Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Andylion11
Ah Muzen Cab
Level 115
God Stats
11W - 6L
1,580 SR
Queue Stats
317W - 342L
1,441 Elo+
Party 1
Ganesha
Ganesha
FPSJames
Ganesha
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
JcGreen_
Jormungandr
Level 115
God Stats
5W - 9L
1,302 SR
Queue Stats
306W - 313L
1,440 Elo+
Party 1
Scylla
Scylla
gamer1coco
Scylla
Level 65
God Stats
2W - 1L
1,506 SR
Queue Stats
118W - 110L
1,474 Elo+
Party 1
Hades
Hades
secondarmor
Hades
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,392 Elo+
Party 2
Team Averages
Level 111
1,478 SR
1,435 Elo+

VS

Team Averages
Level 117
1,482 SR
1,462 Elo+
Achilles
Achilles
 
Achilles
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AJDU1010
Jing Wei
Level 86
God Stats
1W - 1L
1,756 SR
Queue Stats
168W - 147L
1,514 Elo+
Solo
Atlas
Atlas
ElxManny
Atlas
Level 125
God Stats
5W - 4L
1,605 SR
Queue Stats
167W - 148L
1,483 Elo+
Solo
Janus
Janus
GetStrouped
Janus
Level 121
God Stats
2W - 3L
1,261 SR
Queue Stats
102W - 100L
1,406 Elo+
Party 3
Susano
Susano
The_Keg2k16
Susano
Level 116
God Stats
0W - 3L
1,285 SR
Queue Stats
102W - 100L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andylion11
Ah Muzen Cab
19
10 / 2 / 12
12,076
863
16,856
12,354
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
FPSJames
Ganesha
18
0 / 3 / 23
11,167
798
7,322
20,934
24,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jormungandr
JcGreen_
Jormungandr
19
6 / 2 / 18
11,197
800
15,736
19,504
20,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
gamer1coco
Scylla
20
8 / 0 / 15
12,278
877
15,888
10,624
5,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
3 / 5 / 17
10,135
724
14,001
16,240
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 4 / 7
9,300
664
8,812
16,583
24,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
AJDU1010
Jing Wei
16
0 / 6 / 4
8,834
631
12,174
15,973
7,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
ElxManny
Atlas
17
4 / 6 / 5
10,594
757
15,151
20,810
26,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 3
10,150
725
19,657
9,883
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
14
3 / 7 / 3
8,658
618
8,321
14,437
7,498
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
34
27
Kills
12
12
Deaths
27
85
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
7
1.38
L
Jing Wei
AJDU1010
Jing Wei
0
6
4
0.33
W
Ah Muzen Cab
Andylion11
Ah Muzen Cab
10
2
12
8
L
Atlas
ElxManny
Atlas
4
6
5
1.08
W
Ganesha
FPSJames
Ganesha
0
3
23
3.83
L
3
4
3
1.13
W
Jormungandr
JcGreen_
Jormungandr
6
2
18
7.5
L
Susano
3
7
3
0.64
W
Scylla
gamer1coco
Scylla
8
0
15
15.5
W
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,803
Damage
64,115
79,656
Taken
77,686
69,225
Mitigated
71,755
26,694
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,812
1,155
1,132
3,828
16,583
24,723
63
8,823
7,003
0
13,358
L
Jing Wei
AJDU1010
Jing Wei
12,174
9,829
1,914
3,219
15,973
7,888
207
11,345
3,990
0
26,036
W
Ah Muzen Cab
Andylion11
Ah Muzen Cab
16,856
9,152
1,655
2,253
12,354
7,052
4,302
5,668
6,536
0
39,359
L
Atlas
ElxManny
Atlas
15,151
4,811
1,192
2,522
20,810
26,410
0
12,069
8,182
28,091
0
W
Ganesha
FPSJames
Ganesha
7,322
824
3,335
5,534
20,934
24,492
585
9,787
11,023
16,465
0
L
19,657
1,442
846
1,097
9,883
5,236
0
7,508
1,902
42,137
0
W
Jormungandr
JcGreen_
Jormungandr
15,736
1,824
745
2,073
19,504
20,327
776
7,983
10,171
29,279
0
L
Susano
8,321
959
1,175
1,278
14,437
7,498
0
10,258
3,662
0
14,745
W
Scylla
gamer1coco
Scylla
15,888
2,167
3,116
1,906
10,624
5,288
2,087
4,077
6,257
29,442
0
W
14,001
534
1,967
4,110
16,240
12,066
747
7,293
8,526
19,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,853
Gold Earned
47,536
156
Minions Killed
138
0
Camps Cleared
0
1,454,467
Distance Traveled
1,264,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,300
664
13
1
0
267,818
0
L
Jing Wei
8,834
631
23
2
0
242,022
0
W
Ah Muzen Cab
12,076
863
57
4
0
267,379
0
L
Atlas
10,594
757
17
1
0
243,227
0
W
Ganesha
11,167
798
0
0
0
310,882
0
L
Janus
10,150
725
72
5
0
259,573
0
W
Jormungandr
11,197
800
36
3
0
285,217
0
L
Susano
8,658
618
13
1
0
251,475
0
W
Scylla
12,278
877
45
3
0
314,985
0
W
Hades
10,135
724
18
1
0
276,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role