque
GiuseppeSTK
Xbalanque
2,486
1,301
0
2,050
11,678
4,498
384
4,493
7,185
0
18,563
W
5,930
765
0
370
10,457
10,342
335
1,800
8,352
13,495
0
W
Kukulkan
SazonDemon
Kukulkan
9,085
629
0
0
1,805
734
776
0
1,754
30,194
0
L
Achilles
Wooskie999
Achilles
10,840
2,588
0
471
8,545
6,082
0
5,393
3,152
0
16,278
L
Kukulkan
asap23
Kukulkan
3,959
609
0
0
9,895
3,631
0
5,188
4,707
10,738
0
W
Thor
oksilky
Thor
9,701
1,269
0
1,137
8,493
3,813
328
767
7,572
0
37,305
W
Jing Wei
temp-8187357
Jing Wei
9,061
8,431
0
687
9,051
3,903
3,370
1,333
7,718
0
28,975
L
Surtr
yinnnn
Surtr
4,811
1,639
0
1,888
11,972
9,599
0
8,122
3,850
166
13,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
41,895
112
Minions Killed
207
0
Camps Cleared
0
918,876
Distance Traveled
965,282
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,951
695
26
3
0
148,115
0
W
Zeus
7,912
791
21
2
0
171,842
0
L
Xbalanque
7,182
718
40
4
0
178,053
0
W
Ymir
8,072
807
17
2
0
193,193
0
W
Kukulkan
7,778
778
65
7
0
202,219
0
L
Achilles
8,165
817
14
1
0
214,420
0
L
Kukulkan
6,940
694
17
2
0
176,639
0
W
Thor
8,944
894
46
5
0
207,072
2
W
Jing Wei
9,189
919
58
6
0
190,956
0
L
Surtr
6,773
677
15
2
0
201,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role