Player Matchup

Heimdallr
Heimdallr
Benjatirano_VTM
Heimdallr
Level 89
God Stats
20W - 23L
1,564 SR
Queue Stats
282W - 306L
1,432 Elo+
Party 3
Bellona
Bellona
KingKaiyo
Bellona
Level 104
God Stats
31W - 21L
1,667 SR
Queue Stats
121W - 106L
1,561 Elo+
Party 1
Janus
Janus
joaco-pumped-you
Janus
Level 65
God Stats
6W - 7L
1,437 SR
Queue Stats
118W - 148L
1,411 Elo+
Party 3
Mercury
Mercury
julicrak
Mercury
Level 144
God Stats
18W - 29L
1,404 SR
Queue Stats
286W - 321L
1,385 Elo+
Solo
Sylvanus
Sylvanus
meinteill
Sylvanus
Level 129
God Stats
19W - 22L
1,581 SR
Queue Stats
131W - 108L
1,596 Elo+
Party 1
Team Averages
Level 106
1,530 SR
1,477 Elo+

VS

Team Averages
Level 121
1,521 SR
1,513 Elo+
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Pyro_9598
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 326L
1,561 Elo+
Party 2
Charon
Charon
RunningFromJosh
Charon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 85L
1,447 Elo+
Party 4
Danzaburou
Danzaburou
SwaggaSensei
Danzaburou
Level 127
God Stats
17W - 10L
1,436 SR
Queue Stats
35W - 20L
1,555 Elo+
Party 4
Fenrir
Fenrir
kxv141230
Fenrir
Level 159
God Stats
13W - 13L
1,668 SR
Queue Stats
486W - 480L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Benjatirano_VTM
Heimdallr
10
0 / 3 / 0
6,106
509
3,006
8,056
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
KingKaiyo
Bellona
13
4 / 0 / 0
7,861
655
8,976
10,824
11,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 3
6,677
556
7,462
5,652
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
julicrak
Mercury
13
4 / 2 / 2
7,270
606
6,007
10,645
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
meinteill
Sylvanus
10
1 / 1 / 4
6,396
533
4,770
11,031
7,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 3 / 0
5,647
471
4,736
12,194
12,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
Pyro_9598
Tiamat
10
1 / 1 / 0
5,382
449
5,630
7,290
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
6,533
544
7,296
11,102
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SwaggaSensei
Danzaburou
11
2 / 0 / 2
6,537
545
5,840
7,632
2,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
kxv141230
Fenrir
12
0 / 4 / 2
6,779
565
3,364
12,845
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
6
6
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
W
Heimdallr
Benjatirano_VTM
Heimdallr
0
3
0
0
W
Bellona
KingKaiyo
Bellona
4
0
0
4
L
Tiamat
Pyro_9598
Tiamat
1
1
0
1
L
2
1
2
3
L
Danzaburou
SwaggaSensei
Danzaburou
2
0
2
3
W
0
0
3
1.5
W
Mercury
julicrak
Mercury
4
2
2
2.5
L
Fenrir
kxv141230
Fenrir
0
4
2
0.25
W
Sylvanus
meinteill
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
26,866
46,208
Taken
51,063
28,809
Mitigated
29,899
12,475
Healing
20,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,736
2,140
0
4,442
12,194
12,600
0
0
12,194
0
36,289
W
Heimdallr
Benjatirano_VTM
Heimdallr
3,006
1,356
0
910
8,056
3,413
0
2,335
5,721
0
36,430
W
Bellona
KingKaiyo
Bellona
8,976
4,559
0
3,847
10,824
11,515
0
0
10,824
0
57,047
L
Tiamat
Pyro_9598
Tiamat
5,630
307
0
2,465
7,290
3,244
0
3,822
3,293
29,767
0
L
7,296
1,407
208
3,758
11,102
5,765
16
4,365
6,607
33,064
0
L
Danzaburou
SwaggaSensei
Danzaburou
5,840
3,234
0
4,058
7,632
2,731
0
1,867
5,745
0
46,512
W
7,462
482
0
1,250
5,652
2,179
0
3,624
2,028
59,685
0
W
Mercury
julicrak
Mercury
6,007
3,231
0
1,385
10,645
4,037
0
1,851
8,794
0
62,430
L
Fenrir
kxv141230
Fenrir
3,364
807
0
5,937
12,845
5,559
0
1,779
10,992
0
54,572
W
Sylvanus
meinteill
Sylvanus
4,770
1,943
2,433
2,650
11,031
7,665
0
5,116
5,915
23,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,310
Gold Earned
30,878
395
Minions Killed
331
0
Camps Cleared
0
1,241,283
Distance Traveled
1,255,073
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,647
471
58
5
0
236,611
0
W
Heimdallr
6,106
509
82
7
0
233,422
0
W
Bellona
7,861
655
93
8
0
224,613
1
L
Tiamat
5,382
449
50
4
0
251,531
0
L
Charon
6,533
544
43
4
0
251,880
4
L
Danzaburou
6,537
545
83
7
0
281,580
2
W
Janus
6,677
556
104
9
0
267,907
0
W
Mercury
7,270
606
88
7
0
281,752
0
L
Fenrir
6,779
565
97
8
0
233,471
6
W
Sylvanus
6,396
533
28
2
0
233,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role