Player Matchup

Xbalanque
Xbalanque
KeithIsLaw
Xbalanque
Level 26
God Stats
0W - 13L
1,090 SR
Queue Stats
28W - 78L
1,128 Elo+
Party 1
Scylla
Scylla
Surreal_Alex
Scylla
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 83L
977 Elo+
Party 1
Cerberus
Cerberus
Theo Smoov
Cerberus
Level 16
God Stats
2W - 7L
1,277 SR
Queue Stats
21W - 68L
993 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jingojaz
Tsukuyomi
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 127L
1,227 Elo+
Party 1
Sun Wukong
Sun Wukong
just-PRYME7
Sun Wukong
Level 20
God Stats
0W - 5L
1,277 SR
Queue Stats
71W - 104L
1,151 Elo+
Party 1
Team Averages
Level 36
1,329 SR
1,095 Elo+

VS

Team Averages
Level 52
1,484 SR
1,357 Elo+
Sylvanus
Sylvanus
FlankingFlea
Sylvanus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 56L
1,195 Elo+
Party 3
Chang'e
Chang'e
Magne-Thorson
Chang'e
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 167L
1,387 Elo+
Party 2
Ix Chel
Ix Chel
MutNMih0le
Ix Chel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,330 Elo+
Party 2
Neith
Neith
Presto5711
Neith
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Chronos
Chronos
TheFlashyBatman
Chronos
Level 61
God Stats
22W - 21L
1,421 SR
Queue Stats
103W - 92L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KeithIsLaw
Xbalanque
6
0 / 3 / 0
4,218
422
1,616
7,159
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
8
0 / 2 / 0
4,284
428
53
2,868
981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Theo Smoov
Cerberus
5
0 / 1 / 0
4,077
408
533
3,523
1,852
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
jingojaz
Tsukuyomi
9
0 / 1 / 0
4,845
485
1,044
8,413
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
just-PRYME7
Sun Wukong
6
0 / 6 / 0
4,334
433
4,122
9,948
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlankingFlea
Sylvanus
8
0 / 0 / 3
5,712
571
1,910
3,717
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
12
3 / 0 / 0
6,972
697
4,187
3,821
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
MutNMih0le
Ix Chel
12
6 / 0 / 0
7,240
724
8,393
6,070
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
7
0 / 0 / 1
4,465
447
1,388
1,419
591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 1
6,880
688
4,631
4,872
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
13
13
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FlankingFlea
Sylvanus
0
0
3
1.5
L
Xbalanque
KeithIsLaw
Xbalanque
0
3
0
0
W
Chang'e
3
0
0
3
W
Ix Chel
MutNMih0le
Ix Chel
6
0
0
6
W
Neith
0
0
1
0.5
L
Scylla
0
2
0
0
W
4
0
1
4.5
L
Cerberus
Theo Smoov
Cerberus
0
1
0
0
L
Tsukuyomi
jingojaz
Tsukuyomi
0
1
0
0
L
Sun Wukong
just-PRYME7
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,368
Damage
20,509
31,911
Taken
19,899
12,411
Mitigated
8,922
3,729
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FlankingFlea
Sylvanus
1,910
870
200
1,977
3,717
2,464
140
269
3,448
17,403
0
L
Xbalanque
KeithIsLaw
Xbalanque
1,616
451
0
685
7,159
2,203
0
3,686
3,473
0
17,283
W
Chang'e
4,187
551
0
2,695
3,821
1,260
294
53
3,768
49,641
0
W
Ix Chel
MutNMih0le
Ix Chel
8,393
1,968
50
1,890
6,070
2,390
474
0
6,070
54,932
0
W
Neith
1,388
515
0
121
1,419
591
0
0
1,419
0
12,020
L
Scylla
53
53
0
0
2,868
981
0
1,952
916
11,284
0
W
4,631
1,382
0
2,691
4,872
2,217
195
264
4,608
44,110
7,972
L
Cerberus
Theo Smoov
Cerberus
533
34
0
316
3,523
1,852
0
1,930
1,593
10,014
0
L
Tsukuyomi
jingojaz
Tsukuyomi
1,044
353
0
1,872
8,413
2,925
0
4,174
4,239
0
29,824
L
Sun Wukong
just-PRYME7
Sun Wukong
4,122
1,372
0
856
9,948
4,450
0
7,119
2,829
0
19,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,758
Gold Earned
31,269
153
Minions Killed
316
0
Camps Cleared
0
897,683
Distance Traveled
928,130
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,712
571
23
2
0
169,583
0
L
Xbalanque
4,218
422
30
3
0
202,987
0
W
Chang'e
6,972
697
83
8
0
203,317
0
W
Ix Chel
7,240
724
94
9
0
200,537
0
W
Neith
4,465
447
26
3
0
131,382
1
L
Scylla
4,284
428
27
3
0
136,107
0
W
Chronos
6,880
688
90
9
0
223,311
0
L
Cerberus
4,077
408
24
2
0
169,523
0
L
Tsukuyomi
4,845
485
49
5
0
225,237
2
L
Sun Wukong
4,334
433
23
2
0
163,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role